|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "plDynaTorpedoMgr.h"
|
|
|
|
|
|
|
|
#include "plMessage/plBulletMsg.h"
|
|
|
|
|
|
|
|
#include "plCutter.h"
|
|
|
|
|
|
|
|
#include "plgDispatch.h"
|
|
|
|
|
|
|
|
#include "hsStream.h"
|
|
|
|
#include "hsResMgr.h"
|
|
|
|
#include "hsTimer.h"
|
|
|
|
#include "plTweak.h"
|
|
|
|
|
|
|
|
#include "pnEncryption/plRandom.h"
|
|
|
|
|
|
|
|
static const uint32_t kNumPrintIDs = 0;
|
|
|
|
|
|
|
|
static plRandom sRand;
|
|
|
|
|
|
|
|
plDynaTorpedoMgr::plDynaTorpedoMgr()
|
|
|
|
{
|
|
|
|
fPartIDs.SetCount(kNumPrintIDs);
|
|
|
|
}
|
|
|
|
|
|
|
|
plDynaTorpedoMgr::~plDynaTorpedoMgr()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDynaTorpedoMgr::Read(hsStream* stream, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plDynaRippleMgr::Read(stream, mgr);
|
|
|
|
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plBulletMsg::Index(), GetKey());
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plDynaTorpedoMgr::IHandleShot(plBulletMsg* bull)
|
|
|
|
{
|
|
|
|
float partyTime = fPartyTime;
|
|
|
|
|
|
|
|
plConst(int) kNumShots(3);
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < kNumShots; i++ )
|
|
|
|
{
|
|
|
|
hsVector3 up = IRandomUp(bull->Dir());
|
|
|
|
hsVector3 pert = bull->Dir() % up;
|
|
|
|
|
|
|
|
plConst(float) kMaxPert(1.f);
|
|
|
|
float maxPert = i ? kMaxPert * bull->Radius() : 0;
|
|
|
|
pert *= sRand.RandMinusOneToOne() * maxPert * fScale.fX;
|
|
|
|
|
|
|
|
pert += up * (sRand.RandMinusOneToOne() * maxPert * fScale.fY);
|
|
|
|
|
|
|
|
hsPoint3 pos = bull->From() + bull->Dir() * (bull->Range() * 0.5f);
|
|
|
|
pos += pert;
|
|
|
|
|
|
|
|
float scaleX = bull->Radius() * fScale.fX * fInitUVW.fX;
|
|
|
|
float scaleY = bull->Radius() * fScale.fY * fInitUVW.fY;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
plConst(float) kMinScale(0.5f);
|
|
|
|
if( i )
|
|
|
|
{
|
|
|
|
scaleX *= sRand.RandRangeF(kMinScale, 1.f);
|
|
|
|
scaleY *= sRand.RandRangeF(kMinScale, 1.f);
|
|
|
|
}
|
|
|
|
#elif 0
|
|
|
|
float div = 1.f / (1.f + float(i));
|
|
|
|
scaleX *= div;
|
|
|
|
scaleY *= div;
|
|
|
|
#else
|
|
|
|
plConst(float) kMinScale(0.25f);
|
|
|
|
plConst(float) kMaxScale(0.75f);
|
|
|
|
if( i )
|
|
|
|
{
|
|
|
|
float scale = sRand.RandRangeF(kMinScale, kMaxScale);
|
|
|
|
scaleX *= scale;
|
|
|
|
scaleY *= scale;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
fCutter->SetLength(hsVector3(scaleX, scaleY, bull->Range()));
|
|
|
|
fCutter->Set(pos, up, -bull->Dir());
|
|
|
|
|
|
|
|
plDynaDecalInfo& info = IGetDecalInfo(uintptr_t(this), GetKey());
|
|
|
|
|
|
|
|
if( bull->PartyTime() > 0 )
|
|
|
|
fPartyTime = bull->PartyTime();
|
|
|
|
|
|
|
|
double secs = hsTimer::GetSysSeconds();
|
|
|
|
|
|
|
|
if( ICutoutTargets(secs) )
|
|
|
|
info.fLastTime = secs;
|
|
|
|
|
|
|
|
fPartyTime = 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
fPartyTime = partyTime;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plDynaTorpedoMgr::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
plBulletMsg* bullMsg = plBulletMsg::ConvertNoRef(msg);
|
|
|
|
if( bullMsg )
|
|
|
|
{
|
|
|
|
if( bullMsg->Shot() )
|
|
|
|
{
|
|
|
|
return IHandleShot(bullMsg);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return plDynaRippleMgr::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|