|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#include "hsTypes.h"
|
|
|
|
#include "plLightInfo.h"
|
|
|
|
#include "plLightKonstants.h"
|
|
|
|
#include "hsBounds.h"
|
|
|
|
#include "hsStream.h"
|
|
|
|
#include "hsResMgr.h"
|
|
|
|
#include "../pnMessage/plNodeRefMsg.h"
|
|
|
|
#include "plgDispatch.h"
|
|
|
|
#include "../plIntersect/plVolumeIsect.h"
|
|
|
|
#include "../plDrawable/plSpaceTree.h"
|
|
|
|
#include "../plDrawable/plDrawableGenerator.h"
|
|
|
|
#include "../plDrawable/plDrawableSpans.h"
|
|
|
|
#include "../plPipeline/hsGDeviceRef.h"
|
|
|
|
#include "../plPipeline/plRenderTarget.h"
|
|
|
|
#include "hsFastMath.h"
|
|
|
|
#include "../pnSceneObject/plDrawInterface.h"
|
|
|
|
#include "../plSurface/plLayerInterface.h"
|
|
|
|
#include "../plSurface/plLayer.h"
|
|
|
|
#include "../plSurface/hsGMaterial.h"
|
|
|
|
#include "../plGImage/plMipmap.h"
|
|
|
|
#include "../plMessage/plRenderMsg.h"
|
|
|
|
#include "../plMessage/plRenderRequestMsg.h"
|
|
|
|
#include "../plScene/plRenderRequest.h"
|
|
|
|
#include "plPipeline.h"
|
|
|
|
#include "../plIntersect/plSoftVolume.h"
|
|
|
|
#include "../plPipeline/plPipeDebugFlags.h"
|
|
|
|
#include "../pnMessage/plPipeResMakeMsg.h"
|
|
|
|
|
|
|
|
#include "../plScene/plVisRegion.h"
|
|
|
|
#include "../plScene/plVisMgr.h"
|
|
|
|
|
|
|
|
// heinous
|
|
|
|
#include "../plNetClient/plNetClientMgr.h"
|
|
|
|
#include "../pnMessage/plEnableMsg.h"
|
|
|
|
static hsScalar kMaxYon = 1000.f;
|
|
|
|
static hsScalar kMinHither = 1.f;
|
|
|
|
|
|
|
|
#include "plLightProxy.h"
|
|
|
|
|
|
|
|
#include "../plDrawable/plDrawableGenerator.h"
|
|
|
|
|
|
|
|
plLightInfo::plLightInfo()
|
|
|
|
: fSceneNode(nil),
|
|
|
|
fDeviceRef(nil),
|
|
|
|
fVolFlags(0),
|
|
|
|
fProjection(nil),
|
|
|
|
fSoftVolume(nil)
|
|
|
|
{
|
|
|
|
fLightToWorld.Reset();
|
|
|
|
fWorldToLight.Reset();
|
|
|
|
|
|
|
|
fLocalToWorld.Reset();
|
|
|
|
fWorldToLocal.Reset();
|
|
|
|
|
|
|
|
fLightToLocal.Reset();
|
|
|
|
fLocalToLight.Reset();
|
|
|
|
|
|
|
|
fWorldToProj.Reset();
|
|
|
|
|
|
|
|
fNextDevPtr = nil;
|
|
|
|
fPrevDevPtr = nil;
|
|
|
|
|
|
|
|
fProxyGen = TRACKED_NEW plLightProxy;
|
|
|
|
fProxyGen->Init(this);
|
|
|
|
|
|
|
|
fRegisteredForRenderMsg = false;
|
|
|
|
|
|
|
|
fVisSet.SetBit(plVisMgr::kNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
plLightInfo::~plLightInfo()
|
|
|
|
{
|
|
|
|
if( fNextDevPtr != nil || fPrevDevPtr != nil )
|
|
|
|
Unlink();
|
|
|
|
|
|
|
|
hsRefCnt_SafeUnRef( fDeviceRef );
|
|
|
|
|
|
|
|
if( fRegisteredForRenderMsg )
|
|
|
|
{
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plRenderMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plPipeRTMakeMsg::Index(), GetKey());
|
|
|
|
fRegisteredForRenderMsg = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
delete fProxyGen;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::SetDeviceRef( hsGDeviceRef *ref )
|
|
|
|
{
|
|
|
|
hsRefCnt_SafeAssign( fDeviceRef, ref );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::IRefresh()
|
|
|
|
{
|
|
|
|
ICheckMaxStrength();
|
|
|
|
if( fDeviceRef )
|
|
|
|
fDeviceRef->SetDirty( true );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::ICheckMaxStrength()
|
|
|
|
{
|
|
|
|
hsScalar r = GetDiffuse().r >= 0 ? GetDiffuse().r : -GetDiffuse().r;
