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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef hsSfxIntenseAlpha_inc
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#define hsSfxIntenseAlpha_inc
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#include "hsGRenderProcs.h"
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#include "hsGeometry3.h"
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class hsSfxIntenseAlpha : public hsGRenderProcs
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{
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protected:
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hsVector3 fDirViewPerp;
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hsVector3 fDirScreen;
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hsScalar fOpacityScale;
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hsScalar fOpacityMax;
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hsScalar fMinAlpha;
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public:
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hsSfxIntenseAlpha();
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virtual ~hsSfxIntenseAlpha();
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void SetMinAlpha(hsScalar s) { fMinAlpha = s; }
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hsScalar GetMinAlpha() { return fMinAlpha; }
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virtual void ProcessPreInterpShadeVerts(hsExpander<hsGShadeVertex*>& vList);
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virtual void Read(hsStream* s);
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virtual void Write(hsStream* s);
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virtual const char* GetLabel() const { return "hsSfxIntenseAlpha"; }
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virtual ProcType GetType() const { return kTypeIntenseAlpha; }
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CLASSNAME_REGISTER( hsSfxIntenseAlpha );
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GETINTERFACE_ANY( hsSfxIntenseAlpha, hsGRenderProcs );
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};
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#endif // hsSfxIntenseAlpha_inc
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