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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
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#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
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/*****************************************************************************
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*
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* Client file functions
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*
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***/
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//============================================================================
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// Connect
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//============================================================================
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void NetCliFileStartConnect (
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const plString fileAddrList[],
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unsigned fileAddrCount,
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bool isPatcher = false
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);
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//============================================================================
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// Disconnect
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//============================================================================
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void NetCliFileDisconnect ();
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//============================================================================
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// File server related messages
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//============================================================================
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typedef void (*FNetCliFileBuildIdRequestCallback)(
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ENetError result,
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void * param,
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unsigned buildId
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);
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void NetCliFileBuildIdRequest (
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FNetCliFileBuildIdRequestCallback callback,
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void * param
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);
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typedef void (*FNetCliFileBuildIdUpdateCallback)(unsigned buildId);
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void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback);
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//============================================================================
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// Manifest
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//============================================================================
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struct NetCliFileManifestEntry {
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wchar_t clientName[MAX_PATH]; // path and file on client side (for comparison)
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wchar_t downloadName[MAX_PATH]; // path and file on server side (for download)
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wchar_t md5[32];
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wchar_t md5compressed[32]; // md5 for the compressed file
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unsigned fileSize;
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unsigned zipSize;
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unsigned flags;
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};
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typedef void (*FNetCliFileManifestRequestCallback)(
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ENetError result,
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void * param,
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const wchar_t group[],
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const NetCliFileManifestEntry manifest[],
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unsigned entryCount
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);
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void NetCliFileManifestRequest (
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FNetCliFileManifestRequestCallback callback,
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void * param,
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const wchar_t group[], // the group of files you want (empty or nil = all)
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unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
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);
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//============================================================================
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// File Download
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//============================================================================
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typedef void (*FNetCliFileDownloadRequestCallback)(
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ENetError result,
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void * param,
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const plFileName & filename,
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hsStream * writer
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);
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void NetCliFileDownloadRequest (
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const plFileName & filename,
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hsStream * writer,
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FNetCliFileDownloadRequestCallback callback,
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void * param,
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unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
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);
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