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478 lines
13 KiB
478 lines
13 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plCameraModifier.h"
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#include "plCameraBrain.h"
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#include "plVirtualCamNeu.h"
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#include "hsTimer.h"
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#include "plgDispatch.h"
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#include "../pnSceneObject/plSceneObject.h"
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#include "../pnSceneObject/plCoordinateInterface.h"
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#include "../plMessage/plInputEventMsg.h"
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#include "../plMessage/plAnimCmdMsg.h"
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#include "../pnMessage/plTimeMsg.h"
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#include "../pnKeyedObject/plKey.h"
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#include "../pnKeyedObject/plFixedKey.h"
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#include "../plInputCore/plInputDevice.h"
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#include "../plInputCore/plInputManager.h"
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#include "hsResMgr.h"
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#include "../pnMessage/plCameraMsg.h"
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#include "../plPhysical/plSimDefs.h"
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#include "plPhysical.h"
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#include "../pnSceneObject/plSimulationInterface.h"
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#include "../plAvatar/plAvatarMgr.h"
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#include "../plAvatar/plArmatureMod.h"
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#include "../plAvatar/plAvCallbackAction.h"
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// new stuff
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plCameraModifier1::plCameraModifier1() :
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fBrain(nil),
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fSubObj(nil),
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fFOVw(45.0f),
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fFOVh(33.75f),
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fAnimated(false),
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fStartAnimOnPush(false),
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fStopAnimOnPop(false),
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fResetAnimOnPop(false),
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fInSubLastUpdate(false),
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fUpdateBrainTarget(false)
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{
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fFrom.Set(0,0,0);
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fAt.Set(0,1,0);
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}
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plCameraModifier1::~plCameraModifier1()
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{
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int i;
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for (i = 0; i < GetNumTrans(); i++)
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delete(GetTrans(i));
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fTrans.SetCountAndZero(0);
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for (i = 0; i < fMessageQueue.Count(); i++)
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hsRefCnt_SafeUnRef(fMessageQueue[i]);
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fMessageQueue.SetCountAndZero(0);
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for (i = 0; i < fFOVInstructions.Count(); i++)
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hsRefCnt_SafeUnRef(fFOVInstructions[i]);
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fFOVInstructions.SetCountAndZero(0);
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}
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void plCameraModifier1::AddTarget(plSceneObject* so)
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{
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fTarget = so;
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if( plVirtualCam1::Instance() )
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plVirtualCam1::Instance()->AddCameraLoaded(so);
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fFrom = (so->GetWorldToLocal().GetTranslate());
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if (GetBrain())
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{
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if (fTarget->GetCoordinateInterface())
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GetBrain()->AddTarget();
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else
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fUpdateBrainTarget = true; // update the brain later
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}
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if (GetKey())
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{
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
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}
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}
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void plCameraModifier1::SetSubject(plSceneObject* pObj)
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{
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if (GetBrain())
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GetBrain()->SetSubject(pObj);
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else
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fSubObj = pObj;
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}
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plSceneObject* plCameraModifier1::GetSubject()
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{
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if (GetBrain())
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return GetBrain()->GetSubject();
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else
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return fSubObj;
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}
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void plCameraModifier1::SetFOVw(hsScalar f, hsBool fUpdateVCam)
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{
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fFOVw = f;
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if (plVirtualCam1::Instance() && fUpdateVCam)
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plVirtualCam1::SetFOV(fFOVw, fFOVh, this);
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}
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void plCameraModifier1::SetFOVh(hsScalar f, hsBool fUpdateVCam)
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{
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fFOVh = f;
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if (plVirtualCam1::Instance() && fUpdateVCam)
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plVirtualCam1::SetFOV(fFOVw, fFOVh, this);
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}
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hsBool plCameraModifier1::SetFaded(hsBool b)
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{
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if (GetBrain())
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return GetBrain()->SetFaded(b);
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return false;
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}
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hsBool plCameraModifier1::GetFaded()
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{
