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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plSpawnPointInfo_h_inc
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#define plSpawnPointInfo_h_inc
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#include "hsConfig.h"
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#include "hsStlUtils.h"
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///////////////////////////////////////////////////////////////////
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#define kDefaultSpawnPtTitle "Default"
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#define kDefaultSpawnPtName "LinkInPointDefault"
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///////////////////////////////////////////////////////////////////
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class hsStream;
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struct plSpawnPointInfo
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{
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std::string fTitle; // friendly title for GUIs
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std::string fSpawnPt; // name of spawn point in dataset
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std::string fCameraStack;
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plSpawnPointInfo(){}
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plSpawnPointInfo( const plSpawnPointInfo & other ) { (*this)=other; }
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plSpawnPointInfo( const char * title, const char * spawnPt )
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: fTitle( title ), fSpawnPt( spawnPt ) {}
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const char * GetTitle() const { return fTitle.c_str(); }
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void SetTitle( const char * v ) { fTitle=v; }
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const char * GetName() const { return fSpawnPt.c_str(); }
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void SetName( const char * v ) { fSpawnPt = v; }
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const char * GetCameraStack() const { return fCameraStack.c_str(); }
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void SetCameraStack( const char * v ) { fCameraStack=v; }
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void Reset();
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void Read( hsStream * s );
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void ReadOld( hsStream * s );
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void Write( hsStream * s ) const;
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std::string AsStdString() const;
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};
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typedef std::vector<plSpawnPointInfo> plSpawnPointVec;
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extern const plSpawnPointInfo kDefaultSpawnPoint;
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#endif // plSpawnPointInfo_h_inc
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