You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
227 lines
6.8 KiB
227 lines
6.8 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef __PLAVATARCOMPONENT_H__
|
||
|
#define __PLAVATARCOMPONENT_H__
|
||
|
|
||
|
#include "max.h"
|
||
|
#include "../plAvatar/plCritterCommands.h"
|
||
|
#include "../plAvatar/plPuppetCommands.h"
|
||
|
|
||
|
#define AVATAR_CLASS_ID Class_ID(0x49247847, 0xd3908fe)
|
||
|
#define LOD_AVATAR_CLASS_ID Class_ID(0x50100640, 0x72f94120)
|
||
|
#define CRITTER_CLASS_ID Class_ID(0x3bd003b6, 0x66a85756)
|
||
|
#define PUPPET_CLASS_ID Class_ID(0x26545a35, 0x2a5000b)
|
||
|
|
||
|
class plHKPhysical;
|
||
|
class plErrorMsg;
|
||
|
class plArmatureMod;
|
||
|
class plMaxNode;
|
||
|
class plSceneObject;
|
||
|
class plShadowCaster;
|
||
|
class hsGMaterial;
|
||
|
|
||
|
class AvatarCompDlgProc;
|
||
|
extern AvatarCompDlgProc gAvatarCompDlgProc;
|
||
|
|
||
|
/** \class plArmatureComponent
|
||
|
Base class for all the components that creature armatures or, in the case of the
|
||
|
compound controller, simply multi-channel animation controllers (plAGMasterMod.)
|
||
|
*/
|
||
|
class plArmatureComponent : public plComponent
|
||
|
{
|
||
|
private:
|
||
|
void ISetArmatureSORecurse(plMaxNode *node, plSceneObject *so);
|
||
|
plHKPhysical* IConvertArmaturePhysicsProxy(plMaxNode *node, plMaxNode *proxyNode);
|
||
|
|
||
|
protected:
|
||
|
plArmatureMod *fArmMod;
|
||
|
|
||
|
plArmatureComponent() : fArmMod(nil) {}
|
||
|
plArmatureMod* IGenerateMyArmMod(plHKPhysical* myHKPhys, plMaxNode* node);
|
||
|
hsBool IVerifyUsedNode(INode* thisNode, plErrorMsg *pErrMsg, hsBool isHull);
|
||
|
|
||
|
virtual void IAttachModifiers(plMaxNode *node, plErrorMsg *pErrMsg) = 0;
|
||
|
virtual void ISetupClothes(plMaxNode *node, plArmatureMod *mod, plErrorMsg *pErrMsg) {}
|
||
|
virtual void ISetupAvatarRenderPropsRecurse(plMaxNode *node);
|
||
|
virtual void IAttachShadowCastModifiersRecur(plMaxNode* node, plShadowCaster* caster); // Apply supplied shadowcaster modifier
|
||
|
|
||
|
public:
|
||
|
enum {
|
||
|
kBounceEventGroupBoolTab_DEAD = 99,
|
||
|
kReportEventGroupBoolTab_DEAD,
|
||
|
kBounceEventGroupChoice_DEAD,
|
||
|
kReportEventGroupChoice_DEAD,
|
||
|
|
||
|
kBounceGroups,
|
||
|
kReportGroups,
|
||
|
};
|
||
|
|
||
|
// Constants for brain selection UI
|
||
|
enum
|
||
|
{
|
||
|
kBrainHuman,
|
||
|
kBrainCritter,
|
||
|
kMaxBrainType,
|
||
|
};
|
||
|
//static const char *BrainStrings[];
|
||
|
|
||
|
virtual hsBool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
virtual hsBool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
virtual hsBool Convert(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
|
||
|
void DeleteThis() { delete this; }
|
||
|
};
|
||
|
|
||
|
class plAvatarComponent : public plArmatureComponent
|
||
|
{
|
||
|
|
||
|
private:
|
||
|
void IAttachModifiers(plMaxNode *node, plErrorMsg *pErrMsg);
|
||
|
|
||
|
|
||
|
|
||
|
public:
|
||
|
plAvatarComponent();
|
||
|
|
||
|
// Do not change any of the entries in this list. Only add at the end.
|
||
|
// All existing ones must be kept for backward compatibility.