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if (GetBrain())
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return GetBrain()->GetFaded();
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return false;
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}
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hsBool plCameraModifier1::MsgReceive(plMessage* msg)
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{
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if (GetBrain())
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GetBrain()->MsgReceive(msg);
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plCameraMsg* pCamMsg = plCameraMsg::ConvertNoRef(msg);
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if (pCamMsg)
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{
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if (pCamMsg->Cmd(plCameraMsg::kAddFOVKeyframe))
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{
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hsRefCnt_SafeRef(msg);
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fFOVInstructions.Append(pCamMsg);
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return true;
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}
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else
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if (pCamMsg->Cmd(plCameraMsg::kSetAnimated))
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{
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fAnimated = true;
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return true;
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}
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}
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plEventCallbackMsg* pEventMsg = plEventCallbackMsg::ConvertNoRef(msg);
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if (pEventMsg)
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{
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double time = (double)fFOVInstructions[pEventMsg->fIndex]->GetConfig()->fAccel;
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double time2 = (double)pEventMsg->fEventTime;
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time = hsABS(time - time2);
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hsScalar h = fFOVInstructions[pEventMsg->fIndex]->GetConfig()->fFOVh;
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if (GetBrain())
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GetBrain()->SetFOVGoal(h, time);
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}
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plAnimCmdMsg* pAnimMsg = plAnimCmdMsg::ConvertNoRef(msg);
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if (pAnimMsg)
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{
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hsRefCnt_SafeRef(msg);
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msg->ClearReceivers();
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msg->AddReceiver(msg->GetSender());
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fMessageQueue.Append(msg);
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return true;
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}
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plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg);
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if (pRefMsg )
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{
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if( pRefMsg->GetContext() & (plRefMsg::kOnCreate | plRefMsg::kOnRequest) )
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{
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if (pRefMsg->fType == kRefBrain)
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{
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plCameraBrain1* pBrain = plCameraBrain1::ConvertNoRef(pRefMsg->GetRef());
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if (pBrain)
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{
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pBrain->SetCamera(this);
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fBrain = pBrain;
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if (fSubObj)
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fBrain->SetSubject(fSubObj);
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}
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}
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else
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if (pRefMsg->fType == kRefCallbackMsg && fMessageQueue[pRefMsg->fWhich] != nil)
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{
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plgDispatch::MsgSend(fMessageQueue[pRefMsg->fWhich]);
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fMessageQueue[pRefMsg->fWhich] = nil;
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}
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}
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else if( pRefMsg->GetContext() & (plRefMsg::kOnDestroy | plRefMsg::kOnRemove) )
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{
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plCameraBrain1* pBrain = (plCameraBrain1*)(pRefMsg->GetRef());
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if (fBrain == pBrain)
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fBrain = nil;
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}
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return true;
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}
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return plSingleModifier::MsgReceive(msg);
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}
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void plCameraModifier1::Update()
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{
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// update the brain
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// this freeze thing is a useful debugging tool...
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if (plVirtualCam1::Instance()->freeze)
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return;
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if (GetBrain())
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{
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if (fUpdateBrainTarget && fTarget->GetCoordinateInterface()) // if we need to update the brain and the target is loaded
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{
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fUpdateBrainTarget = false;
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GetBrain()->AddTarget(); // update the brain's target
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}
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hsBool moveInSub = !(GetBrain()->HasFlag(plCameraBrain1::kIgnoreSubworldMovement));
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if (moveInSub && GetBrain()->GetSubject())
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{
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plKey worldKey = nil;
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// First check if this is a physical. If so, grab the subworld from that
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if (GetBrain()->GetSubject()->GetSimulationInterface())
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{
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plPhysical* phys = GetBrain()->GetSubject()->GetSimulationInterface()->GetPhysical();
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if (phys)
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worldKey = phys->GetWorldKey();
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}
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// Also, check if this is an avatar. They don't have physicals, you
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// have to ask the avatar controller for the subworld key.