|
|
|
|
hsScalar g = GetDiffuse().g >= 0 ? GetDiffuse().g : -GetDiffuse().g;
|
|
|
|
hsScalar b = GetDiffuse().b >= 0 ? GetDiffuse().b : -GetDiffuse().b;
|
|
|
|
fMaxStrength =
|
|
|
|
r > g
|
|
|
|
? (
|
|
|
|
r > b
|
|
|
|
? r
|
|
|
|
: b
|
|
|
|
)
|
|
|
|
: (
|
|
|
|
g > b
|
|
|
|
? g
|
|
|
|
: b
|
|
|
|
);
|
|
|
|
|
|
|
|
const hsScalar kMinMaxStrength = 1.e-2f;
|
|
|
|
SetZero(fMaxStrength < kMinMaxStrength);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::GetStrengthAndScale(const hsBounds3Ext& bnd, hsScalar& strength, hsScalar& scale) const
|
|
|
|
{
|
|
|
|
if( IsIdle() )
|
|
|
|
{
|
|
|
|
strength = scale = 0.f;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
strength = fMaxStrength;
|
|
|
|
|
|
|
|
scale = 1.f;
|
|
|
|
if( fSoftVolume )
|
|
|
|
{
|
|
|
|
scale = fSoftVolume->GetStrength(bnd.GetCenter());
|
|
|
|
strength *= scale;
|
|
|
|
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::GetAffectedForced(const plSpaceTree* space, hsBitVector& list, hsBool charac)
|
|
|
|
{
|
|
|
|
Refresh();
|
|
|
|
|
|
|
|
if( IGetIsect() )
|
|
|
|
{
|
|
|
|
space->HarvestLeaves(IGetIsect(), list);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
list.Set(space->GetNumLeaves());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::GetAffected(const plSpaceTree* space, hsBitVector& list, hsBool charac)
|
|
|
|
{
|
|
|
|
Refresh();
|
|
|
|
|
|
|
|
if( IsIdle() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( !GetProperty(kLPHasIncludes) || (GetProperty(kLPIncludesChars) && charac) )
|
|
|
|
{
|
|
|
|
if( IGetIsect() )
|
|
|
|
{
|
|
|
|
space->HarvestLeaves(IGetIsect(), list);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
list.Set(space->GetNumLeaves());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
const hsTArray<Int16>& plLightInfo::GetAffected(plSpaceTree* space, const hsTArray<Int16>& visList, hsTArray<Int16>& litList, hsBool charac)
|
|
|
|
{
|
|
|
|
Refresh();
|
|
|
|
|
|
|
|
if( !IsIdle() )
|
|
|
|
{
|
|
|
|
if( !GetProperty(kLPHasIncludes) || (GetProperty(kLPIncludesChars) && charac) )
|
|
|
|
{
|
|
|
|
if( IGetIsect() )
|
|
|
|
{
|
|
|
|
static hsBitVector cache;
|
|
|
|
cache.Clear();
|
|
|
|
space->EnableLeaves(visList, cache);
|
|
|
|
|
|
|
|
space->HarvestEnabledLeaves(IGetIsect(), cache, litList);
|
|
|
|
|
|
|
|
return litList;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return visList;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
litList.SetCount(0);
|
|
|
|
return litList;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Set/GetProperty /////////////////////////////////////////////////////////
|
|
|
|
// Sets/gets a property just like the normal Set/GetNativeProperty, but the
|
|
|
|
// flag taken in is from plDrawInterface, not our props flags. So we have to
|
|
|
|
// translate...
|
|
|
|
|
|
|
|
void plLightInfo::SetProperty( int prop, hsBool on )
|
|
|
|
{
|
|
|
|
plObjInterface::SetProperty(prop, on);
|
|
|
|
if( kDisable == prop )
|
|
|
|
fProxyGen->SetDisable(on);
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetSpecular /////////////////////////////////////////////////////////////
|
|
|
|
// A bit more complicated here--make sure we set/clear the kLPHasSpecular
|
|
|
|
// flag so we can test more easily for such a condition.
