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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetClientComm/plNetClientComm.h
*
* This module is the translation layer between simple network types
* such as uint8_t arrays, and higher-level Plasma-specific types such
* as the plFactory-managed types.
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETCLIENTCOMM_PLNETCLIENTCOMM_H
#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETCLIENTCOMM_PLNETCLIENTCOMM_H
#include "HeadSpin.h"
#include "pnUtils/pnUtils.h"
#include "pnNetBase/pnNetBase.h"
#include "plString.h"
#include "plNetCommon/plNetServerSessionInfo.h"
#include "plNetCommon/plNetCommonHelpers.h"
#include "plMessage/plNetCommMsgs.h"
class plNetMessage;
/*****************************************************************************
*
* NetClientComm API
*
***/
struct NetCommPlayer {
unsigned playerInt;
plString playerName;
plString avatarDatasetName;
unsigned explorer;
};
struct NetCommAccount {
plUUID accountUuid;
plString accountName;
ShaDigest accountNamePassHash;
unsigned accountFlags;
unsigned billingType;
};
struct NetCommAge {
plUUID ageInstId;
unsigned ageVaultId;
plString ageDatasetName;
char spawnPtName[64];
NetCommAge() : ageVaultId(0)
{
memset(spawnPtName, 0, sizeof(spawnPtName));
}
};
const NetCommAge * NetCommGetAge ();
const NetCommAge * NetCommGetStartupAge ();
const NetCommAccount * NetCommGetAccount ();
const NetCommPlayer * NetCommGetPlayer ();
const ARRAY(NetCommPlayer) & NetCommGetPlayerList ();
unsigned NetCommGetPlayerCount ();
bool NetCommIsLoginComplete ();
void NetCommSetReadIniAccountInfo (bool readFromIni);
void NetCommSetAccountUsernamePassword (const plString& username, const ShaDigest & namePassHash);
void NetCommSetAuthTokenAndOS (wchar_t authToken[], wchar_t os[]);
ENetError NetCommGetAuthResult ();
bool NetCommNeedToLoadAvatar ();
void NetCommSetAvatarLoaded (bool loaded = true);
void NetCommChangeMyPassword (const plString& password);
void NetCommStartup ();
void NetCommShutdown ();
void NetCommUpdate ();
void NetCommConnect ();
void NetCommDisconnect ();
void NetCommSendMsg (
plNetMessage * msg
);
void NetCommRecvMsg (
plNetMessage * msg
);
void NetCommEnableNet (
bool enabled,
bool wait
);
void NetCommActivatePostInitErrorHandler();
/*****************************************************************************
*
* Net message handlers
*
***/
// Return this value from your registered msg handler
// to stop further dispatching of incoming msg.
const unsigned kOK_MsgConsumed = hsOK + 1;
typedef int (FNetCommMsgHandler)(
plNetMessage * msg,
void * userState
);
// Adds a msg handler for a msg that is convertable to specified type.
void NetCommAddMsgHandlerForType (
unsigned msgClassIdx,
FNetCommMsgHandler * handler,
void * userState
);
// Adds a msg handler for a specific msg type.
void NetCommAddMsgHandlerForExactType (
unsigned msgClassIdx,
FNetCommMsgHandler * handler,
void * userState
);
extern const unsigned kNetCommAllMsgClasses;
extern FNetCommMsgHandler * kNetCommAllMsgHandlers;
extern const void * kNetCommAllUserStates;
void NetCommRemoveMsgHandler (
unsigned msgClassIdx,
FNetCommMsgHandler * handler,
const void * userState
);
void NetCommSetDefaultMsgHandler (
FNetCommMsgHandler * handler,
void * userState
);
void NetCommSetMsgPreHandler (
FNetCommMsgHandler * handler,
void * userState
);
/*****************************************************************************
*
* Network requests
* Network replies are posted via plDispatch
*
***/
void NetCommAuthenticate ( // --> plNetCommAuthMsg
void * param
);
void NetCommGetFileList ( // --> plNetCommFileListMsg
const wchar_t dir[],
const wchar_t ext[],
void * param
);
void NetCommGetFile ( // --> plNetCommFileDownloadMsg
const wchar_t filename[],
hsStream * writer,
void * param
);
void NetCommLinkToAge ( // --> plNetCommLinkToAgeMsg
const NetCommAge & age,
void * param
);
void NetCommSetActivePlayer (//--> plNetCommActivePlayerMsg
unsigned desiredPlayerInt,
void * param
);
void NetCommCreatePlayer ( // --> plNetCommCreatePlayerMsg
const plString& playerName,
const plString& avatarShape,
const plString& friendInvite,
unsigned createFlags,
void * param
);
void NetCommDeletePlayer ( // --> plNetCommDeletePlayerMsg
unsigned playerInt,
void * param
);
void NetCommGetPublicAgeList (//-> plNetCommPublicAgeListMsg
const plString& ageName,
void * param,
plNetCommReplyMsg::EParamType ptype = plNetCommReplyMsg::kParamTypeOther
);
void NetCommSetAgePublic ( // --> no msg
