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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfGUIDialogNotifyProc //
// //
// Helper dialog proc that takes all control events and turns them into //
// notify messages that get sent out. //
//////////////////////////////////////////////////////////////////////////////
#include "pfGUIDialogNotifyProc.h"
#include "hsTypes.h"
#include "pfGameGUIMgr.h"
#include "pfGUIDialogMod.h"
#include "pfGUIControlMod.h"
#include "pfGUIDialogHandlers.h"
#include "pfGUIListElement.h"
#include "pfGUIButtonMod.h" // Next three are for notify stuff
#include "pfGUIListBoxMod.h"
#include "pfGUIEditBoxMod.h"
#include "pfMessage/pfGUINotifyMsg.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
pfGUIDialogNotifyProc::pfGUIDialogNotifyProc( plKey &r )
{
fReceiver = r;
}
void pfGUIDialogNotifyProc::ISendNotify( plKey ctrlKey, UInt32 event )
{
pfGUINotifyMsg *notify = TRACKED_NEW pfGUINotifyMsg( fDialog->GetKey(), fReceiver, nil );
notify->SetEvent( ctrlKey, event );
plgDispatch::MsgSend( notify );
}
void pfGUIDialogNotifyProc::DoSomething( pfGUIControlMod *ctrl )
{
if( pfGUIButtonMod::ConvertNoRef( ctrl ) != nil ||
pfGUIListBoxMod::ConvertNoRef( ctrl ) != nil ||
pfGUIEditBoxMod::ConvertNoRef( ctrl ) != nil )
{
// only fire the button if it is triggering
// ... all other types just fire
pfGUIButtonMod* btn = pfGUIButtonMod::ConvertNoRef( ctrl );
if ( !btn || btn->IsTriggering() )
ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kAction );
}
else
ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kValueChanged );
}
void pfGUIDialogNotifyProc::OnInit( void )
{
if ( fDialog )
ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kDialogLoaded );
else
ISendNotify( nil, pfGUINotifyMsg::kDialogLoaded );
}
void pfGUIDialogNotifyProc::OnShow( void )
{
if ( fDialog )
ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide );
else
ISendNotify( nil, pfGUINotifyMsg::kShowHide );
}
void pfGUIDialogNotifyProc::OnHide( void )
{
if ( fDialog )
ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide );
else
ISendNotify( nil, pfGUINotifyMsg::kShowHide );
}
void pfGUIDialogNotifyProc::OnDestroy( void )
{
}
void pfGUIDialogNotifyProc::OnControlEvent( ControlEvt event )
{
if( event == kExitMode )
ISendNotify( ( fDialog != nil ) ? fDialog->GetKey() : nil, pfGUINotifyMsg::kExitMode );
}
// Called when the dialog's focused control changes
void pfGUIDialogNotifyProc::OnCtrlFocusChange( pfGUIControlMod *oldCtrl, pfGUIControlMod *newCtrl )
{
if ( newCtrl )
ISendNotify( newCtrl->GetKey(), pfGUINotifyMsg::kFocusChange);
else
ISendNotify( nil, pfGUINotifyMsg::kFocusChange);
}
void pfGUIDialogNotifyProc::OnInterestingEvent( pfGUIControlMod *ctrl )
{
ISendNotify( ( ctrl != nil ) ? ctrl->GetKey() : nil, pfGUINotifyMsg::kInterestingEvent );
}