/*==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
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If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
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or by snail mail at :
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* = = LICENSE = = */
//////////////////////////////////////////////////////////////////////////////
//
// plFixedKey
//
//////////////////////////////////////////////////////////////////////////////
# include "HeadSpin.h"
# include "plUoid.h"
# include <string.h>
# include "plFixedKey.h"
# include "plCreatableIndex.h"
# include "pnKeyedObject/plKey.h"
# include "pnFactory/plCreator.h"
//// plKeySeed ///////////////////////////////////////////////////////////////
// Our seed struct. Defined here so it doesn't have to be in the .h file
struct plKeySeed
{
plFixedKeyId feFixedKey ;
// NOTE: The following fields are broken out to make adding to the fixed key list easier.
// However, what they really are, are just the fields of plUoid (including plLocation)
uint16_t fType ;
plString fObj ;
hsBool Match ( plKeySeed * p )
{
if ( ( fType = = p - > fType ) & & p - > fObj . Compare ( fObj , plString : : kCaseInsensitive ) = = 0 )
{
return true ;
}
return false ;
}
} ;
// Rules for SeedList:
// 1) Must be in the Same order as enum fixedKey
// 2) For now at least, all your fixed keys get put into the kGlobalFixedLoc room, reserved just for fixed keys
// 2) Be sure your ClassIndex CLASS_INDEX(plSceneObject) matches the type of object you want to have the fixedKey
// 3) Make sure the Obj is unique for this location/Type Combo... (validated at runtime)
# define _TCFL _TEMP_CONVERT_FROM_LITERAL
plKeySeed SeedList [ ] = {
// Key Enum Type Obj
{ kFirst_Fixed_KEY , CLASS_INDEX_SCOPED ( plSceneObject ) , _TCFL ( " kFirst_Fixed_KEY " ) } ,
{ kLOSObject_KEY , CLASS_INDEX_SCOPED ( plLOSDispatch ) , _TCFL ( " kLOSObject_KEY " ) , } ,
{ kTimerCallbackManager_KEY , CLASS_INDEX_SCOPED ( plTimerCallbackManager ) , _TCFL ( " kTimerCallbackManager_KEY " ) , } ,
{ kConsoleObject_KEY , CLASS_INDEX_SCOPED ( pfConsole ) , _TCFL ( " kConsoleObject_KEY " ) , } ,
{ kAudioSystem_KEY , CLASS_INDEX_SCOPED ( plAudioSystem ) , _TCFL ( " kAudioSystem_KEY " ) , } ,
{ kInput_KEY , CLASS_INDEX_SCOPED ( plInputManager ) , _TCFL ( " kInput_KEY " ) , } ,
{ kClient_KEY , CLASS_INDEX_SCOPED ( plClient ) , _TCFL ( " kClient_KEY " ) , } ,
{ kNetClientMgr_KEY , CLASS_INDEX_SCOPED ( plNetClientMgr ) , _TCFL ( " kNetClientMgr_KEY " ) , } ,
{ kListenerMod_KEY , CLASS_INDEX_SCOPED ( plListener ) , _TCFL ( " kListenerMod_KEY " ) , } ,
{ kTransitionMgr_KEY , CLASS_INDEX_SCOPED ( plTransitionMgr ) , _TCFL ( " kTransitionMgr_KEY " ) , } ,
{ kLinkEffectsMgr_KEY , CLASS_INDEX_SCOPED ( plLinkEffectsMgr ) , _TCFL ( " kLinkEffectsMgr_KEY " ) , } ,
{ kGameGUIMgr_KEY , CLASS_INDEX_SCOPED ( pfGameGUIMgr ) , _TCFL ( " kGameGUIMgr_KEY " ) , } ,
{ kGameGUIDynamicDlg_KEY , CLASS_INDEX_SCOPED ( plSceneNode ) , _TCFL ( " kGameGUIDynamicDlg_KEY " ) , } ,
{ kVirtualCamera1_KEY , CLASS_INDEX_SCOPED ( plVirtualCam1 ) , _TCFL ( " kVirtualCamera_KEY " ) , } ,
{ kDefaultCameraMod1_KEY , CLASS_INDEX_SCOPED ( plCameraModifier1 ) , _TCFL ( " kDefaultCameraMod1_KEY " ) , } ,
{ kKIGUIGlue_KEY , CLASS_INDEX_SCOPED ( pfKI ) , _TCFL ( " kKIGUIGlue_KEY " ) , } ,
{ kClothingMgr_KEY , CLASS_INDEX_SCOPED ( plClothingMgr ) , _TCFL ( " kClothingMgr_KEY " ) , } ,
