You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
116 lines
3.0 KiB
116 lines
3.0 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
|
||
|
// singular
|
||
|
#include "plAvTaskBrain.h"
|
||
|
|
||
|
// local
|
||
|
#include "plArmatureMod.h"
|
||
|
#include "plAvBrain.h"
|
||
|
|
||
|
// other
|
||
|
#include "../plPipeline/plDebugText.h"
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// PLAVTASKBRAIN
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
// CTOR default
|
||
|
plAvTaskBrain::plAvTaskBrain()
|
||
|
: fBrain(nil)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// CTOR brain
|
||
|
plAvTaskBrain::plAvTaskBrain(plArmatureBrain *brain)
|
||
|
: fBrain(brain)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
plAvTaskBrain::~plAvTaskBrain()
|
||
|
{
|
||
|
delete fBrain;
|
||
|
}
|
||
|
|
||
|
// Start ------------------------------------------------------------------------------------------
|
||
|
// ------
|
||
|
hsBool plAvTaskBrain::Start(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed)
|
||
|
{
|
||
|
if(fBrain)
|
||
|
avatar->PushBrain(fBrain);
|
||
|
else
|
||
|
avatar->PopBrain();
|
||
|
|
||
|
fBrain = nil; // We've passed it on the the avatar, set our pointer to nil so we don't destroy it
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void plAvTaskBrain::Finish(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// DumpDebug ------------------------------------------------------------------------------------------------------
|
||
|
// ----------
|
||
|
void plAvTaskBrain::DumpDebug(const char *name, int &x, int&y, int lineHeight, char *strBuf, plDebugText &debugTxt)
|
||
|
{
|
||
|
if(fBrain)
|
||
|
{
|
||
|
debugTxt.DrawString(x, y, "Brain task -- Push New Brain.");
|
||
|
} else {
|
||
|
debugTxt.DrawString(x, y, "Brain task -- Pop Current Brain.");
|
||
|
}
|
||
|
y += lineHeight;
|
||
|
}
|
||
|
|
||
|
|
||
|
// GetBrain ------------------------
|
||
|
// ---------
|
||
|
plArmatureBrain *plAvTaskBrain::GetBrain()
|
||
|
{
|
||
|
return fBrain;
|
||
|
}
|
||
|
|
||
|
// Read ------------------------------------------
|
||
|
// -----
|
||
|
void plAvTaskBrain::Read(hsStream *stream, hsResMgr *mgr)
|
||
|
{
|
||
|
plAvTask::Read(stream, mgr);
|
||
|
fBrain = plArmatureBrain::ConvertNoRef(mgr->ReadCreatable(stream));
|
||
|
}
|
||
|
|
||
|
// Write ------------------------------------------
|
||
|
// ------
|
||
|
void plAvTaskBrain::Write(hsStream *stream, hsResMgr *mgr)
|
||
|
{
|
||
|
plAvTask::Write(stream, mgr);
|
||
|
mgr->WriteCreatable(stream, fBrain);
|
||
|
|
||
|
}
|