|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef plEventCallbackMsg_inc
|
|
|
|
#define plEventCallbackMsg_inc
|
|
|
|
|
|
|
|
#include "hsStream.h"
|
|
|
|
#include "plMessage.h"
|
|
|
|
|
|
|
|
enum CallbackEvent
|
|
|
|
{
|
|
|
|
kStart = 0,
|
|
|
|
kStop,
|
|
|
|
kReverse,
|
|
|
|
kTime,
|
|
|
|
kLoop,
|
|
|
|
kBegin,
|
|
|
|
kEnd,
|
|
|
|
kEventEnd,
|
|
|
|
kSingleFrameAdjust,
|
|
|
|
kSingleFrameEval
|
|
|
|
};
|
|
|
|
|
|
|
|
class plEventCallbackMsg : public plMessage
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
|
|
|
public:
|
|
|
|
hsScalar fEventTime; // the time for time events
|
|
|
|
CallbackEvent fEvent; // the event
|
|
|
|
Int16 fIndex; // the index of the object we want the event to come from
|
|
|
|
// (where applicable, required for sounds)
|
|
|
|
Int16 fRepeats; // -1 for infinite repeats, 0 for one call, no repeats
|
|
|
|
Int16 fUser; // User defined data, useful for keeping track of multiple callbacks
|
|
|
|
|
|
|
|
plEventCallbackMsg() : fEventTime(0.0f), fEvent((CallbackEvent)0), fRepeats(-1), fUser(0), fIndex(0) {;}
|
|
|
|
plEventCallbackMsg (const plKey &s,
|
|
|
|
const plKey &r,
|
|
|
|
const double* t) :
|
|
|
|
plMessage(s, r, t),
|
|
|
|
fEventTime(0.0f), fEvent((CallbackEvent)0), fRepeats(-1), fUser(0), fIndex(0) {;}
|
|
|
|
|
|
|
|
plEventCallbackMsg(const plKey &receiver, CallbackEvent e, int idx=0, hsScalar t=0, Int16 repeats=-1, UInt16 user=0) :
|
|
|
|
plMessage(nil, receiver, nil), fEvent(e), fIndex(idx), fEventTime(t), fRepeats(repeats), fUser(user) {}
|
|
|
|
|
|
|
|
~plEventCallbackMsg(){;}
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plEventCallbackMsg );
|
|
|
|
GETINTERFACE_ANY( plEventCallbackMsg, plMessage );
|
|
|
|
|
|
|
|
// IO
|
|
|
|
virtual void Read(hsStream* stream, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plMessage::IMsgRead(stream, mgr);
|
|
|
|
fEventTime = stream->ReadSwapFloat();
|
|
|
|
fEvent = (CallbackEvent)stream->ReadSwap16();
|
|
|
|
fIndex = stream->ReadSwap16();
|
|
|
|
fRepeats = stream->ReadSwap16();
|
|
|
|
fUser = stream->ReadSwap16();
|
|
|
|
}
|
|
|
|
virtual void Write(hsStream* stream, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plMessage::IMsgWrite(stream, mgr);
|
|
|
|
stream->WriteSwapFloat(fEventTime);
|
|
|
|
stream->WriteSwap16((Int16)fEvent);
|
|
|
|
stream->WriteSwap16(fIndex);
|
|
|
|
stream->WriteSwap16(fRepeats);
|
|
|
|
stream->WriteSwap16(fUser);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// For when you want to send callbacks, but someone other than the sender/receiver
|
|
|
|
// needs to modify them along the way.
|
|
|
|
class plEventCallbackInterceptMsg : public plEventCallbackMsg
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
plMessage *fMsg;
|
|
|
|
|
|
|
|
public:
|
|
|
|
plMessage *GetMessage() { return fMsg; }
|
|
|
|
void SetMessage(plMessage *msg) { fMsg = msg; hsRefCnt_SafeRef(msg); }
|
|
|
|
void SendMessage() { fMsg->SendAndKeep(); }
|
|
|
|
|
|
|
|
plEventCallbackInterceptMsg() : plEventCallbackMsg(), fMsg(nil) {}
|
|
|
|
~plEventCallbackInterceptMsg() { hsRefCnt_SafeUnRef(fMsg); fMsg = nil; }
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plEventCallbackInterceptMsg );
|
|
|
|
GETINTERFACE_ANY( plEventCallbackInterceptMsg, plEventCallbackMsg );
|
|
|
|
|
|
|
|
virtual void Read(hsStream *stream, hsResMgr *mgr) { plEventCallbackMsg::Read(stream, mgr); }
|
|
|
|
virtual void Write(hsStream *stream, hsResMgr *mgr) { plEventCallbackMsg::Write(stream, mgr); }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif // plEventCallbackMsg_inc
|