|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#ifndef hsResMgr_inc
|
|
|
|
#define hsResMgr_inc
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "hsRefCnt.h"
|
|
|
|
#include "plLoadMask.h"
|
|
|
|
#include "plRefFlags.h"
|
|
|
|
#include "pnKeyedObject/plKey.h"
|
|
|
|
|
|
|
|
class hsStream;
|
|
|
|
class plKeyImp;
|
|
|
|
class hsKeyedObject;
|
|
|
|
class plRefMsg;
|
|
|
|
class plUoid;
|
|
|
|
class plLocation;
|
|
|
|
class plCreatable;
|
|
|
|
class plDispatchBase;
|
|
|
|
|
|
|
|
class hsResMgr : public hsRefCnt
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
//---------------------------
|
|
|
|
// Load and Unload
|
|
|
|
//---------------------------
|
|
|
|
virtual void Load (const plKey& objKey)=0; // places on list to be loaded
|
|
|
|
virtual hsBool Unload(const plKey& objKey)=0; // Unregisters (deletes) an object, Return true if successful
|
|
|
|
virtual plKey CloneKey(const plKey& objKey)=0;
|
|
|
|
|
|
|
|
//---------------------------
|
|
|
|
// Finding Functions
|
|
|
|
//---------------------------
|
|
|
|
virtual plKey FindKey(const plUoid& uoid)=0;
|
|
|
|
|
|
|
|
//---------------------------
|
|
|
|
// Establish reference linkage
|
|
|
|
//---------------------------
|
|
|
|
virtual hsBool AddViaNotify(const plKey& sentKey, plRefMsg* msg, plRefFlags::Type flags)=0;
|
|
|
|
virtual hsBool AddViaNotify(plRefMsg* msg, plRefFlags::Type flags)=0; // msg->fRef->GetKey() == sentKey
|
|
|
|
|
|
|
|
virtual hsBool SendRef(const plKey& key, plRefMsg* refMsg, plRefFlags::Type flags)=0;
|
|
|
|
virtual hsBool SendRef(hsKeyedObject* ko, plRefMsg* refMsg, plRefFlags::Type flags)=0;
|
|
|
|
|
|
|
|
//---------------------------
|
|
|
|
// Reading and Writing keys
|
|
|
|
//---------------------------
|
|
|
|
// Read a Key in, and Notify me when the Object is loaded
|
|
|
|
virtual plKey ReadKeyNotifyMe(hsStream* s, plRefMsg* retMsg, plRefFlags::Type flags)=0;
|
|
|
|
// Just read the Key data in and find a match in the registry and return it.
|
|
|
|
virtual plKey ReadKey(hsStream* s)=0;
|
|
|
|
|
|
|
|
// For convenience you can write a key using the KeyedObject or the Key...same result
|
|
|
|
virtual void WriteKey(hsStream* s, hsKeyedObject* obj)=0;
|
|
|
|
virtual void WriteKey(hsStream* s, const plKey& key)=0;
|
|
|
|
|
|
|
|
//---------------------------
|
|
|
|
// Reading and Writing Objects directly
|
|
|
|
//---------------------------
|
|
|
|
virtual plCreatable* ReadCreatable(hsStream* s)=0;
|
|
|
|
virtual void WriteCreatable(hsStream* s, plCreatable* cre)=0;
|
|
|
|
|
|
|
|
virtual plCreatable* ReadCreatableVersion(hsStream* s)=0;
|
|
|
|
virtual void WriteCreatableVersion(hsStream* s, plCreatable* cre)=0;
|
|
|
|
|
|
|
|
//---------------------------
|
|
|
|
// Registry Modification Functions
|
|
|
|
//---------------------------
|
|
|
|
virtual plKey NewKey(const char* name, hsKeyedObject* object, const plLocation& loc, const plLoadMask& m = plLoadMask::kAlways)=0;
|
|
|
|
virtual plKey NewKey(plUoid& newUoid, hsKeyedObject* object)=0;
|
|
|
|
|
|
|
|
virtual plDispatchBase* Dispatch()=0;
|
|
|
|
|
|
|
|
virtual void BeginShutdown() {}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
friend class hsKeyedObject;
|
|
|
|
friend class plKey;
|
|
|
|
friend class plKeyImp;
|
|
|
|
friend class plArmatureMod; // Temp hack until a findkey/clone issue is fixed. -Bob
|
|
|
|
|
|
|
|
virtual plKey ReRegister(const char *nm, const plUoid& oid)=0;
|
|
|
|
virtual hsBool ReadObject(plKeyImp* key)=0; // plKeys call this when needed
|
|
|
|
|
|
|
|
// Sets a key as used or unused in the registry. When all keys in a page of a
|
|
|
|
// particular type in an page are unused, we can free the memory associated with them.
|
|
|
|
// Only called by plKeyImp
|
|
|
|
virtual void IKeyReffed(plKeyImp* key)=0;
|
|
|
|
virtual void IKeyUnreffed(plKeyImp* key)=0;
|
|
|
|
|
|
|
|
protected: // hsgResMgr only
|
|
|
|
friend class hsgResMgr;
|
|
|
|
virtual hsBool IReset()=0;
|
|
|
|
virtual hsBool IInit()=0;
|
|
|
|
virtual void IShutdown()=0;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class hsgResMgr
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
static hsResMgr* fResMgr;
|
|
|
|
|
|
|
|
public:
|
|
|
|
static hsResMgr* ResMgr() { return (hsResMgr*)fResMgr; }
|
|
|
|
|
|
|
|
static plDispatchBase* Dispatch() { hsAssert(fResMgr, "No resmgr"); return fResMgr->Dispatch(); }
|
|
|
|
|
|
|
|
static hsBool Init(hsResMgr* m);
|
|
|
|
static hsBool Reset() { return fResMgr->IReset(); }
|
|
|
|
static void Shutdown();
|
|
|
|
|
|
|
|
static hsBool SendRef(plKey& key, plRefMsg* refMsg, plRefFlags::Type flags) { return fResMgr->SendRef(key, refMsg, flags); }
|
|
|
|
static hsBool SendRef(hsKeyedObject* ko, plRefMsg* refMsg, plRefFlags::Type flags) { return fResMgr->SendRef(ko, refMsg, flags); }
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // hsResMgr_inc
|
|
|
|
|