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424 lines
12 KiB
424 lines
12 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/pnNetCli.h
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*
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***/
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETCLI_PNNETCLI_H
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETCLI_PNNETCLI_H
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/*****************************************************************************
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*
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*
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How to create a message sender/receiver:
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1. Define message ids
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enum {
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kMsgMoveObject,
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kMsgPlayerJoin,
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kMsgPing,
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kMsgPingReply,
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// etc.
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};
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2. Define packed message structures
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#include <PshPack1.h>
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struct MoveObject {
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dword messageId;
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dword objectId;
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float newPos[3];
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};
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struct PlayerJoin {
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dword messageId;
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dword playerId;
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wchar name[kPlayerNameMaxLength];
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byte data[kPlayerDataMaxLength];
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dword vaultDataLen;
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byte vaultData[1]; // vaultData[vaultDataLen], actually
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// no more fields after variable-length data
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};
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struct Ping {
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dword messageId;
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dword pingTimeMs;
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};
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struct PingReply {
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dword messageId;
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dword pingTimeMs;
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}
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#include <PopPack.h>
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3. Define message fields
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static const NetMsgField kFieldObjectId = NET_MSG_FIELD_DWORD();
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static const NetMsgField kFieldPlayerId = NET_MSG_FIELD_DWORD();
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static const NetMsgField kFieldObjectPos = NET_MSG_FIELD_FLOAT_ARRAY(3);
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static const NetMsgField kFieldPlayerName = NET_MSG_FIELD_STRING(kPlayerNameMaxLength);
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static const NetMsgField kFieldPlayerData = NET_MSG_FIELD_PTR(kPlayerDataMaxLength);
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static const NetMsgField kFieldVaultDataLen = NET_MSG_FIELD_VAR_COUNT(kVaultDataMaxLength);
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static const NetMsgField kFieldVaultData = NET_MSG_FIELD_VAR_PTR();
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static const NetMsgField kFieldPingTimeMs = NET_MSG_FIELD_DWORD();
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4. Build field and message description blocks
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// MoveObject
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static const NetMsgField s_moveObjectFields[] = {
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kFieldObjectId,
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kFieldObjectPos,
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};
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static const NetMsg s_msgMoveObject = NET_MSG(kMsgMoveObject, s_msgMoveObjectFields);
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// PlayerJoin
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static const NetMsgField s_playerJoinFields[] = {
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kFieldPlayerId,
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kFieldPlayerName,
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kFieldPlayerData,
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kFieldVaultDataLen,
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kFieldVaultData,
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};
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static const NetMsg s_playerJoin = NET_MSG(kMsgPlayerJoin, s_msgPlayerJoin);
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5. Register message description blocks
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// for server:
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static const NetMsgInitSend s_srvSend[] = {
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{ s_moveObject },
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{ s_playerJoin },
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{ s_ping },
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};
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static const NetMsgInitRecv s_srvRecv[] = {
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{ s_pingReply, RecvMsgPingReply },
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};
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s_srvConn = NetMsgProtocolRegister(
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kNetProtocolCliToGame,
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true,
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s_srvSend, arrsize(s_srvSend),
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s_srvRecv, arrsize(s_srvRecv)
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);
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// for client:
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static const NetMsgInitSend s_cliSend[] = {
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{ s_pingReply },
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};
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static const NetMsgInitRecv s_cliRecv[] = {
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{ s_moveObject, RecvMsgMoveObject },
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{ s_playerJoin, RecvMsgPlayerJoin },
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{ s_ping, RecvMsgPing },
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};
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s_cliConn = NetMsgProtocolRegister(
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kNetProtocolCliToGame,
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false,
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s_cliSend, arrsize(s_cliSend),
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s_cliRecv, arrsize(s_cliRecv)
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);
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5. Send messages
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static void SendMoveObject (NetCli client, const Object * obj) {
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const unsigned_ptr msgMoveObject[] = {
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kMsgMoveObject,
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obj->id,
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3, (unsigned_ptr) &obj->pos,
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};
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NetCliSend(client, msgMoveObject, arrsize(msgMoveObject));
