|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef _plAudioComponents_h_inc_
|
|
|
|
#define _plAudioComponents_h_inc_
|
|
|
|
|
|
|
|
#define SOUND_3D_COMPONENT_ID Class_ID(0x1be5543f, 0x746f3a97)
|
|
|
|
#define BGND_MUSIC_COMPONENT_ID Class_ID(0x16b5b2a, 0x33c75095)
|
|
|
|
#define RANDOM_SOUND_COMPONENT_ID Class_ID(0x35033e37, 0x499568fb)
|
|
|
|
#define GUI_SOUND_COMPONENT_ID Class_ID(0x446f1ada, 0x6c594a8d)
|
|
|
|
#define EAX_LISTENER_COMPONENT_ID Class_ID(0x514f4b0a, 0x24672153)
|
|
|
|
#define SOUND_PHYS_COMP_ID Class_ID(0x29415900, 0x1ade37a5)
|
|
|
|
|
|
|
|
#include <map>
|
|
|
|
|
|
|
|
#include "plComponent.h"
|
|
|
|
#include "pnKeyedObject/plKey.h"
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
|
|
|
|
#ifdef MAXASS_AVAILABLE
|
|
|
|
# include "../../AssetMan/PublicInterface/AssManBaseTypes.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
class plComponentBase;
|
|
|
|
class plMaxNode;
|
|
|
|
class plSoundBuffer;
|
|
|
|
class plSound;
|
|
|
|
class plAudioBaseComponentProc;
|
|
|
|
|
|
|
|
namespace plAudioComp
|
|
|
|
{
|
|
|
|
// Can't call these until after PreConvert
|
|
|
|
int GetSoundModIdx(plComponentBase *comp, plMaxNode *node);
|
|
|
|
plKey GetRandomSoundKey(plComponentBase *comp, plMaxNode *node);
|
|
|
|
|
|
|
|
bool IsSoundComponent(plComponentBase *comp);
|
|
|
|
bool IsLocalOnly( plComponentBase *comp );
|
|
|
|
};
|
|
|
|
|
|
|
|
class plBaseSoundEmitterComponent : public plComponent
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plBaseSoundEmitterComponent();
|
|
|
|
virtual ~plBaseSoundEmitterComponent();
|
|
|
|
|
|
|
|
RefTargetHandle Clone(RemapDir &remap);
|
|
|
|
|
|
|
|
IOResult Save(ISave* isave);
|
|
|
|
IOResult Load(ILoad* iload);
|
|
|
|
|
|
|
|
enum WhichSound
|
|
|
|
{
|
|
|
|
kBaseSound,
|
|
|
|
kCoverSound
|
|
|
|
};
|
|
|
|
|
|
|
|
#ifdef MAXASS_AVAILABLE
|
|
|
|
virtual void SetSoundAssetId( WhichSound which, jvUniqueId assetId, const TCHAR *fileName );
|
|
|
|
virtual jvUniqueId GetSoundAssetID( WhichSound which );
|
|
|
|
#endif
|
|
|
|
virtual const char* GetSoundFileName( WhichSound which );
|
|
|
|
|
|
|
|
// Internal setup and write-only set properties on the MaxNode. No reading
|
|
|
|
// of properties on the MaxNode, as it's still indeterminant.
|
|
|
|
bool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
|
|
|
|
|
|
|
|
bool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg, Class_ID classToConvert );
|
|
|
|
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg) = 0;
|
|
|
|
|
|
|
|
bool DeInit( plMaxNode *node, plErrorMsg *pErrMsg );
|
|
|
|
|
|
|
|
virtual bool ConvertGrouped( plMaxNode *baseNode, hsTArray<plBaseSoundEmitterComponent *> &groupArray, plErrorMsg *pErrMsg ) { return false; }
|
|
|
|
|
|
|
|
int GetSoundIdx(plMaxNode *node)
|
|
|
|
{
|
|
|
|
if (fIndices.find(node) != fIndices.end())
|
|
|
|
return fIndices[node];
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static plSoundBuffer *GetSourceBuffer( const char *fileName, plMaxNode *node, uint32_t srcBufferFlags );
|
|
|
|
static bool LookupLatestAsset( const char *waveName, char *retPath, plErrorMsg *errMsg );
|
|
|
|
|
|
|
|
virtual void UpdateSoundFileSelection( void );
|
|
|
|
|
|
|
|
// Loads the given combo box with category selections and sets the ParamID for the category parameter.