|
|
|
|
|
|
|
|
void plLightInfo::SetSpecular( const hsColorRGBA& c )
|
|
|
|
{
|
|
|
|
fSpecular = c;
|
|
|
|
|
|
|
|
if( fSpecular.r == 0.f && fSpecular.g == 0.f && fSpecular.b == 0.f )
|
|
|
|
SetProperty( kLPHasSpecular, false );
|
|
|
|
else
|
|
|
|
SetProperty( kLPHasSpecular, true );
|
|
|
|
|
|
|
|
SetDirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
|
|
|
|
{
|
|
|
|
fLocalToWorld = l2w;
|
|
|
|
fWorldToLocal = w2l;
|
|
|
|
|
|
|
|
fLightToWorld = l2w * fLightToLocal;
|
|
|
|
fWorldToLight = fLocalToLight * w2l;
|
|
|
|
|
|
|
|
if( IGetIsect() )
|
|
|
|
IGetIsect()->SetTransform(fLightToWorld, fWorldToLight);
|
|
|
|
|
|
|
|
if( fDeviceRef != nil )
|
|
|
|
fDeviceRef->SetDirty( true );
|
|
|
|
|
|
|
|
fProxyGen->SetTransform(fLightToWorld, fWorldToLight);
|
|
|
|
|
|
|
|
SetDirty(true);
|
|
|
|
|
|
|
|
if( GetProjection() )
|
|
|
|
{
|
|
|
|
Refresh();
|
|
|
|
hsMatrix44 w2proj = IGetWorldToProj();
|
|
|
|
plLayer* lay = plLayer::ConvertNoRef(GetProjection()->BottomOfStack());
|
|
|
|
if( lay )
|
|
|
|
{
|
|
|
|
lay->SetTransform(w2proj);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::SetLocalToLight(const hsMatrix44& l2lt, const hsMatrix44& lt2l)
|
|
|
|
{
|
|
|
|
fLocalToLight = l2lt;
|
|
|
|
fLightToLocal = lt2l;
|
|
|
|
}
|
|
|
|
|
|
|
|
const hsMatrix44& plLightInfo::GetLocalToWorld() const
|
|
|
|
{
|
|
|
|
return fLocalToWorld;
|
|
|
|
}
|
|
|
|
|
|
|
|
const hsMatrix44& plLightInfo::GetWorldToLocal() const
|
|
|
|
{
|
|
|
|
return fWorldToLocal;
|
|
|
|
}
|
|
|
|
|
|
|
|
const hsMatrix44& plLightInfo::GetLightToWorld() const
|
|
|
|
{
|
|
|
|
return fLightToWorld;
|
|
|
|
}
|
|
|
|
|
|
|
|
const hsMatrix44& plLightInfo::GetWorldToLight() const
|
|
|
|
{
|
|
|
|
return fWorldToLight;
|
|
|
|
}
|
|
|
|
|
|
|
|
#include "plProfile.h"
|
|
|
|
plProfile_CreateTimer("Light Info", "RenderSetup", LightInfo);
|
|
|
|
|
|
|
|
void plLightInfo::IAddVisRegion(plVisRegion* reg)
|
|
|
|
{
|
|
|
|
if( reg )
|
|
|
|
{
|
|
|
|
int idx = fVisRegions.Find(reg);
|
|
|
|
if( fVisRegions.kMissingIndex == idx )
|
|
|
|
{
|
|
|
|
fVisRegions.Append(reg);
|
|
|
|
if( reg->GetProperty(plVisRegion::kIsNot) )
|
|
|
|
fVisNot.SetBit(reg->GetIndex());
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fVisSet.SetBit(reg->GetIndex());
|
|
|
|
if( reg->ReplaceNormal() )
|
|
|
|
fVisSet.ClearBit(plVisMgr::kNormal);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::IRemoveVisRegion(plVisRegion* reg)
|
|
|
|
{
|
|
|
|
if( reg )
|
|
|
|
{
|
|
|
|
int idx = fVisRegions.Find(reg);
|
|
|
|
if( fVisRegions.kMissingIndex != idx )
|
|
|
|
{
|
|
|
|
fVisRegions.Remove(idx);
|
|
|
|
if( reg->GetProperty(plVisRegion::kIsNot) )
|
|
|
|
fVisNot.ClearBit(reg->GetIndex());
|
|
|
|
else
|
|
|
|
fVisSet.ClearBit(reg->GetIndex());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
hsBool plLightInfo::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
plRenderMsg* rendMsg = plRenderMsg::ConvertNoRef(msg);
|
|
|
|
if( rendMsg )
|
|
|
|
{
|
|
|
|
plProfile_BeginLap(LightInfo, this->GetKey()->GetUoid().GetObjectName());
|
|
|
|
|
|
|
|
if( !fDeviceRef && !GetProperty(kLPShadowOnly) )
|
|
|
|
{
|
|
|
|
rendMsg->Pipeline()->RegisterLight( this );
|
|
|
|
}
|
|
|
|
|
|
|
|
ICheckMaxStrength();
|
|
|
|
|
|
|
|
plProfile_EndLap(LightInfo, this->GetKey()->GetUoid().GetObjectName());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plGenRefMsg* refMsg = plGenRefMsg::ConvertNoRef(msg);
|
|
|
|
if( refMsg )
|
|
|
|
{
|
|
|
|
if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) )
|
|
|
|
{
|
|
|
|
switch( refMsg->fType )
|
|
|
|
{
|
|
|
|
case kProjection:
|
|
|
|
fProjection = plLayerInterface::ConvertNoRef(refMsg->GetRef());
|
|
|
|
{
|
|
|
|
if( GetKey() && GetKey()->GetName() && !strncmp(GetKey()->GetName(), "RTPatternLight", strlen("RTPatternLight")) )
|
|
|
|
SetProperty(kLPForceProj, true);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case kSoftVolume:
|
|
|
|
fSoftVolume = plSoftVolume::ConvertNoRef(refMsg->GetRef());
|
|
|
|
break;
|
|
|
|
case kVisRegion:
|
|
|
|
IAddVisRegion(plVisRegion::ConvertNoRef(refMsg->GetRef()));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if( refMsg->GetContext() & (plRefMsg::kOnRemove | plRefMsg::kOnDestroy) )
|
|
|
|
{
|
|
|
|
switch( refMsg->fType )
|
|
|
|
{
|
|
|
|
case kProjection:
|
|
|
|
fProjection = nil;
|
|
|
|
break;
|
|
|
|
case kSoftVolume:
|
|
|
|
fSoftVolume = nil;
|
|
|
|
break;
|
|
|
|
case kVisRegion:
|
|
|
|
IRemoveVisRegion(plVisRegion::ConvertNoRef(refMsg->GetRef()));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plPipeRTMakeMsg* rtMake = plPipeRTMakeMsg::ConvertNoRef(msg);
|
|
|
|
if( rtMake )
|
|
|
|
{
|
|
|
|
// Make sure we're registered with the pipeline
|
|
|
|
// If we're only here to cast shadows, just don't tell anyone
|
|
|
|
// about us.
