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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCore/Private/pnAcLog.cpp
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*
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***/
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#include "../Pch.h"
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#pragma hdrstop
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/*****************************************************************************
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*
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* Private
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*
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***/
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static const unsigned kMaxHandlers = 8;
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static CCritSect s_critsect;
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static FLogHandler s_asyncHandlers[kMaxHandlers];
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/*****************************************************************************
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*
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* Internal functions
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*
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***/
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//===========================================================================
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static void Dispatch (ELogSeverity severity, const wchar msg[]) {
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// Dispatch to default debug handler
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char dbg[1024];
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StrToAnsi(dbg, msg, arrsize(dbg));
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DEBUG_MSG(dbg);
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// We don't need to enter a critical section to read the handlers because they
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// are atomically set and cleared
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for (unsigned i = 0; i < arrsize(s_asyncHandlers); ++i) {
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if (FLogHandler asyncHandler = s_asyncHandlers[i])
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asyncHandler(severity, msg);
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}
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}
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/*****************************************************************************
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*
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* Exports
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*
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***/
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//===========================================================================
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void LogRegisterHandler (FLogHandler callback) {
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ASSERT(callback);
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unsigned i;
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s_critsect.Enter();
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for (i = 0; i < arrsize(s_asyncHandlers); ++i) {
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if (!s_asyncHandlers[i]) {
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s_asyncHandlers[i] = callback;
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break;
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}
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}
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s_critsect.Leave();
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#ifdef HS_DEBUGGING
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if (i >= arrsize(s_asyncHandlers))
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FATAL("Maximum number of log handlers exceeded.");
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#endif
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}
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//===========================================================================
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void LogUnregisterHandler (FLogHandler callback) {
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s_critsect.Enter();
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for (unsigned i = 0; i < arrsize(s_asyncHandlers); ++i) {
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if (s_asyncHandlers[i] == callback) {
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s_asyncHandlers[i] = nil;
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break;
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}
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}
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s_critsect.Leave();
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}
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//===========================================================================
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void __cdecl LogMsg (ELogSeverity severity, const char format[], ...) {
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ASSERT(format);
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va_list args;
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va_start(args, format);
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LogMsgV(severity, format, args);
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va_end(args);
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}
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//===========================================================================
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void __cdecl LogMsg (ELogSeverity severity, const wchar format[], ...) {
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ASSERT(format);
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va_list args;
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va_start(args, format);
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LogMsgV(severity, format, args);
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va_end(args);
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}
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//===========================================================================
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void LogMsgV (ELogSeverity severity, const char format[], va_list args) {
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ASSERT(format);
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char msg[1024];
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StrPrintfV(msg, arrsize(msg), format, args);
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wchar uniMsg[1024];
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StrToUnicode(uniMsg, msg, arrsize(uniMsg));
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Dispatch(severity, uniMsg);
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}
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//===========================================================================
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void LogMsgV (ELogSeverity severity, const wchar format[], va_list args) {
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ASSERT(format);
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ASSERT(args);
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wchar msg[1024];
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StrPrintfV(msg, arrsize(msg), format, args);
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Dispatch(severity, msg);
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}
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//============================================================================
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//#ifdef HS_DEBUGGING
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void LogMsgDebug (const char format[], ...) {
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ASSERT(format);
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va_list args;
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va_start(args, format);
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LogMsgV(kLogDebug, format, args);
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va_end(args);
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}
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//#endif
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//============================================================================
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//#ifdef HS_DEBUGGING
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void LogMsgDebug (const wchar format[], ...) {
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ASSERT(format);
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va_list args;
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va_start(args, format);
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LogMsgV(kLogDebug, format, args);
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va_end(args);
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}
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//#endif
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