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77 lines
2.1 KiB
77 lines
2.1 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtMisc.cpp
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*
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***/
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#include "../Pch.h"
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#pragma hdrstop
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/*****************************************************************************
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*
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* Private data
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*
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***/
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static void * s_moduleInstance;
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/*****************************************************************************
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*
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* Public functions
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*
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***/
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//============================================================================
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void ModuleSetInstance (void * instance) {
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s_moduleInstance = instance;
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}
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//============================================================================
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void * ModuleGetInstance () {
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return s_moduleInstance;
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}
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/*****************************************************************************
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*
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* Dll initialization
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*
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***/
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//============================================================================
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#if HS_BUILD_FOR_WIN32
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BOOL WINAPI PreDllMain (HANDLE handle, DWORD reason, LPVOID) {
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if (reason == DLL_PROCESS_ATTACH) {
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ModuleSetInstance(handle);
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}
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return true;
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}
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#endif
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