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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef PLPARTICLEAPPLICATOR_INC
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#define PLPARTICLEAPPLICATOR_INC
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#include "../plAvatar/plAGChannel.h"
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#include "../plAvatar/plAGApplicator.h"
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class plParticleSystem;
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class plParticleApplicator : public plAGApplicator
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{
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protected:
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plParticleGenerator *IGetParticleGen(plSceneObject *so);
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virtual void IApply(const plAGModifier *mod, double time) = 0;
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public:
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CLASSNAME_REGISTER( plParticleApplicator );
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GETINTERFACE_ANY( plParticleApplicator, plAGApplicator );
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};
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class plParticleLifeMinApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleLifeMinApplicator );
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GETINTERFACE_ANY( plParticleLifeMinApplicator, plAGApplicator );
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};
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class plParticleLifeMaxApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleLifeMaxApplicator );
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GETINTERFACE_ANY( plParticleLifeMaxApplicator, plAGApplicator );
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};
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class plParticlePPSApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticlePPSApplicator );
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GETINTERFACE_ANY( plParticlePPSApplicator, plAGApplicator );
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};
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class plParticleAngleApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleAngleApplicator );
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GETINTERFACE_ANY( plParticleAngleApplicator, plAGApplicator );
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};
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class plParticleVelMinApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleVelMinApplicator );
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GETINTERFACE_ANY( plParticleVelMinApplicator, plAGApplicator );
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};
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class plParticleVelMaxApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleVelMaxApplicator );
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GETINTERFACE_ANY( plParticleVelMaxApplicator, plAGApplicator );
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};
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class plParticleScaleMinApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleScaleMinApplicator );
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GETINTERFACE_ANY( plParticleScaleMinApplicator, plAGApplicator );
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};
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class plParticleScaleMaxApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleScaleMaxApplicator );
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GETINTERFACE_ANY( plParticleScaleMaxApplicator, plAGApplicator );
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};
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class plParticleGravityApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleGravityApplicator );
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GETINTERFACE_ANY( plParticleGravityApplicator, plAGApplicator );
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};
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class plParticleDragApplicator : public plParticleApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plParticleDragApplicator );
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GETINTERFACE_ANY( plParticleDragApplicator, plAGApplicator );
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};
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#endif
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