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52 lines
1.6 KiB
52 lines
1.6 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plTempKey_inc
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#define plTempKey_inc
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#include "plKeyImp.h"
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class hsKeyedObject;
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//------------------------------------
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// plTempKey is a handle to a keyedObject, which is not registered
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// The key may be handed to others to send messages.
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// when done with a plTempKey call ReleaseTemporary (from Base class plKey)
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//------------------------------------
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class plTempKey : public plKeyImp
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{
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public:
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plTempKey(hsKeyedObject *pO,const char *nm=nil);
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plTempKey(plUoid u) { fUoid=u; } // used server side
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~plTempKey(); // USE plKey->ReleaseTemporary to delete this...
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virtual void VerifyLoaded() const;
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};
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#endif
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