|
|
|
if(NOT PHYSX_SDK_PATH)
|
|
|
|
find_path(PHYSX_SDK_PATH Foundation/include/Nx.h)
|
|
|
|
elseif(PHYSX_SDK_PATH AND PHYSX_LOADER_LIBRARY)
|
|
|
|
set(PHYSX_FIND_QUIETLY TRUE)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
|
|
#This isn't quite right, but we'll assume they are all at the same place.
|
|
|
|
find_path(PHYSX_SDK_PATH Cooking/Include/NxCooking.h
|
|
|
|
/usr/local/include
|
|
|
|
/usr/include
|
|
|
|
"C:/Program Files/AGEIA Technologies/AGEIA PhysX SDK/v2.6.4/SDKs"
|
|
|
|
"C:/Program Files (x86)/AGEIA Technologies/AGEIA PhysX SDK/v2.6.4/SDKs"
|
|
|
|
)
|
|
|
|
|
|
|
|
if(PHYSX_SDK_PATH)
|
|
|
|
set(PHYSX_FOUNDATION_INCLUDE_DIR "${PHYSX_SDK_PATH}/Foundation/include")
|
|
|
|
set(PHYSX_COOKING_INCLUDE_DIR "${PHYSX_SDK_PATH}/Cooking/include")
|
|
|
|
set(PHYSX_FRAMEWORK_INCLUDE_DIR "${PHYSX_SDK_PATH}/Framework/include")
|
|
|
|
set(PHYSX_CHARACTER_INCLUDE_DIR "${PHYSX_SDK_PATH}/NxCharacter/include")
|
|
|
|
set(PHYSX_EXTENSIONS_INCLUDE_DIR "${PHYSX_SDK_PATH}/NxExtensions/include")
|
|
|
|
set(PHYSX_PHYSICS_INCLUDE_DIR "${PHYSX_SDK_PATH}/Physics/include")
|
|
|
|
set(PHYSX_LOADER_INCLUDE_DIR "${PHYSX_SDK_PATH}/PhysXLoader/include")
|
|
|
|
|
|
|
|
set(PHYSX_INCLUDE_DIRS
|
|
|
|
${PHYSX_COOKING_INCLUDE_DIR}
|
|
|
|
${PHYSX_FOUNDATION_INCLUDE_DIR}
|
|
|
|
${PHYSX_FRAMEWORK_INCLUDE_DIR}
|
|
|
|
${PHYSX_CHARACTER_INCLUDE_DIR}
|
|
|
|
${PHYSX_EXTENSIONS_INCLUDE_DIR}
|
|
|
|
${PHYSX_PHYSICS_INCLUDE_DIR}
|
|
|
|
${PHYSX_LOADER_INCLUDE_DIR}
|
|
|
|
)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
#2.7.3 is the earliest version that can be downloaded from nVidia's archive.
|
|
|
|
find_library(PHYSX_COOKING_LIBRARY NAMES NxCooking
|
|
|
|
PATH_SUFFIXES "PhysX/v2.7.3"
|
|
|
|
PATHS "${PHYSX_SDK_PATH}/lib/win32"
|
|
|
|
)
|
|
|
|
find_library(PHYSX_CHARACTER_LIBRARY NAMES NxCharacter
|
|
|
|
PATH_SUFFIXES "PhysX/v2.7.3"
|
|
|
|
PATHS "${PHYSX_SDK_PATH}/lib/win32"
|
|
|
|
)
|
|
|
|
find_library(PHYSX_EXTENSIONS_LIBRARY NAMES NxExtensions
|
|
|
|
PATH_SUFFIXES "PhysX/v2.7.3"
|
|
|
|
PATHS "${PHYSX_SDK_PATH}/lib/win32"
|
|
|
|
)
|
|
|
|
find_library(PHYSX_LOADER_LIBRARY NAMES PhysXLoader
|
|
|
|
PATHS "${PHYSX_SDK_PATH}/lib/win32"
|
|
|
|
)
|
|
|
|
|
|
|
|
set(PHYSX_LIBRARIES
|
|
|
|
${PHYSX_COOKING_LIBRARY}
|
|
|
|
${PHYSX_CHARACTER_LIBRARY}
|
|
|
|
${PHYSX_EXTENSIONS_LIBRARY}
|
|
|
|
${PHYSX_LOADER_LIBRARY}
|
|
|
|
)
|
|
|
|
|
|
|
|
mark_as_advanced(PHYSX_COOKING_LIBRARY
|
|
|
|
PHYSX_CHARACTER_LIBRARY
|
|
|
|
PHYSX_EXTENSIONS_LIBRARY
|
|
|
|
PHYSX_LOADER_LIBRARY)
|
|
|
|
|
|
|
|
if(PHYSX_SDK_PATH AND PHYSX_LOADER_LIBRARY)
|
|
|
|
set(PHYSX_FOUND TRUE)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (PHYSX_FOUND)
|
|
|
|
if(NOT PHYSX_FIND_QUIETLY)
|
|
|
|
message(STATUS "Found PhysX: ${PHYSX_SDK_PATH}")
|
|
|
|
endif()
|
|
|
|
else()
|
|
|
|
if(PHYSX_FIND_REQUIRED)
|
|
|
|
message(FATAL_ERROR "Could not find PhysX. Please set your PHYSX_SDK_PATH appropriately and try again")
|
|
|
|
endif()
|
|
|
|
endif()
|