|
|
|
|
if( !fDeviceRef && !GetProperty(kLPShadowOnly) )
|
|
|
|
{
|
|
|
|
rtMake->Pipeline()->RegisterLight( this );
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plEnableMsg* enaMsg = plEnableMsg::ConvertNoRef(msg);
|
|
|
|
if( enaMsg )
|
|
|
|
{
|
|
|
|
SetProperty(kDisable, enaMsg->Cmd(plEnableMsg::kDisable));
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return plObjInterface::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plLightInfo::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
hsRefCnt_SafeUnRef( fDeviceRef );
|
|
|
|
fDeviceRef = nil;
|
|
|
|
|
|
|
|
plObjInterface::Read(s, mgr);
|
|
|
|
|
|
|
|
fAmbient.Read(s);
|
|
|
|
fDiffuse.Read(s);
|
|
|
|
fSpecular.Read(s);
|
|
|
|
|
|
|
|
fLightToLocal.Read(s);
|
|
|
|
fLocalToLight.Read(s);
|
|
|
|
|
|
|
|
fLightToWorld.Read(s);
|
|
|
|
fWorldToLight.Read(s);
|
|
|
|
|
|
|
|
fLocalToWorld = fLightToWorld * fLocalToLight;
|
|
|
|
fWorldToLocal = fLightToLocal * fWorldToLight;
|
|
|
|
|
|
|
|
mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kProjection), plRefFlags::kActiveRef);
|
|
|
|
|
|
|
|
mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kSoftVolume), plRefFlags::kActiveRef);
|
|
|
|
|
|
|
|
// Let our sceneNode know we're here.
|
|
|
|
plKey nodeKey = mgr->ReadKey(s);
|
|
|
|
ISetSceneNode(nodeKey);
|
|
|
|
|
|
|
|
int n = s->ReadSwap32();
|
|
|
|
fVisRegions.SetCountAndZero(n);
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < n; i++ )
|
|
|
|
mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kVisRegion), plRefFlags::kActiveRef);
|
|
|
|
|
|
|
|
SetDirty(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plObjInterface::Write(s, mgr);
|
|
|
|
|
|
|
|
fAmbient.Write(s);
|
|
|
|
fDiffuse.Write(s);
|
|
|
|
fSpecular.Write(s);
|
|
|
|
|
|
|
|
fLightToLocal.Write(s);
|
|
|
|
fLocalToLight.Write(s);
|
|
|
|
|
|
|
|
fLightToWorld.Write(s);
|
|
|
|
fWorldToLight.Write(s);
|
|
|
|
|
|
|
|
mgr->WriteKey(s, GetProjection());
|
|
|
|
|
|
|
|
mgr->WriteKey(s, fSoftVolume);
|
|
|
|
|
|
|
|
mgr->WriteKey(s, fSceneNode);
|
|
|
|
|
|
|
|
s->WriteSwap32(fVisRegions.GetCount());
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fVisRegions.GetCount(); i++ )
|
|
|
|
mgr->WriteKey(s, fVisRegions[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// These two should only be called by the SceneObject
|
|
|
|
void plLightInfo::ISetSceneNode(plKey node)
|
|
|
|
{
|
|
|
|
if( node != fSceneNode )
|
|
|
|
{
|
|
|
|
if( node )
|
|
|
|
{
|
|
|
|
plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(node, plRefMsg::kOnCreate, -1, plNodeRefMsg::kLight);
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kPassiveRef);
|
|
|
|
}
|
|
|
|
if( fSceneNode )
|
|
|
|
{
|
|
|
|
fSceneNode->Release(GetKey());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fSceneNode = node;
|
|
|
|
|
|
|
|
if( fSceneNode != nil )
|
|
|
|
{
|
|
|
|
if( !fRegisteredForRenderMsg )
|
|
|
|
{
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plRenderMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plPipeRTMakeMsg::Index(), GetKey());
|
|
|
|
fRegisteredForRenderMsg = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if( fRegisteredForRenderMsg )
|
|
|
|
{
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plRenderMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plPipeRTMakeMsg::Index(), GetKey());