|
||
|
enum
|
||
|
{
|
||
|
kWeightRadio, //Insert in v1, removed version 3 (14.07.01)
|
||
|
kAgilityRadio, //Insert in v1, " " " "
|
||
|
kModelRoot, //Insert in v1, removed version 2 (05/09/01)
|
||
|
kPhysicsProxyFeet_DEAD, //Insert in v1,
|
||
|
kFriction, //Insert in v3,
|
||
|
kMaxVelocity, //Insert in v3,
|
||
|
kAcceleration, //Insert in v3,
|
||
|
kTurnForce, //Insert in v3,
|
||
|
kWalkAnim, //Insert in v3,
|
||
|
kRunAnim, //Insert in v3,
|
||
|
kUseAnimationsBool, //Insert in v4,
|
||
|
kRootNode, //Insert in v5,
|
||
|
kMeshNode, //Insert in v5,
|
||
|
kClothingGroup, //Insert in v6,
|
||
|
kBrainType, //Insert in v7,
|
||
|
kSkeleton, //Insert in v8,
|
||
|
kPhysicsProxyTorso_DEAD,
|
||
|
kPhysicsProxyHead_DEAD,
|
||
|
kPhysicsHeight,
|
||
|
kPhysicsWidth,
|
||
|
kBodyAgeName,
|
||
|
kBodyFootstepSoundPage,
|
||
|
kAnimationPrefix,
|
||
|
};
|
||
|
|
||
|
virtual void ISetupClothes(plMaxNode *node, plArmatureMod *mod, plErrorMsg *pErrMsg);
|
||
|
hsBool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
hsBool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg) { return (plArmatureComponent::PreConvert(node, pErrMsg)); }
|
||
|
hsBool Convert(plMaxNode* node, plErrorMsg* pErrMsg) { return (plArmatureComponent::Convert(node, pErrMsg)); }
|
||
|
void DeleteThis() { delete this; }
|
||
|
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
class plLODAvatarComponent : public plArmatureComponent
|
||
|
{
|
||
|
|
||
|
private:
|
||
|
void IAttachModifiers(plMaxNode *node, plErrorMsg *pErrMsg);
|
||
|
|
||
|
protected:
|
||
|
virtual void ISetupClothes(plMaxNode *node, plArmatureMod *mod, plErrorMsg *pErrMsg);
|
||
|
// Create a single shadowcaster modifier, and apply it to the
|
||
|
// sceneobject hierarchies for each LOD.
|
||
|
virtual void IAttachShadowCastToLODs(plMaxNode* rootNode);
|
||
|
virtual void IAttachShadowCastModifiersRecur(plMaxNode* node, plShadowCaster* caster);
|
||
|
|
||
|
hsGMaterial *fMaterial;
|
||
|
|
||
|
public:
|
||
|
VCharArray fLODLevels; //Initialized in the CTR.
|
||
|
|
||
|
|
||
|
// Do not change any of the entries in this list. Only add at the end.
|
||
|
// All existing ones must be kept for backward compatibility.
|
||
|
enum
|
||
|
{
|
||
|
kPhysicsProxyFeet_DEAD, //Insert in v1,
|
||
|
kFriction, //Insert in v1,
|
||
|
kMaxVelocity, //Insert in v1,
|
||
|
kAcceleration, //Insert in v1,
|
||
|
kTurnForce, //Insert in v1,
|
||
|
kWalkAnim, //Insert in v1,
|
||
|
kRunAnim, //Insert in v1,
|
||
|
kUseAnimationsBool, //Insert in v1,
|
||
|
kLODLevel, //Insert in v1,
|
||
|
kLODState, //Insert in v1,
|
||
|
kRootNodeTab, //Insert in v1,
|
||
|
kMeshNodeTab, //Insert in v1,
|
||
|
kRootNodeAddBtn, //Insert in v1,
|
||
|
kMeshNodeAddBtn, //Insert in v1,
|
||
|
kClothingGroup, //Insert in v2,
|
||
|
kBrainType, //Insert in v3,
|
||
|
kGroupIdx, //Insert in v4,
|
||
|
kBoneList, //Insert in v4,
|
||
|
kGroupTotals, //Insert in v4,
|
||
|
kLastPick, //Insert in v4,
|
||
|
kSkeleton, //Insert in v5,
|
||
|
kMaterial, //Insert in v6,
|
||
|
kPhysicsProxyTorso_DEAD,
|
||
|
kPhysicsProxyHead_DEAD,
|
||
|
kPhysicsHeight,
|
||
|
kPhysicsWidth,
|
||
|
kBodyFootstepSoundPage,
|
||
|
kAnimationPrefix,
|
||
|
};
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
kMaxNumLODLevels = 3,
|
||
|
};
|
||
|
|
||
|
plLODAvatarComponent();
|
||
|
hsBool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
hsBool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
hsBool Convert(plMaxNode* node, plErrorMsg* pErrMsg);
|
||
|
void DeleteThis() { delete this; }
|
||
|
|
||
|
void RemoveBone(int index);
|
||
|
void AddSelectedBone();
|
||
|
int GetCurGroupIdx();
|
||
|
int GetStartIndex(int group);
|
||
|
int GetEndIndex(int group);
|
||
|
};
|
||
|
|
||
|
class plAnimatronicComponent : public plLODAvatarComponent
|
||
|
{
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#endif
|