|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#include "pfMarkerInfo.h"
|
|
|
|
#include "pfMarkerMgr.h"
|
|
|
|
|
|
|
|
#include "plModifier/plGameMarkerModifier.h"
|
|
|
|
|
|
|
|
#include "plMessage/plLoadCloneMsg.h"
|
|
|
|
#include "pnMessage/plWarpMsg.h"
|
|
|
|
#include "pnSceneObject/plCoordinateInterface.h"
|
|
|
|
#include "plMessage/plAnimCmdMsg.h"
|
|
|
|
#include "pnMessage/plEnableMsg.h"
|
|
|
|
#include "pnMessage/plSoundMsg.h"
|
|
|
|
#include "pnSceneObject/plAudioInterface.h"
|
|
|
|
|
|
|
|
// For Init
|
|
|
|
#include "pnMessage/plClientMsg.h"
|
|
|
|
#include "pnSceneObject/plSceneObject.h"
|
|
|
|
#include "plResMgr/plResManager.h"
|
|
|
|
#include "plResMgr/plKeyFinder.h"
|
|
|
|
|
|
|
|
plUoid pfMarkerInfo::fMarkerUoid;
|
|
|
|
|
|
|
|
static const int kFreezeLen = 10; // How long a marker is frozen after you hit it
|
|
|
|
|
|
|
|
void pfMarkerInfo::Init()
|
|
|
|
{
|
|
|
|
plResManager* resMgr = (plResManager*)hsgResMgr::ResMgr();
|
|
|
|
|
|
|
|
// Force the client to keep the GlobalMarkers keys loaded, so we don't load them every time we clone
|
|
|
|
plClientMsg* loadAgeKeysMsg = new plClientMsg(plClientMsg::kLoadAgeKeys);
|
|
|
|
loadAgeKeysMsg->SetAgeName("GlobalMarkers");
|
|
|
|
loadAgeKeysMsg->Send(resMgr->FindKey(kClient_KEY));
|
|
|
|
|
|
|
|
//
|
|
|
|
// Get the Uoid for the markers
|
|
|
|
//
|
|
|
|
plLocation markerLoc = plKeyFinder::Instance().FindLocation("GlobalMarkers", "Markers");
|
|
|
|
|
|
|
|
if (markerLoc.IsValid())
|
|
|
|
fMarkerUoid = plUoid(markerLoc, plSceneObject::Index(), "MarkerRoot");
|
|
|
|
else
|
|
|
|
fMarkerUoid.Invalidate();
|
|
|
|
}
|
|
|
|
|
|
|
|
pfMarkerInfo::pfMarkerInfo(const hsPoint3& pos, bool isNew) :
|
|
|
|
fMod(nil),
|
|
|
|
fPosition(pos),
|
|
|
|
fType(kMarkerOpen),
|
|
|
|
fLastChange(0),
|
|
|
|
fVisible(true),
|
|
|
|
fIsNew(isNew),
|
|
|
|
fSpawned(false)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::Spawn(MarkerType type)
|
|
|
|
{
|
|
|
|
if (!fMarkerUoid.IsValid())
|
|
|
|
{
|
|
|
|
plLocation markerLoc = plKeyFinder::Instance().FindLocation("GlobalMarkers", "Markers");
|
|
|
|
|
|
|
|
if (markerLoc.IsValid())
|
|
|
|
fMarkerUoid = plUoid(markerLoc, plSceneObject::Index(), "MarkerRoot");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsAssert(false, "Unable to spawn markers because the marker age was not loaded or found");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fType = type;
|
|
|
|
fLastChange = 0;
|
|
|
|
|
|
|
|
plLoadCloneMsg* cloneMsg = new plLoadCloneMsg(fMarkerUoid, pfMarkerMgr::Instance()->GetKey(), 0);
|
|
|
|
cloneMsg->SetBCastFlag(plMessage::kNetPropagate, false);
|
|
|
|
fKey = cloneMsg->GetCloneKey();
|
|
|
|
|
|
|
|
cloneMsg->Send();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::InitSpawned(plKey markerKey)
|
|
|
|
{
|
|
|
|
fKey = markerKey;
|
|
|
|
fSpawned = true;
|
|
|
|
|
|
|
|
plSceneObject* so = plSceneObject::ConvertNoRef(fKey->GetObjectPtr());
|
|
|
|
fMod = (plGameMarkerModifier*)so->GetModifierByType(plGameMarkerModifier::Index());
|
|
|
|
hsAssert(fMod, "Couldn't find marker modifier");
|
|
|
|
fMod->FixupAnimKeys();
|
|
|
|
|
|
|
|
// Warp it into position
|
|
|
|
hsMatrix44 pos;
|
|
|
|
pos.Reset();
|
|
|
|
pos.SetTranslate(&fPosition);
|
|
|
|
plWarpMsg* warpMsg = new plWarpMsg(pfMarkerMgr::Instance()->GetKey(), fKey, plWarpMsg::kFlushTransform, pos);
|
|
|
|
warpMsg->Send();
|
|
|
|
|
|
|
|
// update its state
|
|
|
|
Show(fVisible);
|
|
|
|
IPlayColor(true);
|
|
|
|
if (fType == kMarkerLocalSelected)
|
|
|
|
