You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

139 lines
4.9 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plDispatch_inc
#define plDispatch_inc
#include "hsTemplates.h"
#include "hsStlUtils.h"
#include "plgDispatch.h"
#include "hsThread.h"
#include "pnKeyedObject/hsKeyedObject.h"
#pragma warning(disable: 4284)
class hsResMgr;
class plMessage;
class plKey;
class plTypeFilter
{
public:
plTypeFilter() : fHClass(0) {}
UInt16 fHClass;
hsTArray<plKey> fReceivers;
};
class plMsgWrap;
typedef void (*MsgRecieveCallback)();
class plDispatch : public plDispatchBase
{
protected:
hsKeyedObject* fOwner;
plMsgWrap* fFutureMsgQueue;
static Int32 fNumBufferReq;
static plMsgWrap* fMsgCurrent;
static hsMutex fMsgCurrentMutex; // mutex for above
static hsMutex fMsgDispatchLock; // mutex for IMsgDispatch
static plMsgWrap* fMsgHead;
static plMsgWrap* fMsgTail;
static hsBool fMsgActive;
static hsTArray<plMessage*> fMsgWatch;
static MsgRecieveCallback fMsgRecieveCallback;
hsTArray<plTypeFilter*> fRegisteredExactTypes;
std::list<plMessage*> fQueuedMsgList;
hsMutex fQueuedMsgListMutex; // mutex for above
hsBool fQueuedMsgOn; // Turns on or off Queued Messages, Plugins need them off
hsKeyedObject* IGetOwner() { return fOwner; }
plKey IGetOwnerKey() { return IGetOwner() ? IGetOwner()->GetKey() : nil; }
int IFindType(UInt16 hClass);
int IFindSender(const plKey& sender);
hsBool IUnRegisterForExactType(int idx, const plKey& receiver);
static plMsgWrap* IInsertToQueue(plMsgWrap** back, plMsgWrap* isert);
static plMsgWrap* IDequeue(plMsgWrap** head, plMsgWrap** tail);
hsBool IMsgNetPropagate(plMessage* msg);
static void IMsgDispatch();
static void IMsgEnqueue(plMsgWrap* msgWrap, hsBool async);
hsBool ISortToDeferred(plMessage* msg);
void ICheckDeferred(double stamp);
hsBool IListeningForExactType(UInt16 hClass);
void ITrashUndelivered(); // Just pitches them, doesn't try to deliver.
public:
plDispatch();
virtual ~plDispatch();
CLASSNAME_REGISTER( plDispatch );
GETINTERFACE_ANY( plDispatch, plCreatable );
virtual void RegisterForType(UInt16 hClass, const plKey& receiver);
virtual void RegisterForExactType(UInt16 hClass, const plKey& receiver);
virtual void UnRegisterForType(UInt16 hClass, const plKey& receiver);
virtual void UnRegisterForExactType(UInt16 hClass, const plKey& receiver);
virtual void UnRegisterAll(const plKey& receiver);
virtual hsBool MsgSend(plMessage* msg, hsBool async=false);
virtual void MsgQueue(plMessage* msg); // Used by other thread to Send Messages, they are handled as soon as Practicable
virtual void MsgQueueProcess();
virtual void MsgQueueOnOff(hsBool ); // Turn on or off Queued Messages, if off, uses MsgSend Immediately
virtual hsBool SetMsgBuffering(hsBool on); // On starts deferring msg delivery until buffering is set to off again.
static void SetMsgRecieveCallback(MsgRecieveCallback callback) { fMsgRecieveCallback = callback; }
};
class plNullDispatch : public plDispatch
{
public:
virtual void RegisterForExactType(UInt16 hClass, const plKey& receiver) {}
virtual void RegisterForType(UInt16 hClass, const plKey& receiver) {}
virtual void UnRegisterForExactType(UInt16 hClass, const plKey& receiver) {}
virtual void UnRegisterForType(UInt16 hClass, const plKey& receiver) {}
virtual hsBool MsgSend(plMessage* msg) {}
virtual void MsgQueue(plMessage* msg){}
virtual void MsgQueueProcess(){}
};
#endif // plDispatch_inc