|
|
|
|
fRegisteredForRenderMsg = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey plLightInfo::GetSceneNode() const
|
|
|
|
{
|
|
|
|
return fSceneNode;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Link & Unlink ///////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plLightInfo::Unlink( void )
|
|
|
|
{
|
|
|
|
hsAssert( fPrevDevPtr, "Light info not in list" );
|
|
|
|
if( fNextDevPtr )
|
|
|
|
fNextDevPtr->fPrevDevPtr = fPrevDevPtr;
|
|
|
|
*fPrevDevPtr = fNextDevPtr;
|
|
|
|
|
|
|
|
fNextDevPtr = nil;
|
|
|
|
fPrevDevPtr = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLightInfo::Link( plLightInfo **back )
|
|
|
|
{
|
|
|
|
hsAssert( fNextDevPtr == nil && fPrevDevPtr == nil, "Trying to link a lightInfo that's already linked" );
|
|
|
|
|
|
|
|
fNextDevPtr = *back;
|
|
|
|
if( *back )
|
|
|
|
(*back)->fPrevDevPtr = &fNextDevPtr;
|
|
|
|
fPrevDevPtr = back;
|
|
|
|
*back = this;
|
|
|
|
}
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
///// Standard light types
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Directional
|
|
|
|
|
|
|
|
plDirectionalLightInfo::plDirectionalLightInfo()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
plDirectionalLightInfo::~plDirectionalLightInfo()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDirectionalLightInfo::GetStrengthAndScale(const hsBounds3Ext& bnd, hsScalar& strength, hsScalar& scale) const
|
|
|
|
{
|
|
|
|
plLightInfo::GetStrengthAndScale(bnd, strength, scale);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDirectionalLightInfo::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plLightInfo::Read(s, mgr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDirectionalLightInfo::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plLightInfo::Write(s, mgr);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
hsVector3 plDirectionalLightInfo::GetWorldDirection() const
|
|
|
|
{
|
|
|
|
return -fLightToWorld.GetAxis( hsMatrix44::kUp );
|
|
|
|
}
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Limited Directional
|
|
|
|
plLimitedDirLightInfo::plLimitedDirLightInfo()
|
|
|
|
: fParPlanes(nil)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
plLimitedDirLightInfo::~plLimitedDirLightInfo()
|
|
|
|
{
|
|
|
|
delete fParPlanes;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLimitedDirLightInfo::IRefresh()
|
|
|
|
{
|
|
|
|
plLightInfo::IRefresh();
|
|
|
|
|
|
|
|
if( !IGetIsect() )
|
|
|
|
IMakeIsect();
|
|
|
|
|
|
|
|
if( GetProjection() )
|
|
|
|
{
|
|
|
|
hsMatrix44 l2ndc;
|
|
|
|
l2ndc.Reset();
|
|
|
|
|
|
|
|
hsScalar width = fWidth;
|
|
|
|
hsScalar height = fHeight;
|
|
|
|
|
|
|
|
l2ndc.fMap[0][0] = 1.f / width;
|
|
|
|
l2ndc.fMap[0][3] = 0.5f;
|
|
|
|
|
|
|
|
l2ndc.fMap[1][1] = -1.f / height;
|
|
|
|
l2ndc.fMap[1][3] = 0.5f;
|
|
|
|
|
|
|
|
// Map Screen Z to range 0 (at hither) to 1 (at yon)
|
|
|
|
// No, map z dead on to 1.f
|
|
|
|
l2ndc.fMap[2][2] = 1.f / fDepth;
|
|
|
|
l2ndc.fMap[2][3] = 0;
|
|
|
|
|
|
|
|
l2ndc.fMap[3][3] = 1.f;
|
|
|
|
l2ndc.NotIdentity();
|
|
|
|
|
|
|
|
fWorldToProj = l2ndc * fWorldToLight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLimitedDirLightInfo::GetStrengthAndScale(const hsBounds3Ext& bnd, hsScalar& strength, hsScalar& scale) const
|
|
|
|
{
|
|
|
|
// If we haven't culled the object, return that we're full strength.