|
|
|
|
// Returns false if there are no categories to choose for this component
|
|
|
|
virtual bool UpdateCategories( HWND dialogBox, int &categoryID, ParamID ¶mID );
|
|
|
|
|
|
|
|
virtual bool IsLocalOnly( void ) const { return true; }
|
|
|
|
|
|
|
|
// Virtuals for handling animated volumes
|
|
|
|
virtual bool AddToAnim( plAGAnim *anim, plMaxNode *node );
|
|
|
|
virtual bool AllowUnhide() { return fAllowUnhide; }
|
|
|
|
|
|
|
|
// Flags this component to create a grouped sound instead of a normal sound
|
|
|
|
void SetCreateGrouped( plMaxNode *baseNode, int commonSoundIdx );
|
|
|
|
|
|
|
|
// Grabs the current sound volume
|
|
|
|
virtual float GetSoundVolume( void ) const;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
#ifdef MAXASS_AVAILABLE
|
|
|
|
jvUniqueId fSoundAssetId; // used for the AssMan
|
|
|
|
jvUniqueId fCoverSoundAssetID;
|
|
|
|
#endif
|
|
|
|
bool fAssetsUpdated;
|
|
|
|
|
|
|
|
friend class plAudioBaseComponentProc;
|
|
|
|
|
|
|
|
static uint32_t fWarningFlags;
|
|
|
|
bool fAllowUnhide;
|
|
|
|
|
|
|
|
bool fCreateGrouped;
|
|
|
|
|
|
|
|
enum Warnings
|
|
|
|
{
|
|
|
|
kSrcBufferInvalid = 1,
|
|
|
|
kCoverBufferInvalid,
|
|
|
|
kCoverBufferWrongFormat,
|
|
|
|
kMergeSourceFormatMismatch
|
|
|
|
};
|
|
|
|
|
|
|
|
void IUpdateAssets( void );
|
|
|
|
|
|
|
|
static void IShowError( uint32_t type, const char *errMsg, const char *nodeName, plErrorMsg *pErrMsg );
|
|
|
|
|
|
|
|
std::map<plMaxNode*, int> fIndices;
|
|
|
|
std::map<plMaxNode*, bool> fValidNodes;
|
|
|
|
|
|
|
|
bool IValidate(plMaxNode *node, plErrorMsg *pErrMsg);
|
|
|
|
|
|
|
|
void IConvertOldVolume( void );
|
|
|
|
float IGetDigitalVolume( void ) const; // In scale 0. to 1., not in db
|
|
|
|
void IGrabFadeValues( plSound *sound );
|
|
|
|
void IGrabSoftRegion( plSound *sound, plErrorMsg *pErrMsg );
|
|
|
|
void IGrabEAXParams( plSound *sound, plErrorMsg *pErrMsg );
|
|
|
|
|
|
|
|
virtual uint32_t ICalcSourceBufferFlags() const;
|
|
|
|
|
|
|
|
static plSoundBuffer *IGetSourceBuffer( const char *fileName, plMaxNode *srcNode, uint32_t srcBufferFlags );
|
|
|
|
|
|
|
|
plSoundBuffer *IProcessSourceBuffer( plMaxNode *maxNode, plErrorMsg *errMsg );
|
|
|
|
|
|
|
|
virtual bool IAllowStereoFiles( void ) const { return true; }
|
|
|
|
virtual bool IAllowMonoFiles( void ) const { return true; }
|
|
|
|
virtual bool IHasWaveformProps( void ) const { return true; }
|
|
|
|
|
|
|
|
// Returns pointers to arrays defining the names and konstants for the supported categories
|
|
|
|
// for this component. Name array should have an extra "" entry at the end. Returns false if none supported
|
|
|
|
virtual bool IGetCategoryList( char **&catList, int *&catKonstantList ) { return false; }
|
|
|
|
|
|
|
|
void ISetBaseParameters( plSound *destSound, plErrorMsg *pErrMsg );
|
|
|
|
};
|
|
|
|
|
|
|
|
class plRandomSoundMod;
|
|
|
|
|
|
|
|
class plRandomSoundComponent : public plComponent
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
bool ICheckForSounds(plMaxNode* node);
|
|
|
|
|
|
|
|
public:
|
|
|
|
std::map<plMaxNode*, plRandomSoundMod*> fSoundMods;
|
|
|
|
|
|
|
|
plRandomSoundComponent();
|
|
|
|
void DeleteThis() { delete this; }
|
|
|
|
|
|
|
|
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
|
|
|
|
// of properties on the MaxNode, as it's still indeterminant.
|
|
|
|
bool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
|
|
|
|
|
|
|
|
bool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
|
|
|
|
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
|
|
|
|
|
|
|
|
void RemoveSound(int index);
|
|
|
|
void AddSelectedSound();
|
|
|
|
int GetCurGroupIdx();
|
|
|
|
int GetStartIndex(int group);
|
|
|
|
int GetEndIndex(int group);
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // _plAudioComponents_h_inc_
|
|
|
|
|