You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
334 lines
11 KiB
334 lines
11 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
/*****************************************************************************
|
||
|
*
|
||
|
* $/Plasma20/Sources/Plasma/FeatureLib/pfGameMgr/ClimbingWall/pfGmClimbingWall.cpp
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
#define USES_GAME_CLIMBINGWALL
|
||
|
#include "../Pch.h"
|
||
|
#pragma hdrstop
|
||
|
|
||
|
|
||
|
/*****************************************************************************
|
||
|
*
|
||
|
* Local types
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
struct IClimbingWall {
|
||
|
pfGmClimbingWall * gameCli;
|
||
|
|
||
|
IClimbingWall (pfGmClimbingWall * gameCli);
|
||
|
|
||
|
// pfGameCli event notification handlers
|
||
|
void Recv (GameMsgHeader * msg, void * param);
|
||
|
void OnPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg);
|
||
|
void OnPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg);
|
||
|
void OnInviteFailed (const Srv2Cli_Game_InviteFailed & msg);
|
||
|
void OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg);
|
||
|
|
||
|
// ClimbingWall network message handlers
|
||
|
void RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlockersChanged & msg, void * param);
|
||
|
void RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * param);
|
||
|
void RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChanged & msg, void * param);
|
||
|
void RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered & msg, void * param);
|
||
|
void RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachineLocked & msg, void * param);
|
||
|
void RecvGameOver (const Srv2Cli_ClimbingWall_GameOver & msg, void * param);
|
||
|
};
|
||
|
|
||
|
|
||
|
/*****************************************************************************
|
||
|
*
|
||
|
* Factory functions
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
//============================================================================
|
||
|
static pfGameCli * ClimbingWallFactory (
|
||
|
unsigned gameId,
|
||
|
plKey receiver
|
||
|
) {
|
||
|
return NEWZERO(pfGmClimbingWall)(gameId, receiver);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
AUTO_INIT_FUNC(RegisterClimbingWallFactory) {
|
||
|
|
||
|
static GameTypeReg reg = {
|
||
|
ClimbingWallFactory,
|
||
|
kGameTypeId_ClimbingWall,
|
||
|
L"ClimbingWall"
|
||
|
};
|
||
|
|
||
|
GameMgrRegisterGameType(reg);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*****************************************************************************
|
||
|
*
|
||
|
* IClimbingWall
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
//============================================================================
|
||
|
IClimbingWall::IClimbingWall (pfGmClimbingWall * gameCli)
|
||
|
: gameCli(gameCli)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::OnPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg) {
|
||
|
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::OnPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg) {
|
||
|
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::OnInviteFailed (const Srv2Cli_Game_InviteFailed & msg) {
|
||
|
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||
|
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlockersChanged & msg, void * param) {
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * param) {
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChanged & msg, void * param) {
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered & msg, void * param) {
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachineLocked & msg, void * param) {
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void IClimbingWall::RecvGameOver (const Srv2Cli_ClimbingWall_GameOver & msg, void * param) {
|
||
|
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||
|
gameCliMsg->Set(gameCli, msg);
|
||
|
gameCliMsg->Send(gameCli->GetReceiver());
|
||
|
}
|
||
|
|
||
|
|
||
|
/*****************************************************************************
|
||
|
*
|
||
|
* pfGmClimbingWall
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
//============================================================================
|
||
|
pfGmClimbingWall::pfGmClimbingWall (
|
||
|
unsigned gameId,
|
||
|
plKey receiver
|
||
|
)
|
||
|
: pfGameCli(gameId, receiver)
|
||
|
{
|
||
|
internal = NEWZERO(IClimbingWall)(this);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
pfGmClimbingWall::~pfGmClimbingWall () {
|
||
|
|
||
|
DEL(internal);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::Recv (GameMsgHeader * msg, void * param) {
|
||
|
|
||
|
#define DISPATCH(a) case kSrv2Cli_ClimbingWall_##a: { \
|
||
|
const Srv2Cli_ClimbingWall_##a & m = *(const Srv2Cli_ClimbingWall_##a *)msg; \
|
||
|
internal->Recv##a(m, param); \
|
||
|
} \
|
||
|
break; //
|
||
|
switch (msg->messageId) {
|
||
|
DISPATCH(NumBlockersChanged);
|
||
|
DISPATCH(Ready);
|
||
|
DISPATCH(BlockersChanged);
|
||
|
DISPATCH(PlayerEntered);
|
||
|
DISPATCH(SuitMachineLocked);
|
||
|
DISPATCH(GameOver);
|
||
|
DEFAULT_FATAL(msg->messageId);
|
||
|
}
|
||
|
#undef DISPATCH
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::OnPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg) {
|
||
|
|
||
|
internal->OnPlayerJoined(msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::OnPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg) {
|
||
|
|
||
|
internal->OnPlayerLeft(msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::OnInviteFailed (const Srv2Cli_Game_InviteFailed & msg) {
|
||
|
|
||
|
internal->OnInviteFailed(msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||
|
|
||
|
internal->OnOwnerChange(msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::ChangeNumBlockers (int amountToAdjust) {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_ChangeNumBlockers msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_ChangeNumBlockers;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
msg.amountToAdjust = amountToAdjust;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::Ready (unsigned readyType, unsigned teamNumber) {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_Ready msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_Ready;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
msg.readyType = (byte)readyType;
|
||
|
msg.teamNumber = (byte)teamNumber;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::ChangeBlocker (unsigned teamNumber, unsigned blockerNumber, bool added) {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_BlockerChanged msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_BlockerChanged;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
msg.teamNumber = (byte)teamNumber;
|
||
|
msg.blockerNumber = (byte)blockerNumber;
|
||
|
msg.added = added;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::Reset () {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_Reset msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_Reset;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::PlayerEntered (unsigned teamNumber) {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_PlayerEntered msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_PlayerEntered;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
msg.teamNumber = (byte)teamNumber;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::FinishedGame () {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_FinishedGame msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_FinishedGame;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|
||
|
|
||
|
//============================================================================
|
||
|
void pfGmClimbingWall::Panic () {
|
||
|
|
||
|
Cli2Srv_ClimbingWall_Panic msg;
|
||
|
msg.messageId = kCli2Srv_ClimbingWall_Panic;
|
||
|
msg.messageBytes = sizeof(msg);
|
||
|
msg.recvGameId = GetGameId(); // send to GameSrv on server
|
||
|
msg.transId = 0;
|
||
|
|
||
|
GameMgrSend(&msg);
|
||
|
}
|