|
|
|
|
plLightInfo::GetStrengthAndScale(bnd, strength, scale);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLimitedDirLightInfo::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plDirectionalLightInfo::Read(s, mgr);
|
|
|
|
|
|
|
|
fWidth = s->ReadSwapScalar();
|
|
|
|
fHeight = s->ReadSwapScalar();
|
|
|
|
fDepth = s->ReadSwapScalar();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLimitedDirLightInfo::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plDirectionalLightInfo::Write(s, mgr);
|
|
|
|
|
|
|
|
s->WriteSwapScalar(fWidth);
|
|
|
|
s->WriteSwapScalar(fHeight);
|
|
|
|
s->WriteSwapScalar(fDepth);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLimitedDirLightInfo::IMakeIsect()
|
|
|
|
{
|
|
|
|
if( !fParPlanes )
|
|
|
|
fParPlanes = TRACKED_NEW plParallelIsect;
|
|
|
|
|
|
|
|
fParPlanes->SetNumPlanes(3);
|
|
|
|
|
|
|
|
hsPoint3 p0, p1;
|
|
|
|
|
|
|
|
hsScalar width = fWidth;
|
|
|
|
hsScalar height = fHeight;
|
|
|
|
p0.Set(-width*0.5f, 0, 0);
|
|
|
|
p1.Set(width*0.5f, 0, 0);
|
|
|
|
fParPlanes->SetPlane(0, p0, p1);
|
|
|
|
|
|
|
|
p0.Set(0, -height * 0.5f, 0);
|
|
|
|
p1.Set(0, height * 0.5f, 0);
|
|
|
|
fParPlanes->SetPlane(1, p0, p1);
|
|
|
|
|
|
|
|
p0.Set(0, 0, 0);
|
|
|
|
p1.Set(0, 0, -fDepth);
|
|
|
|
fParPlanes->SetPlane(2, p0, p1);
|
|
|
|
|
|
|
|
fParPlanes->SetTransform(fLightToWorld, fWorldToLight);
|
|
|
|
}
|
|
|
|
|
|
|
|
//// ICreateProxy //////////////////////////////////////////////////////
|
|
|
|
// Creates a new box drawable for showing the light's
|
|
|
|
// influence.
|
|
|
|
|
|
|
|
plDrawableSpans* plLimitedDirLightInfo::CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
|
|
|
|
{
|
|
|
|
hsPoint3 corner;
|
|
|
|
corner.Set(-fWidth*0.5f, -fHeight*0.5f, -fDepth);
|
|
|
|
hsVector3 vecs[3];
|
|
|
|
vecs[0].Set(fWidth, 0, 0);
|
|
|
|
vecs[1].Set(0, fHeight, 0);
|
|
|
|
vecs[2].Set(0, 0, fDepth);
|
|
|
|
// Generate a rectangular drawable based on a corner and three vectors
|
|
|
|
plDrawableSpans* draw = plDrawableGenerator::GenerateBoxDrawable( corner, vecs[0], vecs[1], vecs[2],
|
|
|
|
mat,
|
|
|
|
fLightToWorld,
|
|
|
|
true,
|
|
|
|
nil,
|
|
|
|
&idx,
|
|
|
|
addTo );
|
|
|
|
|
|
|
|
return draw;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Omni
|
|
|
|
plOmniLightInfo::plOmniLightInfo()
|
|
|
|
: fAttenConst(0),
|
|
|
|
fAttenLinear(1.f),
|
|
|
|
fAttenQuadratic(0),
|
|
|
|
fAttenCutoff(0),
|
|
|
|
fSphere(nil)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
plOmniLightInfo::~plOmniLightInfo()
|
|
|
|
{
|
|
|
|
delete fSphere;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plOmniLightInfo::IMakeIsect()
|
|
|
|
{
|
|
|
|
fSphere = TRACKED_NEW plSphereIsect;
|
|
|
|
fSphere->SetTransform(fLightToWorld, fWorldToLight);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plOmniLightInfo::GetStrengthAndScale(const hsBounds3Ext& bnd, hsScalar& strength, hsScalar& scale) const
|
|
|
|
{
|
|
|
|
plLightInfo::GetStrengthAndScale(bnd, strength, scale);
|
|
|
|
|
|
|
|
// Volume - Want to base this on the closest point on the bounds, instead of just the center.