{ kInputInterfaceMgr_KEY , CLASS_INDEX_SCOPED ( plInputInterfaceMgr ) , _TCFL ( " kInputInterfaceMgr_KEY " ) , } ,
{ kAVIWriter_KEY , CLASS_INDEX_SCOPED ( plAVIWriter ) , _TCFL ( " kAVIWriter_KEY " ) , } ,
{ kResManagerHelper_KEY , CLASS_INDEX_SCOPED ( plResManagerHelper ) , _TCFL ( " kResManagerHelper_KEY " ) , } ,
{ kAvatarMgr_KEY , CLASS_INDEX_SCOPED ( plAvatarMgr ) , _TCFL ( " kAvatarMgr_KEY " ) , } ,
{ kSimulationMgr_KEY , CLASS_INDEX_SCOPED ( plSimulationMgr ) , _TCFL ( " kSimulationMgr_KEY " ) , } ,
{ kTransitionCamera_KEY , CLASS_INDEX_SCOPED ( plCameraModifier1 ) , _TCFL ( " kTransitionCamera_KEY " ) , } ,
{ kCCRMgr_KEY , CLASS_INDEX_SCOPED ( plCCRMgr ) , _TCFL ( " kCCRMgr_KEY " ) , } ,
{ kNetClientCloneRoom_KEY , CLASS_INDEX_SCOPED ( plSceneNode ) , _TCFL ( " kNetClientCloneRoom_KEY " ) , } ,
{ kMarkerMgr_KEY , CLASS_INDEX_SCOPED ( pfMarkerMgr ) , _TCFL ( " kMarkerMgr_KEY " ) , } ,
{ kAutoProfile_KEY , CLASS_INDEX_SCOPED ( plAutoProfile ) , _TCFL ( " kAutoProfile_KEY " ) , } ,
{ kGlobalVisMgr_KEY , CLASS_INDEX_SCOPED ( plVisMgr ) , _TCFL ( " kGlobalVisMgr_KEY " ) , } ,
{ kFontCache_KEY , CLASS_INDEX_SCOPED ( plFontCache ) , _TCFL ( " kFontCache_KEY " ) , } ,
{ kRelevanceMgr_KEY , CLASS_INDEX_SCOPED ( plRelevanceMgr ) , _TCFL ( " kRelevanceMgr_KEY " ) , } ,
{ kJournalBookMgr_KEY , CLASS_INDEX_SCOPED ( pfJournalBook ) , _TCFL ( " kJournalBookMgr_KEY " ) } ,
{ kAgeLoader_KEY , CLASS_INDEX_SCOPED ( plAgeLoader ) , _TCFL ( " kAgeLoader_KEY " ) } ,
{ kBuiltIn3rdPersonCamera_KEY , CLASS_INDEX_SCOPED ( plCameraModifier1 ) , _TCFL ( " kBuiltIn3rdPersonCamera_KEY " ) , } ,
{ kSecurePreloader_KEY , CLASS_INDEX_SCOPED ( pfSecurePreloader ) , _TCFL ( " kSecurePreloader_KEY " ) , } ,
{ kLast_Fixed_KEY , CLASS_INDEX_SCOPED ( plSceneObject ) , _TCFL ( " kLast_Fixed_KEY " ) , }
} ;
# undef _TCFL
//// plFixedKeyValidator /////////////////////////////////////////////////////
// Static class that validates the fixed key list on startup, to make sure
// you didn't mess up the array.
class plFixedKeyValidator
{
private :
static plFixedKeyValidator fValidator ;
plFixedKeyValidator ( )
{
// verify that each Seed is in the correct spot...via the enum...
int i ;
for ( i = kFirst_Fixed_KEY ; i < kLast_Fixed_KEY ; i + + )
{
plKeySeed * p = & SeedList [ i ] ;
hsAssert ( i = = p - > feFixedKey , " The fixed key table in plFixedKey.h is invalid (a fixed key is misplaced). Please ensure the list follows the given restrictions. " ) ;
}
// check for duplicates
for ( i = kFirst_Fixed_KEY ; i < kLast_Fixed_KEY ; i + + )
{
for ( int c = i + 1 ; c < kLast_Fixed_KEY ; c + + )
{
hsAssert ( ! SeedList [ i ] . Match ( & SeedList [ c ] ) ,
" The fixed key table in plFixedKey.h is invalid (there are duplicate fixed keys). Please ensure the list follows the given restrictions. " ) ;
}
}
}
} ;
plFixedKeyValidator plFixedKeyValidator : : fValidator ;
//// The plUoid Fixed-Key Constructor ////////////////////////////////////////
// Put here because a) it's fixedKey dependant and b) it ensures that this
// file gets compiled.
plUoid : : plUoid ( plFixedKeyId fixedkey )
{
hsAssert ( fixedkey < kLast_Fixed_KEY , " Request for Fixed key is out of Range " ) ;
Invalidate ( ) ;
plKeySeed * p = & SeedList [ fixedkey ] ;
fLocation = plLocation : : kGlobalFixedLoc ;
fClassType = p - > fType ;
fObjectName = p - > fObj ;
fObjectID = 0 ;
fCloneID = 0 ;
fClonePlayerID = 0 ;
}