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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plString.h"
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#pragma hdrstop
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#include "pyGameScoreMsg.h"
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#include "pfMessage/pfGameScoreMsg.h"
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#include "pyGameScore.h"
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PyObject* pyGameScoreMsg::CreateFinal(pfGameScoreMsg* msg)
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{
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if (pfGameScoreListMsg* l = pfGameScoreListMsg::ConvertNoRef(msg))
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return pyGameScoreListMsg::New(l);
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if (pfGameScoreTransferMsg* t = pfGameScoreTransferMsg::ConvertNoRef(msg))
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return pyGameScoreTransferMsg::New(t);
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if (pfGameScoreUpdateMsg* u = pfGameScoreUpdateMsg::ConvertNoRef(msg))
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return pyGameScoreUpdateMsg::New(u);
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return nil;
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}
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plString pyGameScoreMsg::GetError() const
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{
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if (fMsg)
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return plString::FromWchar(NetErrorToString(fMsg->GetResult()));
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return "pfGameScoreMsg is NULL";
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}
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bool pyGameScoreMsg::IsValid() const
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{
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if (fMsg)
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return IS_NET_SUCCESS(fMsg->GetResult());
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return false;
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}
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plString pyGameScoreListMsg::GetName() const
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{
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg))
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return pList->GetName();
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return plString::Null;
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}
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uint32_t pyGameScoreListMsg::GetOwnerID() const
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{
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg))
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return pList->GetOwnerID();
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return 0;
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}
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size_t pyGameScoreListMsg::GetNumScores() const
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{
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg))
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return pList->GetNumScores();
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return 0;
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}
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PyObject* pyGameScoreListMsg::GetScore(size_t idx) const
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{
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg))
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return pyGameScore::New(pList->GetScore(idx));
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return nil;
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}
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PyObject* pyGameScoreTransferMsg::GetDestinationScore() const
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{
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if (pfGameScoreTransferMsg* pTrans = pfGameScoreTransferMsg::ConvertNoRef(fMsg))
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return pyGameScore::New(pTrans->GetDestination());
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return nil;
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}
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PyObject* pyGameScoreTransferMsg::GetSourceScore() const
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{
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if (pfGameScoreTransferMsg* pTrans = pfGameScoreTransferMsg::ConvertNoRef(fMsg))
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return pyGameScore::New(pTrans->GetSource());
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return nil;
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}
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PyObject* pyGameScoreUpdateMsg::GetScore() const
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{
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if (pfGameScoreUpdateMsg* pUp = pfGameScoreUpdateMsg::ConvertNoRef(fMsg))
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return pyGameScore::New(pUp->GetScore());
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return nil;
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}
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