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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#if 0
int ybot, ytop, ylast, i, iy;
HPEN linePen = (HPEN)GetStockObject(WHITE_PEN);
HPEN fgPen = CreatePen(PS_SOLID,0,GetSysColor(COLOR_BTNFACE));
HPEN bgPen = CreatePen(PS_SOLID,0,GetSysColor(COLOR_BTNSHADOW));
int width = rect.w() - 4;
int height = rect.h() - 4;
int miplevel = 0;
const float depth = 9;
float detailDropoffStart = theHsMaxLayer->GetDetailDropoffStart(curTime) * depth;
float detailDropoffStop = theHsMaxLayer->GetDetailDropoffStop(curTime) * depth;
float detailMax = theHsMaxLayer->GetDetailMax(curTime);
float detailMin = theHsMaxLayer->GetDetailMin(curTime);
int nextmip = 1;
ytop = rect.top + 2;
ybot = ytop + height;
ylast = -1;
for (i=0; i < width; i++) {
if (i==nextmip) {
miplevel++;
nextmip *= 2;
}
int ix = i + rect.left + 2;
float alpha = (miplevel - detailDropoffStart) * (detailMin - detailMax) / (detailDropoffStop - detailDropoffStart)
+ detailMax;
if (alpha > detailMax)
alpha = detailMax;
if (alpha < detailMin)
alpha = detailMin;
iy = (int)(ybot - alpha * height);
SelectPen(hdc, fgPen);
VertLine(hdc, ix, ybot, iy);
if (iy-1 > ytop) {
// Fill in above curve
SelectPen(hdc,bgPen);
VertLine(hdc, ix, ytop, iy-1);
}
if (ylast>=0) {
SelectPen(hdc,linePen);
VertLine(hdc, ix-1, iy-1, ylast);
}
ylast = iy;
}
SelectObject( hdc, linePen );
DeleteObject(fgPen);
DeleteObject(bgPen);
WhiteRect3D(hdc, rect, 1);
#endif