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}
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static void SendPlayerJoin (NetCli client, const Player * player) {
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const unsigned_ptr msgPlayerJoin[] = {
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kMsgPlayerJoin,
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player->name,
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player->data,
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player->vault->Count(),
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player->vault->Ptr()
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};
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NetCliSend(client, msgPlayerJoin, arrsize(msgPlayerJoin));
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};
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static void SendPing (NetCli player) {
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const unsigned_ptr msgPing[] = {
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kMsgPing,
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TimeGetMs(),
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};
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NetCliSend(player, msgPing, arrsize(msgPing));
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}
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6. Receive messages
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bool RecvMsgPing (const byte msg[], NetCli * from, void * param) {
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Player * player = (Player *) param;
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const Ping * ping = (const Ping *) msg;
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const unsigned_ptr msgPingReply[] = {
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kMsgPingReply,
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ping->pingTimeMs,
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};
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MsgConnSend(from, msgPingReply, arrsize(msgPingReply));
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}
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*
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***/
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/*****************************************************************************
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*
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* Constants
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*
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***/
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/*****************************************************************************
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*
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* Field definition types
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*
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***/
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enum ENetMsgFieldType {
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// Compressable fields
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kNetMsgFieldInteger,
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kNetMsgFieldReal,
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kNetMsgFieldString, // variable length unicode string
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kNetMsgFieldData, // data with length <= sizeof(dword)
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kNetMsgFieldPtr, // pointer to fixed length data
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kNetMsgFieldVarPtr, // pointer to variable length data
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// Non-compressible fields (images, sounds, encrypted data, etc)
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kNetMsgFieldRawData, // data with length <= sizeof(dword)
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kNetMsgFieldRawPtr, // pointer to fixed length data
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kNetMsgFieldRawVarPtr, // pointer to variable length data
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kNetMsgFieldVarCount, // count for kNetMsgFieldVarPtr and kNetMsgFieldRawVarPtr
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kNumNetMsgFieldTypes
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};
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struct NetMsgField {
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ENetMsgFieldType type; // element type
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unsigned count; // max number of elements
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unsigned size; // element size
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};
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struct NetMsg {
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const char * name;
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unsigned messageId;
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const NetMsgField * fields;
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unsigned count;
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};
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// Opaque types
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struct NetCli;
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struct NetCliQueue;
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/*****************************************************************************
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*
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* Msg and field definition macros
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*
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***/
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#define NET_MSG(msgId, msgFields) { #msgId, msgId, msgFields, arrsize(msgFields) }
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#define NET_MSG_FIELD(type, count, size) { type, count, size }
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#define NET_MSG_FIELD_BYTE() NET_MSG_FIELD(kNetMsgFieldInteger, 0, sizeof(byte))
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#define NET_MSG_FIELD_WORD() NET_MSG_FIELD(kNetMsgFieldInteger, 0, sizeof(word))
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#define NET_MSG_FIELD_DWORD() NET_MSG_FIELD(kNetMsgFieldInteger, 0, sizeof(dword))
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#define NET_MSG_FIELD_QWORD() NET_MSG_FIELD(kNetMsgFieldInteger, 0, sizeof(qword))
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#define NET_MSG_FIELD_FLOAT() NET_MSG_FIELD(kNetMsgFieldReal, 0, sizeof(float))
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#define NET_MSG_FIELD_DOUBLE() NET_MSG_FIELD(kNetMsgFieldReal, 0, sizeof(double))
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#define NET_MSG_FIELD_BYTE_ARRAY(maxCount) NET_MSG_FIELD(kNetMsgFieldInteger, maxCount, sizeof(byte))
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#define NET_MSG_FIELD_WORD_ARRAY(maxCount) NET_MSG_FIELD(kNetMsgFieldInteger, maxCount, sizeof(word))
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#define NET_MSG_FIELD_DWORD_ARRAY(maxCount) NET_MSG_FIELD(kNetMsgFieldInteger, maxCount, sizeof(dword))
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#define NET_MSG_FIELD_QWORD_ARRAY(maxCount) NET_MSG_FIELD(kNetMsgFieldInteger, maxCount, sizeof(qword))
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#define NET_MSG_FIELD_FLOAT_ARRAY(maxCount) NET_MSG_FIELD(kNetMsgFieldReal, maxCount, sizeof(float))
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#define NET_MSG_FIELD_DOUBLE_ARRAY(maxCount) NET_MSG_FIELD(kNetMsgFieldReal, maxCount, sizeof(double))
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#define NET_MSG_FIELD_STRING(maxLength) NET_MSG_FIELD(kNetMsgFieldString, maxLength, sizeof(wchar))
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#define NET_MSG_FIELD_DATA(maxBytes) NET_MSG_FIELD(kNetMsgFieldData, maxBytes, 1)
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#define NET_MSG_FIELD_PTR(maxBytes) NET_MSG_FIELD(kNetMsgFieldPtr, maxBytes, 1)
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#define NET_MSG_FIELD_RAW_DATA(maxBytes) NET_MSG_FIELD(kNetMsgFieldRawData, maxBytes, 1)
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#define NET_MSG_FIELD_RAW_PTR(maxBytes) NET_MSG_FIELD(kNetMsgFieldRawPtr, maxBytes, 1)