IPlayBounce(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::Show(bool show)
|
|
|
|
{
|
|
|
|
fVisible = show;
|
|
|
|
|
|
|
|
if (fSpawned) {
|
|
|
|
plEnableMsg* msg = new plEnableMsg;
|
|
|
|
msg->SetBCastFlag(plMessage::kPropagateToChildren);
|
|
|
|
msg->SetCmd(plEnableMsg::kDrawable);
|
|
|
|
msg->SetCmd(plEnableMsg::kPhysical);
|
|
|
|
msg->SetCmd(show ? plEnableMsg::kEnable : plEnableMsg::kDisable);
|
|
|
|
msg->SetSender(pfMarkerMgr::Instance()->GetKey());
|
|
|
|
msg->Send(fKey);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::SetFrozen(double freezeStartTime)
|
|
|
|
{
|
|
|
|
fLastChange = freezeStartTime;
|
|
|
|
IPlayBounce(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::Update(double curTime)
|
|
|
|
{
|
|
|
|
if (fLastChange != 0 && (curTime - fLastChange) > kFreezeLen)
|
|
|
|
{
|
|
|
|
fLastChange = 0;
|
|
|
|
IPlayBounce(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fIsNew)
|
|
|
|
{
|
|
|
|
IPlaySound(true);
|
|
|
|
fIsNew = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::Remove()
|
|
|
|
{
|
|
|
|
if (fKey)
|
|
|
|
{
|
|
|
|
plLoadCloneMsg* cloneMsg = new plLoadCloneMsg(fKey, pfMarkerMgr::Instance()->GetKey(), 0, false);
|
|
|
|
cloneMsg->SetBCastFlag(plMessage::kNetPropagate, false);
|
|
|
|
cloneMsg->Send();
|
|
|
|
|
|
|
|
fKey = nil;
|
|
|
|
fMod = nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::SetType(pfMarkerInfo::MarkerType type)
|
|
|
|
{
|
|
|
|
if (fType == kMarkerLocalSelected)
|
|
|
|
IPlayBounce(false);
|
|
|
|
|
|
|
|
IPlayColor(false);
|
|
|
|
fType = type;
|
|
|
|
IPlayColor(true);
|
|
|
|
|
|
|
|
if (fType == kMarkerLocalSelected)
|
|
|
|
IPlayBounce(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::IPlayBounce(bool play)
|
|
|
|
{
|
|
|
|
if (fMod && fSpawned)
|
|
|
|
{
|
|
|
|
// Send anim start/stop msg
|
|
|
|
plAnimCmdMsg* animMsg = new plAnimCmdMsg;
|
|
|
|
animMsg->SetCmd(play ? plAnimCmdMsg::kContinue : plAnimCmdMsg::kStop);
|
|
|
|
animMsg->SetCmd(plAnimCmdMsg::kSetLooping);
|
|
|
|
animMsg->SetCmd(plAnimCmdMsg::kGoToBegin);
|
|
|
|
animMsg->SetSender(pfMarkerMgr::Instance()->GetKey());
|
|
|
|
animMsg->Send(fMod->fBounceAnimKey);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::IPlayColor(bool play)
|
|
|
|
{
|
|
|
|
if (fMod && fSpawned)
|
|
|
|
{
|
|
|
|
// Play the correct color anim
|
|
|
|
plKey key = nil;
|
|
|
|
switch (fType)
|
|
|
|
{
|
|
|
|
case kMarkerOpen:
|
|
|
|
case kMarkerLocal:
|
|
|
|
case kMarkerLocalSelected:
|
|
|
|
key = fMod->fOpenAnimKey;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case kMarkerGreen:
|
|
|
|
key = fMod->fGreenAnimKey;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case kMarkerRed:
|
|
|
|
key = fMod->fRedAnimKey;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
plAnimCmdMsg* animMsg = new plAnimCmdMsg;
|
|
|
|
animMsg->SetCmd(play ? plAnimCmdMsg::kContinue : plAnimCmdMsg::kStop);
|
|
|
|
animMsg->SetCmd(plAnimCmdMsg::kSetLooping);
|
|
|
|
animMsg->SetCmd(plAnimCmdMsg::kGoToBegin);
|
|
|
|
animMsg->SetSender(pfMarkerMgr::Instance()->GetKey());
|
|
|
|
animMsg->AddReceiver(key);
|
|
|
|
animMsg->Send();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfMarkerInfo::IPlaySound(bool place)
|
|
|
|
{
|
|
|
|
if (fMod && fSpawned)
|
|
|
|
{
|
|
|
|
const plAudioInterface* ai = fMod->GetTarget()->GetAudioInterface();
|
|
|
|
|
|
|
|
plSoundMsg* msg = new plSoundMsg;
|
|
|
|
msg->fIndex = place ? fMod->fPlaceSndIdx : fMod->fHitSndIdx;
|
|
|
|
msg->SetCmd(plSoundMsg::kPlay);
|
|
|
|
msg->SetSender(pfMarkerMgr::Instance()->GetKey());
|
|
|
|
msg->Send(ai->GetKey());
|
|
|
|
}
|
|
|
|
}
|