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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
///////////////////////////////////////////////////////////////////////////////
// //
// plWinFontCache Class Header //
// I've stopped keeping track, there are far too many reasons already to //
// hate Microsoft. Anyway, this class keeps track of various Win32 fonts we //
// allocate because Win98/ME seems to have problems re-allocating the exact //
// same freaking goddamn font over and over again. I mean, you'd think //
// there'd be a rule somewhere about deterministic behavior when calling //
// the exact same function with the exact same parameters over and over... //
// Oh, wait... //
// //
// Cyan, Inc. //
// //
//// Version History //////////////////////////////////////////////////////////
// //
// 11.25.2002 mcn - Created. //
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "hsWindows.h"
#include "plWinFontCache.h"
#include "../plStatusLog/plStatusLog.h"
#include "../plFile/hsFiles.h"
#include "../plGImage/plDynSurfaceWriter.h"
#if HS_BUILD_FOR_WIN32
#include <wingdi.h>
char *plWinFontCache::kCustFontExtension = ".prf";
plWinFontCache::plWinFontCache()
{
fInShutdown = false;
fCustFontDir = nil;
}
plWinFontCache::~plWinFontCache()
{
fInShutdown = true;
Clear();
delete [] fCustFontDir;
}
plWinFontCache &plWinFontCache::GetInstance( void )
{
static plWinFontCache cache;
return cache;
}
HFONT plWinFontCache::IFindFont( const char *face, int height, int weight, hsBool italic, UInt32 quality )
{
int i;
for( i = 0; i < fFontCache.GetCount(); i++ )
{
// Do other tests first, since they're cheaper
if( fFontCache[ i ].fHeight == height &&
fFontCache[ i ].fWeight == weight &&
fFontCache[ i ].fItalic == italic &&
fFontCache[ i ].fQuality == quality )
{
if( strcmp( fFontCache[ i ].fFace, face ) == 0 )
return fFontCache[ i ].fFont;
}
}
return nil;
}
HFONT plWinFontCache::IMakeFont( const char *face, int height, int weight, hsBool italic, UInt32 quality )
{
plFontRecord myRec;
int i;
// Find a cached name for us
for( i = 0; i < fFontNameCache.GetCount(); i++ )
{
if( strcmp( face, fFontNameCache[ i ] ) == 0 )
break;
}
if( i == fFontNameCache.GetCount() )
fFontNameCache.Append( hsStrcpy( face ) );
myRec.fFace = fFontNameCache[ i ];
myRec.fHeight = height;
myRec.fWeight = weight;
myRec.fItalic = italic;
myRec.fQuality = quality;
myRec.fFont = CreateFont( height, 0, 0, 0, weight, italic ? TRUE : FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, VARIABLE_PITCH, face );
if( myRec.fFont != nil )
{
//#ifdef HS_DEBUGGING
#if 1
LOGFONT fontInfo;
if( GetObject( myRec.fFont, sizeof( fontInfo ), &fontInfo ) )
{
const char *err = nil;
if( fontInfo.lfQuality != quality )
err = "Quality of created font does not match";
if( fontInfo.lfHeight != height )
err = "Height of created font does not match";
if( fontInfo.lfWeight != weight )
err = "Weight of created font does not match";
if( fontInfo.lfItalic != italic )
err = "Italic-ness of created font does not match";
if( stricmp( fontInfo.lfFaceName, face ) != 0 )
err = "Face of created font does not match";
if( err != nil )
{
static bool triedClearing = false;
if( fontInfo.lfQuality != quality )
{
plStatusLog::AddLineS( "pipeline.log", "ERROR: CreateFont() failed to return proper font (%s). Using what was given...", err );
}
else
{
plStatusLog::AddLineS( "pipeline.log", "ERROR: CreateFont() failed to return proper font (%s). %s", err, triedClearing ? "" : "Clearing cache and retrying..." );
if( !triedClearing )
{
triedClearing = true;
// Didn't work, so get rid of it
DeleteObject( myRec.fFont );
// Clear all fonts and try again
Clear();
// Make sure we reload our custom fonts tho
ILoadCustomFonts();
// Try again
HFONT font = IMakeFont( face, height, weight, italic, quality );
triedClearing = false;
return font;
}
}
}
}
#endif
fFontCache.Append( myRec );
}
else
{
plStatusLog::AddLineS( "pipeline.log", "ERROR: CreateFont() call FAILED (face: %s, size: %d %s %s)", face, -height, weight == FW_BOLD ? "bold" : "", italic ? "italic" : "" );
}
return myRec.fFont;
}
HFONT plWinFontCache::GetMeAFont( const char *face, int height, int weight, hsBool italic, UInt32 quality )
{
HFONT font = IFindFont( face, height, weight, italic, quality );
if( font == nil )
font = IMakeFont( face, height, weight, italic, quality );
return font;
}
void plWinFontCache::Clear( void )
{
int i;
if( !fInShutdown )
plStatusLog::AddLineS( "pipeline.log", "** Clearing Win32 font cache **" );
for( i = 0; i < fFontCache.GetCount(); i++ )
DeleteObject( fFontCache[ i ].fFont );
fFontCache.Reset();
for( i = 0; i < fFontNameCache.GetCount(); i++ )
delete [] fFontNameCache[ i ];
fFontNameCache.Reset();
for( i = 0; i < fCustFonts.GetCount(); i++ )
{
#if (_WIN32_WINNT >= 0x0500)
if( plDynSurfaceWriter::CanHandleLotsOfThem() )
RemoveFontResourceEx( fCustFonts[ i ]->fFilename, FR_PRIVATE, 0 );
else
#endif
if( RemoveFontResource( fCustFonts[ i ]->fFilename ) == 0 )
{
int q= 0;
DWORD e = GetLastError();
}
delete fCustFonts[ i ];
}
fCustFonts.Reset();
}
void plWinFontCache::FreeFont( HFONT font )
{
// Currently a no-op, but should do some sort of ref-counting
}
void plWinFontCache::LoadCustomFonts( const char *dir )
{
delete [] fCustFontDir;
fCustFontDir = ( dir != nil ) ? hsStrcpy( dir ) : nil;
ILoadCustomFonts();
}
void plWinFontCache::ILoadCustomFonts( void )
{
if( fCustFontDir == nil )
return;
// Iterate through all the custom fonts in our dir
hsFolderIterator iter( fCustFontDir );
char fileName[ kFolderIterator_MaxPath ];
int numAdded;
while( iter.NextFileSuffix( kCustFontExtension ) )
{
iter.GetPathAndName( fileName );
// Note that this call can be translated as "does my OS suck?"
#if (_WIN32_WINNT >= 0x0500)
if( plDynSurfaceWriter::CanHandleLotsOfThem() )
numAdded = AddFontResourceEx( fileName, FR_PRIVATE, 0 );
else
#endif
numAdded = AddFontResource( fileName );
if( numAdded > 0 )
{
plStatusLog::AddLineS( "pipeline.log", "WinFontCache: Added custom font %s, %d fonts", fileName, numAdded );
fCustFonts.Append( TRACKED_NEW plCustFont( fileName ) );
}
else
{
plStatusLog::AddLineS( "pipeline.log", "WinFontCache: Unable to load custom font %s", fileName );
}
}
}
#endif