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include_directories("../../CoreLib")
include_directories("../../NucleusLib/inc")
include_directories("../../NucleusLib")
include_directories("../../PubUtilLib")
set(pnMessage_HEADERS
plAttachMsg.h
plAudioSysMsg.h
plCameraMsg.h
plClientMsg.h
plCorrectionMsg.h
plCursorChangeMsg.h
plEnableMsg.h
plEventCallbackMsg.h
plFakeOutMsg.h
plIntRefMsg.h
plMessage.h
plMessageWithCallbacks.h
plMultiModMsg.h
plNodeChangeMsg.h
plNodeRefMsg.h
plNotifyMsg.h
plObjRefMsg.h
plPipeResMakeMsg.h
plPlayerPageMsg.h
plProxyDrawMsg.h
plRefMsg.h
plRemoteAvatarInfoMsg.h
plSatisfiedMsg.h
plSDLModifierMsg.h
plSDLNotificationMsg.h
plSelfDestructMsg.h
plServerReplyMsg.h
plSetNetGroupIDMsg.h
plSharedStateMsg.h
plSimulationMsg.h
plSimulationSynchMsg.h
plSingleModMsg.h
plSoundMsg.h
plTimeMsg.h
plWarpMsg.h
pnMessageCreatable.h
)
set(pnMessage_SOURCES
plCameraMsg.cpp
plClientMsg.cpp
plMessage.cpp
plMessageWithCallbacks.cpp
plNodeChangeMsg.cpp
plNotifyMsg.cpp
plProxyDrawMsg.cpp
plRefMsg.cpp
plSDLModifierMsg.cpp
plServerReplyMsg.cpp
plSimulationMsg.cpp
plSoundMsg.cpp
plTimeMsg.cpp
)
add_library(pnMessage STATIC ${pnMessage_HEADERS} ${pnMessage_SOURCES})
source_group("Header Files" FILES ${pnMessage_HEADERS})
source_group("Source Files" FILES ${pnMessage_SOURCES})