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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfConsole Header //
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// //
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// 9.21.2001 mcn - Added pfLogDisplays. These are classes that represent //
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// a scrolling buffer, much like the console, for on- //
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// screen display of error logs and the such. Currently //
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// managed by the console, but hopefully once we have //
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// a general manager for dialogs/menus (debug or //
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// otherwise), that manager will take the displays over. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _pfConsole_h
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#define _pfConsole_h
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#include "hsTypes.h"
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#include "pnKeyedObject/hsKeyedObject.h"
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class plPipeline;
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//// Class Definition ////////////////////////////////////////////////////////
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class pfConsoleEngine;
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class plKeyEventMsg;
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class pfConsoleInputInterface;
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class pfConsole : public hsKeyedObject
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{
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friend class pfConsoleInputInterface;
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protected:
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enum Konstants
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{
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kNumHistoryItems = 16,
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kModeHidden = 0,
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kModeSingleLine = 1,
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kModeFull = 2,
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kEffectDivisions = 1000,
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kMaxCharsWide = 80,
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kHelpDelay = 32,
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kCursorBlinkRate = 16,
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kMsgHintTimeout = 64,
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kWorkingLineSize = 256
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};
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UInt32 fNumDisplayLines;
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Int32 fEffectCounter;
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float fLastTime;
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UInt32 fHelpTimer;
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char fLastHelpMsg[ kWorkingLineSize ];
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UInt8 fMode; // 0 - invisible, 1 - single line, 2 - full
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hsBool fInited, fHelpMode, fPythonMode, fPythonFirstTime, fFXEnabled;
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UInt32 fPythonMultiLines;
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short fCursorTicks;
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UInt32 fMsgTimeoutTimer;
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char fHistory[ kNumHistoryItems ][ kMaxCharsWide ];
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UInt32 fHistoryCursor, fHistoryRecallCursor;
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char *fDisplayBuffer;
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char fWorkingLine[ kWorkingLineSize ];
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UInt32 fWorkingCursor;
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pfConsoleInputInterface *fInputInterface;
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pfConsoleEngine *fEngine;
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void IHandleKey( plKeyEventMsg *msg );
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static UInt32 fConsoleTextColor;
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static pfConsole *fTheConsole;
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static void _cdecl IAddLineCallback( const char *string );
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static plPipeline *fPipeline;
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void IAddLine( const char *string, short leftMargin = 0 );
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void IAddParagraph( const char *string, short margin = 0 );
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void IClear( void );
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void ISetMode( UInt8 mode );
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void IEnableFX( hsBool e ) { fFXEnabled = e; }
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hsBool IFXEnabled( void ) { return fFXEnabled; }
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void IPrintSomeHelp( void );
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void IUpdateTooltip( void );
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public:
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pfConsole();
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~pfConsole();
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CLASSNAME_REGISTER( pfConsole );
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GETINTERFACE_ANY( pfConsole, plReceiver );
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static pfConsole * GetInstance ();
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virtual hsBool MsgReceive( plMessage *msg );
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void Init( pfConsoleEngine *engine );
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void Draw( plPipeline *p );
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static void AddLine( const char *string ) { fTheConsole->IAddParagraph( string ); }
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static void AddLineF(const char * fmt, ...);
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static void Clear( void ) { fTheConsole->IClear(); }
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static void Hide( void ) { fTheConsole->ISetMode(kModeHidden); }
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static void EnableEffects( hsBool enable ) { fTheConsole->IEnableFX( enable ); }
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static hsBool AreEffectsEnabled( void ) { return fTheConsole->IFXEnabled(); }
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static void SetTextColor( UInt32 color ) { fConsoleTextColor = color; }
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static UInt32 GetTextColor() { return fConsoleTextColor; }
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static void SetPipeline( plPipeline *pipe ) { fPipeline = pipe; }
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static plPipeline *GetPipeline( void ) { return fPipeline; }
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static void RunCommandAsync (const char cmd[]);
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};
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#endif //_pfConsole_h
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