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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef HS_STRING_TABLE_H
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#define HS_STRING_TABLE_H
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#include "HeadSpin.h"
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class hsStringTable
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{
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public:
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class Node {
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protected:
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Node(char c=0);
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~Node();
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public:
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void* GetData();
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void SetData(void* v);
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friend class hsStringTable;
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private:
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Node* sib;
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Node* kid;
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char chr;
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void* data;
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};
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hsStringTable() {}
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~hsStringTable();
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void Reset();
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Node* Find(const char* str);
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Node* FindPartial(char* str, int32_t len=0) const;
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void Register(const char* str, void* data);
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typedef bool (hsStringTableCallback)(Node*);
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bool Iterate(hsStringTableCallback* callback, Node* fromNode=nil);
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private:
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Node* FindRecur(Node* root, const char* str, bool createIfNeeded=false);
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Node* FindPartialRecur(Node* root, char* str, int32_t len) const;
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Node* AddRecur(Node* root, const char* str);
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Node* FindLeafRecur(Node* root, char* str, int32_t len) const;
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void RemoveNode(Node* root);
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bool IterateRecur(Node* root, hsStringTableCallback* callback);
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Node root;
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};
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#endif
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