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if (!worldKey)
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{
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plArmatureMod* armMod = plAvatarMgr::FindAvatar(plKey(GetBrain()->GetSubject()->GetKey()));
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if (armMod && armMod->GetController() )
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worldKey = armMod->GetController()->GetSubworld();
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}
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if (worldKey)
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{
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// this picks up and moves the camera to it's previous subworld coordinate (so the subworld isn't moving out from underneath us)
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hsMatrix44 l2w, w2l;
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plSceneObject* so = plSceneObject::ConvertNoRef(worldKey->ObjectIsLoaded());
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if (so)
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{
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l2w = so->GetLocalToWorld();
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w2l = so->GetWorldToLocal();
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if (fInSubLastUpdate)
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{
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if (!(fLastSubPos == fFrom && fLastSubPOA == fAt))
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{
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SetTargetPos(l2w * fLastSubPos);
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SetTargetPOA(l2w * fLastSubPOA);
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}
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}
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else
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{
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fInSubLastUpdate = true;
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}
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GetBrain()->Update();
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fLastSubPos = w2l * GetTargetPos();
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fLastSubPOA = w2l * GetTargetPOA();
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}
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return;
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}
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else
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{
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fInSubLastUpdate = false;
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}
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}
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GetBrain()->Update();
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fLastSubPos = GetTargetPos();
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fLastSubPOA = GetTargetPOA();
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}
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}
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void plCameraModifier1::Read(hsStream* stream, hsResMgr* mgr)
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{
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hsKeyedObject::Read(stream, mgr);
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fBrain = nil;
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefBrain), plRefFlags::kActiveRef);
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int count = stream->ReadSwap32();
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int i;
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for (i = 0; i < count; i++)
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{
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plKey key = mgr->ReadKey(stream);
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hsBool cutpos = stream->ReadBool();
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hsBool cutpoa = stream->ReadBool();
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hsBool ignore = stream->ReadBool();
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hsScalar v = stream->ReadSwapScalar();
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hsScalar a = stream->ReadSwapScalar();
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hsScalar d = stream->ReadSwapScalar();
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hsScalar pV = stream->ReadSwapScalar();
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hsScalar pA = stream->ReadSwapScalar();
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hsScalar pD = stream->ReadSwapScalar();
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CamTrans* camTrans = TRACKED_NEW CamTrans(key);
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camTrans->fAccel = a;
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camTrans->fDecel = d;
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camTrans->fVelocity = v;
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camTrans->fPOAAccel = pA;
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camTrans->fPOADecel = pD;
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camTrans->fPOAVelocity = pV;
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camTrans->fCutPos = cutpos;
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camTrans->fCutPOA = cutpoa;
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camTrans->fIgnore = ignore;
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fTrans.Append(camTrans);
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}
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fFOVw = stream->ReadSwapFloat();
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fFOVh = stream->ReadSwapFloat();
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int n = stream->ReadSwap32();
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fMessageQueue.SetCountAndZero(n);
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for(i = 0; i < n; i++ )
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{
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plMessage* pMsg = plMessage::ConvertNoRef(mgr->ReadCreatable(stream));
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fMessageQueue[i] = pMsg;
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}
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for(i = 0; i < n; i++ )
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{
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, i, kRefCallbackMsg), plRefFlags::kActiveRef);
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}
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n = stream->ReadSwap32();
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fFOVInstructions.SetCountAndZero(n);
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for(i = 0; i < n; i++ )
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{
