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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plDebugText and plDebugTextManager Headers //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plDebugText_h
#define _plDebugText_h
#include "hsTypes.h"
#include "hsColorRGBA.h"
#include "hsTemplates.h"
#include "hsUtils.h"
//// plDebugText Class Definition ////////////////////////////////////////////
class plPipeline;
class plDebugTextManager;
class plDebugText
{
private:
static plDebugText fInstance;
plDebugText()
{
fManager = nil;
#ifdef PLASMA_EXTERNAL_RELEASE
SetFont( "Trebuchet MS Bold", 8 );
#else
SetFont( "Courier New", 8 );
#endif
SetEnable( true );
fLockEnable = false;
fDrawOnTopMode = false;
}
protected:
plDebugTextManager *fManager;
char fFontFace[ 128 ];
UInt16 fFontSize;
hsBool fEnabled, fLockEnable, fDrawOnTopMode;
public:
enum Styles
{
kStyleItalic = 0x01,
kStyleBold = 0x02
};
~plDebugText() { ; }
static plDebugText &Instance( void ) { return fInstance; }
UInt32 CalcStringWidth( const char *string );
void DrawString( UInt16 x, UInt16 y, const char *string, UInt32 hexColor, UInt8 style = 0 );
void DrawString( UInt16 x, UInt16 y, const char *string, hsColorRGBA &color, UInt8 style = 0 )
{
UInt32 hex;
UInt8 r, g, b, a;
r = (UInt8)( color.r * 255.0 );
g = (UInt8)( color.g * 255.0 );
b = (UInt8)( color.b * 255.0 );
a = (UInt8)( color.a * 255.0 );
hex = ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b );
DrawString( x, y, string, hex, style );
}
void DrawString( UInt16 x, UInt16 y, const char *string, UInt8 r = 255, UInt8 g = 255, UInt8 b = 255, UInt8 a = 255, UInt8 style = 0 )
{
DrawString( x, y, string, (UInt32)( ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b ) ), style );
}
void SetDrawOnTopMode( hsBool enable ) { fDrawOnTopMode = enable; }
/// TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other)
void DrawRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt32 hexColor );
/// TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other)
void DrawRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt8 r, UInt8 g, UInt8 b, UInt8 a = 255 )
{
DrawRect( left, top, right, bottom, (UInt32)( ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b ) ) );
}
/// EVEN MORE TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other)
void Draw3DBorder( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt32 hexColor1, UInt32 hexColor2 );
void SetManager( plDebugTextManager *m ) { fManager = m; }
void SetFont( char *face, UInt16 size ) { hsStrncpy( fFontFace, face, sizeof( fFontFace ) ); fFontSize = size; }
const char *GetFontFace( void ) { return fFontFace; }
const UInt16 GetFontSize( void ) { return fFontSize; }
UInt16 GetFontHeight();
void SetEnable( hsBool on ) { fEnabled = on; }
void DisablePermanently( void ) { fEnabled = false; fLockEnable = true; }
const hsBool IsEnabled( void ) { return fEnabled; }
void GetScreenSize( UInt32 *width, UInt32 *height );
};
//// plDebugTextManager Class Definition /////////////////////////////////////
class plTextFont;
class plDebugTextManager
{
protected:
struct plDebugTextNode
{
char fText[ 256 ];
UInt32 fColor, fDarkColor;
UInt16 fX, fY, fRight, fBottom; // Last 2 are for rects only
UInt8 fStyle; // 0xff means rectangle, 0xfe means 3d border
plDebugTextNode() { fText[ 0 ] = 0; fColor = 0; fX = fY = 0; fStyle = 0; }
plDebugTextNode( const char *s, UInt32 c, UInt16 x, UInt16 y, UInt8 style );
plDebugTextNode( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt32 c );
plDebugTextNode( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt32 c1, UInt32 c2 );
~plDebugTextNode() {;}
};
hsTArray<plDebugTextNode> fList;
hsTArray<plDebugTextNode> fDrawOnTopList;
plTextFont *fFont;
UInt32 fSWidth, fSHeight;
public:
plDebugTextManager() { plDebugText::Instance().SetManager( this ); fFont = nil; }
~plDebugTextManager();
void AddString( UInt16 x, UInt16 y, const char *s, UInt32 hexColor, UInt8 style, hsBool drawOnTop = false );
UInt32 CalcStringWidth( const char *string );
/// TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other)
void DrawRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt32 hexColor, hsBool drawOnTop = false );
/// EVEN MORE TEMPORARY FUNCTION (until we can find a better way to do this, one way or the other)
void Draw3DBorder( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, UInt32 hexColor1, UInt32 hexColor2, hsBool drawOnTop = false );
void DrawToDevice( plPipeline *pipe );
void GetScreenSize( UInt32 *width, UInt32 *height );
UInt16 GetFontHeight();
};
#endif //_plDebugText_h