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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyBlueSpiralMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base BlueSpiral msg class
//
pyBlueSpiralMsg::pyBlueSpiralMsg(): pyGameCliMsg() {}
pyBlueSpiralMsg::pyBlueSpiralMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_BlueSpiral))
message = nil; // wrong type, just clear it out
}
int pyBlueSpiralMsg::GetBlueSpiralMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyBlueSpiralMsg::UpcastToFinalBlueSpiralMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_BlueSpiral_ClothOrder:
return pyBlueSpiralClothOrderMsg::New(message);
case kSrv2Cli_BlueSpiral_SuccessfulHit:
return pyBlueSpiralSuccessfulHitMsg::New(message);
case kSrv2Cli_BlueSpiral_GameWon:
return pyBlueSpiralGameWonMsg::New(message);
case kSrv2Cli_BlueSpiral_GameOver:
return pyBlueSpiralGameOverMsg::New(message);
case kSrv2Cli_BlueSpiral_GameStarted:
return pyBlueSpiralGameStartedMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyBlueSpiralClothOrderMsg::pyBlueSpiralClothOrderMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralClothOrderMsg::pyBlueSpiralClothOrderMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_ClothOrder))
message = nil; // wrong type, just clear it out
}
std::vector<int> pyBlueSpiralClothOrderMsg::Order()
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_BlueSpiral_ClothOrder* gmMsg = (const Srv2Cli_BlueSpiral_ClothOrder*)message->netMsg;
for (int i = 0; i < arrsize(gmMsg->order); ++i)
retVal.push_back(gmMsg->order[i]);
}
return retVal;
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralSuccessfulHitMsg::pyBlueSpiralSuccessfulHitMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralSuccessfulHitMsg::pyBlueSpiralSuccessfulHitMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_SuccessfulHit))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralGameWonMsg::pyBlueSpiralGameWonMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralGameWonMsg::pyBlueSpiralGameWonMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_GameWon))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralGameOverMsg::pyBlueSpiralGameOverMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralGameOverMsg::pyBlueSpiralGameOverMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_GameOver))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralGameStartedMsg::pyBlueSpiralGameStartedMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralGameStartedMsg::pyBlueSpiralGameStartedMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_GameStarted))
message = nil; // wrong type, just clear it out
}
bool pyBlueSpiralGameStartedMsg::StartSpin()
{
if (message)
{
const Srv2Cli_BlueSpiral_GameStarted* gmMsg = (const Srv2Cli_BlueSpiral_GameStarted*)message->netMsg;
return gmMsg->startSpin;
}
return false;
}