|
|
|
|
const hsPoint3& pos = bnd.GetCenter();
|
|
|
|
|
|
|
|
hsScalar dist = hsVector3(&pos, &GetWorldPosition()).MagnitudeSquared();
|
|
|
|
dist = 1.f / hsFastMath::InvSqrtAppr(dist);
|
|
|
|
if( fAttenQuadratic > 0 )
|
|
|
|
{
|
|
|
|
strength /= (fAttenConst + fAttenLinear * dist + fAttenQuadratic * dist * dist);
|
|
|
|
}
|
|
|
|
else if( fAttenLinear > 0 )
|
|
|
|
{
|
|
|
|
strength /= (fAttenConst + fAttenLinear * dist);
|
|
|
|
}
|
|
|
|
else if( fAttenConst > 0 )
|
|
|
|
{
|
|
|
|
strength /= fAttenConst;
|
|
|
|
}
|
|
|
|
else if( fAttenCutoff > 0 )
|
|
|
|
{
|
|
|
|
if( dist > fAttenCutoff )
|
|
|
|
strength = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hsScalar plOmniLightInfo::GetRadius() const
|
|
|
|
{
|
|
|
|
hsScalar radius = 0;
|
|
|
|
if( fAttenQuadratic > 0 )
|
|
|
|
{
|
|
|
|
hsScalar mult = fDiffuse.a >= 0 ? fDiffuse.a : -fDiffuse.a;
|
|
|
|
hsScalar det = fAttenLinear*fAttenLinear - 4.f * fAttenQuadratic * fAttenConst * (1.f - mult * plSillyLightKonstants::GetFarPowerKonst());
|
|
|
|
if( det > 0 )
|
|
|
|
{
|
|
|
|
det = hsSquareRoot(det);
|
|
|
|
|
|
|
|
radius = -fAttenLinear + det;
|
|
|
|
radius /= fAttenQuadratic * 2.f;
|
|
|
|
if( radius < 0 )
|
|
|
|
radius = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if( fAttenLinear > 0 )
|
|
|
|
{
|
|
|
|
hsScalar mult = fDiffuse.a >= 0 ? fDiffuse.a : -fDiffuse.a;
|
|
|
|
radius = (mult * plSillyLightKonstants::GetFarPowerKonst() - 1.f ) * fAttenConst / fAttenLinear;
|
|
|
|
}
|
|
|
|
else if( fAttenCutoff > 0 )
|
|
|
|
{
|
|
|
|
radius = fAttenCutoff;
|
|
|
|
}
|
|
|
|
|
|
|
|
return radius;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plOmniLightInfo::IRefresh()
|
|
|
|
{
|
|
|
|
plLightInfo::IRefresh();
|
|
|
|
|
|
|
|
if( IsAttenuated() )
|
|
|
|
{
|
|
|
|
if( !fSphere )
|
|
|
|
IMakeIsect();
|
|
|
|
fSphere->SetRadius(GetRadius());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
delete fSphere;
|
|
|
|
fSphere = nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hsVector3 plOmniLightInfo::GetNegativeWorldDirection(const hsPoint3& pos) const
|
|
|
|
{
|
|
|
|
return hsFastMath::NormalizeAppr(hsVector3(&GetWorldPosition(), &pos));
|
|
|
|
}
|
|
|
|
|
|
|
|
void plOmniLightInfo::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plLightInfo::Read(s, mgr);
|
|
|
|
|
|
|
|
fAttenConst = s->ReadSwapScalar();
|
|
|
|
fAttenLinear = s->ReadSwapScalar();
|
|
|
|
fAttenQuadratic = s->ReadSwapScalar();
|
|
|
|
fAttenCutoff = s->ReadSwapScalar();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plOmniLightInfo::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plLightInfo::Write(s, mgr);
|
|
|
|
|
|
|
|
s->WriteSwapScalar(fAttenConst);
|
|
|
|
s->WriteSwapScalar(fAttenLinear);
|
|
|
|
s->WriteSwapScalar(fAttenQuadratic);
|
|
|
|
s->WriteSwapScalar( fAttenCutoff );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//// ICreateProxy //////////////////////////////////////////////////////
|
|
|
|
// Creates a new sphere drawable for showing the omnilight's
|
|
|
|
// sphere (haha) of influence.
|
|
|
|
|
|
|
|
plDrawableSpans* plOmniLightInfo::CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
|
|
|
|
{
|
|
|
|
float rad = GetRadius();
|
|
|
|
if( rad == 0 )
|
|
|
|
rad = 50;
|
|
|
|
|
|
|
|
plDrawableSpans* draw = plDrawableGenerator::GenerateSphericalDrawable(hsPoint3(0,0,0),
|
|
|
|
rad,
|
|
|
|
mat,
|
|
|
|
fLightToWorld,
|
|
|
|
true,
|
|
|
|
nil,
|
|
|
|
&idx,
|
|
|
|
addTo);
|
|
|
|
|
|
|
|
return draw;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Spot
|
|
|
|
plSpotLightInfo::plSpotLightInfo()
|
|
|
|
: fFalloff(1.f),
|
|
|
|
fSpotInner(hsScalarPI * 0.125f),
|
|
|
|
fSpotOuter(hsScalarPI * 0.25f),
|
|
|
|
fCone(nil)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
plSpotLightInfo::~plSpotLightInfo()
|
|
|
|
{
|
|
|
|
delete fCone;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plSpotLightInfo::GetStrengthAndScale(const hsBounds3Ext& bnd, hsScalar& strength, hsScalar& scale) const
|
|
|
|
{
|
|
|
|
plOmniLightInfo::GetStrengthAndScale(bnd, strength, scale);
|
|
|
|
|
|
|
|
// Volume - Want to base this on the closest point on the bounds, instead of just the center.