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#define NET_MSG_FIELD_VAR_PTR() NET_MSG_FIELD(kNetMsgFieldVarPtr, 0, 0)
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#define NET_MSG_FIELD_RAW_VAR_PTR() NET_MSG_FIELD(kNetMsgFieldRawVarPtr, 0, 0)
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#define NET_MSG_FIELD_VAR_COUNT(elemSize, maxCount) NET_MSG_FIELD(kNetMsgFieldVarCount, maxCount, elemSize)
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/*****************************************************************************
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*
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* Message channels
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*
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***/
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struct NetMsgInitSend {
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NetMsg msg;
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};
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struct NetMsgInitRecv {
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NetMsg msg;
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bool (* recv)(const byte msg[], unsigned bytes, void * param);
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};
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void NetMsgProtocolRegister (
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unsigned protocol, // from pnNetBase/pnNbProtocol.h
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bool server,
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const NetMsgInitSend sendMsgs[], // messages this program can send
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unsigned sendMsgCount,
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const NetMsgInitRecv recvMsgs[], // messages this program can receive
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unsigned recvMsgCount,
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// Diffie-Hellman keys
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unsigned dh_g,
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const BigNum & dh_xa, // client: dh_x server: dh_a
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const BigNum & dh_n
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);
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void NetMsgProtocolDestroy (
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unsigned protocol,
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bool server
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);
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/*****************************************************************************
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*
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* NetCliQueue
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*
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***/
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NetCliQueue * NetCliQueueCreate (
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unsigned flushTimeMs
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);
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void NetCliQueueDestroy (
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NetCliQueue * queue
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);
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void NetCliQueueFlush (
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NetCliQueue * queue
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);
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float NetCliQueueQueryFlush (
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NetCliQueue * queue
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);
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/*****************************************************************************
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*
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* NetCli
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*
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***/
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typedef bool (* FNetCliEncrypt) (
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ENetError error,
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void * encryptParam
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);
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NetCli * NetCliConnectAccept (
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AsyncSocket sock,
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unsigned protocol,
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bool unbuffered,
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FNetCliEncrypt encryptFcn,
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unsigned seedBytes, // optional
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const byte seedData[], // optional
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void * encryptParam // optional
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);
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#ifdef SERVER
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NetCli * NetCliListenAccept (
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AsyncSocket sock,
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unsigned protocol,
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bool unbuffered,
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FNetCliEncrypt encryptFcn,
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unsigned seedBytes, // optional
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const byte seedData[], // optional
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void * encryptParam // optional
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);
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#endif
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#ifdef SERVER
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void NetCliListenReject (
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AsyncSocket sock,
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ENetError error
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);
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#endif
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void NetCliClearSocket (
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NetCli * cli
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);
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void NetCliSetQueue (
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NetCli * cli,
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NetCliQueue * queue
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);
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void NetCliDisconnect (
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NetCli * cli,
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bool hardClose
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);
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void NetCliDelete (
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NetCli * cli,
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bool deleteSocket
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);
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void NetCliFlush (
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NetCli * cli
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);
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void NetCliSend (
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NetCli * cli,
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const unsigned_ptr msg[],
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unsigned count
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);
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bool NetCliDispatch (
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NetCli * cli,
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const byte buffer[],
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unsigned bytes,
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void * param
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);
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#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETCLI_PNNETCLI_H
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