unsigned ageInfoId,
bool makePublic
);
void NetCommCreatePublicAge (// --> plNetCommPublicAgeMsg
const char ageName[],
const plUUID& ageInstId,
void * param
);
void NetCommRemovePublicAge(// --> plNetCommPublicAgeMsg
const plUUID& ageInstId,
void * param
);
void NetCommRegisterOwnedAge (
const NetCommAge & age,
const char ageInstDesc[],
unsigned playerInt,
void * param
);
void NetCommUnregisterOwnedAge (
const char ageName[],
unsigned playerInt,
void * param
);
void NetCommRegisterVisitAge (
const NetCommAge & age,
const char ageInstDesc[],
unsigned playerInt,
void * param
);
void NetCommUnregisterVisitAge (
const plUUID& ageInstId,
unsigned playerInt,
void * param
);
void NetCommConnectPlayerVault (
void * param
);
void NetCommDisconnectPlayerVault ();
void NetCommConnectAgeVault (
const plUUID& ageInstId,
void * param
);
void NetCommDisconnectAgeVault ();
void NetCommUpgradeVisitorToExplorer (
unsigned playerInt,
void * param
);
void NetCommSetCCRLevel (
unsigned ccrLevel
);
void NetCommSendFriendInvite (
const plString& emailAddress,
const plString& toName,
const plUUID& inviteUuid
);
#endif // PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETCLIENTCOMM_PLNETCLIENTCOMM_H
/*****************************************************************************
*
* Old code...
*
***/
#ifndef plNetClientComm_h_inc
#define plNetClientComm_h_inc
////////////////////////////////////////////////////////////////////
class plCreatable;
class plStatusLog;
class plAgeLinkStruct;
class plNetClientCommTask;
class plNetMessage;
class plNetMsgTerminated;
class plPlayerMigrationPkg;
////////////////////////////////////////////////////////////////////
// plNetClientComm
// - Sends/Recvs messages with a server.
// - Performs common network tasks (eg. auth, ping, join, leave,
// create player, delete player, etc.).
// - Calls you back when network task is complete.
// - Fwds unsolicited messages to your supplied handler.
// - You can register a msg handler msg type family (i.e. msg
// type or base of type).
// - You can register a msg handler for an exact msg type.
// - Sends periodic alive msg to server when authenticated.
// - Tracks message receipts for message types you specify.
// - Checks for server silence.
//
class plNetClientComm
{
public:
////////////////////////////////////////////////////////////////
// CALLBACK CLASSES
// Callback object sent with calls to our API as optional arg.
class Callback
{
public:
// OPERATION-SPECIFIC RESULT ARGS.
//-------------------------------
// Auth: 0=guid of server that authenticated us, if success.
// Leave: None
// Alive: None
// Ping: 0=The plNetMsgPing rcvd.
// FindAge: 0=plNetServerSessionInfo for spawned game server.
// Join: 0=fireWalled bool, 1=joinOrder int, 2=experimentalLevel int, 3=initialAgeSDL rec
// GetPlayerList: 0=numPlayers int, 1=player1ID int, 2=player1Name string, 3=flags ...
// SetActivePlayer: None
// CreatePlayer: 0=newPlayerID int
// DeletePlayer: None
// GetPublicAgeList:0=plCreatableStream of plAgeInfoStruct, 1=plCreatableStream of nPlayers
// PublicAgeCreated:0=plAgeInfoStruct
plCreatableListHelper fCbArgs;
//-------------------------------
virtual ~Callback(){}
virtual void OperationStarted( uint32_t context ) = 0;
virtual void OperationComplete( uint32_t context, int resultCode ) = 0;
};
class StubbedCallback : public Callback
{
public:
void OperationStarted( uint32_t context ) {}
void OperationComplete( uint32_t context, int resultCode ) {}
};
// Message handler for unsolicited msgs or registered for specific msg types.
class MsgHandler
{
public:
static int StaticMsgHandler(plNetMessage * msg, void * userState);
virtual int HandleMessage( plNetMessage* msg ) = 0;
};
////////////////////////////////////////////////////////////////
plNetClientComm();
~plNetClientComm();
////////////////////////////////////////////////////////////////
// Adds a msg handler for a msg that is convertable to specified type.
void AddMsgHandlerForType( uint16_t msgClassIdx, MsgHandler* handler );
// Adds a msg handler for a specific msg type.
void AddMsgHandlerForExactType( uint16_t msgClassIdx, MsgHandler* handler );
bool RemoveMsgHandler( MsgHandler* handler );
// Msgs not part of a task controlled by this
// object, and doesn't have a handler set for its type
// are sent to this handler (if set).
void SetDefaultHandler( MsgHandler* msgHandler );
};
////////////////////////////////////////////////////////////////////
#endif // plNetClientComm_h_inc