|
|
|
|
const hsPoint3& pos = bnd.GetCenter();
|
|
|
|
|
|
|
|
hsVector3 del;
|
|
|
|
del.Set(&pos, &GetWorldPosition());
|
|
|
|
hsScalar invDist = del.MagnitudeSquared();
|
|
|
|
invDist = hsFastMath::InvSqrtAppr(invDist);
|
|
|
|
|
|
|
|
hsScalar dot = del.InnerProduct(GetWorldDirection());
|
|
|
|
dot *= invDist;
|
|
|
|
|
|
|
|
hsScalar cosInner, cosOuter, t;
|
|
|
|
hsFastMath::SinCosInRangeAppr(fSpotInner, t, cosInner);
|
|
|
|
hsFastMath::SinCosInRangeAppr(fSpotOuter, t, cosOuter);
|
|
|
|
if( dot < cosOuter )
|
|
|
|
strength = 0;
|
|
|
|
else if( dot < cosInner )
|
|
|
|
strength *= (dot - cosOuter) / (cosInner - cosOuter);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plSpotLightInfo::IMakeIsect()
|
|
|
|
{
|
|
|
|
fCone = TRACKED_NEW plConeIsect;
|
|
|
|
fCone->SetTransform(fLightToWorld, fWorldToLight);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plSpotLightInfo::IRefresh()
|
|
|
|
{
|
|
|
|
plLightInfo::IRefresh();
|
|
|
|
|
|
|
|
if( !fCone )
|
|
|
|
IMakeIsect();
|
|
|
|
|
|
|
|
hsScalar effFOV = fSpotOuter;
|
|
|
|
fCone->SetAngle(effFOV);
|
|
|
|
|
|
|
|
|
|
|
|
if( IsAttenuated() )
|
|
|
|
{
|
|
|
|
fCone->SetLength(GetRadius());
|
|
|
|
fCone->SetTransform(fLightToWorld, fWorldToLight);
|
|
|
|
}
|
|
|
|
|
|
|
|
if( GetProjection() )
|
|
|
|
{
|
|
|
|
hsScalar yon = GetRadius();
|
|
|
|
if( yon < kMinHither )
|
|
|
|
yon = kMaxYon;
|
|
|
|
hsScalar hither = hsMinimum(kMinHither, yon * 0.5f);
|
|
|
|
|
|
|
|
hsScalar sinFOV, cosFOV;
|
|
|
|
hsFastMath::SinCos(effFOV, sinFOV, cosFOV);
|
|
|
|
|
|
|
|
hsMatrix44 l2ndc;
|
|
|
|
l2ndc.Reset();
|
|
|
|
l2ndc.fMap[0][0] = cosFOV / sinFOV * 0.5f;
|
|
|
|
l2ndc.fMap[0][2] = -0.5f;
|
|
|
|
l2ndc.fMap[1][1] = -cosFOV / sinFOV * 0.5f;
|
|
|
|
l2ndc.fMap[1][2] = -0.5f;
|
|
|
|
l2ndc.fMap[2][2] = -yon / (yon - hither);
|
|
|
|
l2ndc.fMap[3][3] = 0;
|
|
|
|
l2ndc.fMap[3][2] = -1.f;
|
|
|
|
|
|
|
|
l2ndc.NotIdentity();
|
|
|
|
|
|
|
|
fWorldToProj = l2ndc * fWorldToLight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plSpotLightInfo::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plOmniLightInfo::Read(s, mgr);
|
|
|
|
|
|
|
|
fFalloff = s->ReadSwapScalar();
|
|
|
|
fSpotInner = s->ReadSwapScalar();
|
|
|
|
fSpotOuter = s->ReadSwapScalar();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plSpotLightInfo::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plOmniLightInfo::Write(s, mgr);
|
|
|
|
|
|
|
|
s->WriteSwapScalar(fFalloff);
|
|
|
|
s->WriteSwapScalar(fSpotInner);
|
|
|
|
s->WriteSwapScalar(fSpotOuter);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
hsVector3 plSpotLightInfo::GetWorldDirection() const
|
|
|
|
{
|
|
|
|
return -fLightToWorld.GetAxis( hsMatrix44::kUp );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// ICreateProxy //////////////////////////////////////////////////////
|
|
|
|
// Generates a new drawable for showing the spotlight's
|
|
|
|
// sphere of influence.
|
|
|
|
|
|
|
|
plDrawableSpans* plSpotLightInfo::CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
|
|
|
|
{
|
|
|
|
float rad = GetRadius();
|
|
|
|
float x, y;
|
|
|
|
|
|
|
|
|
|
|
|
if( rad == 0 )
|
|
|
|
rad = 80;
|
|
|
|
|
|
|
|
hsFastMath::SinCosAppr( GetSpotOuter(), x, y );
|
|
|
|
|
|
|
|
plDrawableSpans* draw = plDrawableGenerator::GenerateConicalDrawable(rad * x / y, -rad,
|
|
|
|
mat,
|
|
|
|
fLightToWorld,
|
|
|
|
true,
|
|
|
|
nil,
|
|
|
|
&idx,
|
|
|
|
addTo);
|
|
|
|
return draw;
|
|
|
|
}
|
|
|
|
|