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plCameraMsg* pMsg = plCameraMsg::ConvertNoRef(mgr->ReadCreatable(stream));
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fFOVInstructions[i] = pMsg;
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}
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fAnimated = stream->ReadBool();
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fStartAnimOnPush = stream->ReadBool();
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fStopAnimOnPop = stream->ReadBool();
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fResetAnimOnPop = stream->ReadBool();
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}
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void plCameraModifier1::Write(hsStream* stream, hsResMgr* mgr)
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{
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hsKeyedObject::Write(stream, mgr);
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if (fBrain)
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mgr->WriteKey(stream, fBrain );
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int i = fTrans.Count();
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stream->WriteSwap32(i);
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for (i = 0; i < fTrans.Count(); i++)
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{
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mgr->WriteKey(stream, fTrans[i]->fTransTo);
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stream->WriteBool(fTrans[i]->fCutPos);
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stream->WriteBool(fTrans[i]->fCutPOA);
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stream->WriteBool(fTrans[i]->fIgnore);
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stream->WriteSwapScalar(fTrans[i]->fVelocity);
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stream->WriteSwapScalar(fTrans[i]->fAccel);
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stream->WriteSwapScalar(fTrans[i]->fDecel);
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stream->WriteSwapScalar(fTrans[i]->fPOAVelocity);
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stream->WriteSwapScalar(fTrans[i]->fPOAAccel);
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stream->WriteSwapScalar(fTrans[i]->fPOADecel);
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}
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stream->WriteSwapFloat(fFOVw);
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stream->WriteSwapFloat(fFOVh);
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stream->WriteSwap32(fMessageQueue.Count());
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for (i = 0; i < fMessageQueue.Count(); i++)
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{
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mgr->WriteCreatable(stream, fMessageQueue[i]);
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}
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for (i = 0; i < fMessageQueue.Count(); i++)
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{
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mgr->WriteKey(stream, fMessageQueue[i]->GetSender());
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}
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stream->WriteSwap32(fFOVInstructions.Count());
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for (i = 0; i < fFOVInstructions.Count(); i++)
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{
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mgr->WriteCreatable(stream, fFOVInstructions[i]);
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}
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stream->WriteBool(fAnimated);
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stream->WriteBool(fStartAnimOnPush);
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stream->WriteBool(fStopAnimOnPop);
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stream->WriteBool(fResetAnimOnPop);
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}
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void plCameraModifier1::Push(hsBool recenter)
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{
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if (fAnimated)
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{
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if (fStartAnimOnPush)
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{
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plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
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pMsg->SetCmd(plAnimCmdMsg::kRunForward);
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pMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
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pMsg->AddReceiver(GetTarget()->GetKey());
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if (GetBrain() && GetBrain()->GetSubject())
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pMsg->AddReceiver(GetBrain()->GetSubject()->GetKey());
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pMsg->Send();
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}
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}
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if (fBrain)
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fBrain->Push(recenter);
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|
|
||
|
if (GetKey())
|
||
|
{
|
||
|
plgDispatch::Dispatch()->RegisterForExactType(plMouseEventMsg::Index(), GetKey());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plCameraModifier1::Pop()
|
||
|
{
|
||
|
if (fAnimated)
|
||
|
{
|
||
|
if (fStopAnimOnPop)
|
||
|
{
|
||
|
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
|
||
|
pMsg->SetCmd(plAnimCmdMsg::kStop);
|
||
|
pMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
|
||
|
pMsg->AddReceiver(GetTarget()->GetKey());
|
||
|
if (GetBrain() && GetBrain()->GetSubject())
|
||
|
pMsg->AddReceiver(GetBrain()->GetSubject()->GetKey());
|
||
|
pMsg->Send();
|
||
|
}
|
||
|
if (fResetAnimOnPop)
|
||
|
{
|
||
|
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
|
||
|
pMsg->SetCmd(plAnimCmdMsg::kGoToBegin);
|
||
|
pMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
|
||
|
pMsg->AddReceiver(GetTarget()->GetKey());
|
||
|
if (GetBrain() && GetBrain()->GetSubject())
|
||
|
pMsg->AddReceiver(GetBrain()->GetSubject()->GetKey());
|
||
|
pMsg->Send();
|
||
|
}
|
||
|
}
|
||
|
if (fBrain)
|
||
|
fBrain->Pop();
|
||
|
if (GetKey()) // the reason we might not have a key is a special run-time POA which doesn't need to receive messages...
|
||
|
{
|
||
|
plgDispatch::Dispatch()->UnRegisterForExactType(plMouseEventMsg::Index(), GetKey());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plCameraModifier1::SetTransform(hsPoint3 at)
|
||
|
{
|
||
|
if (!GetTarget())
|
||
|
return;
|
||
|
hsMatrix44 l2w;
|
||
|
hsMatrix44 w2l;
|
||
|
hsVector3 up(0,0,1);
|
||
|
l2w.Make(&fFrom, &at, &up);
|
||
|
l2w.GetInverse(&w2l);
|
||
|
IGetTargetCoordinateInterface(0)->SetTransform( l2w, w2l );
|
||
|
}
|