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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plVolumeIsect_inc
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#define plVolumeIsect_inc
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#include "hsGeometry3.h"
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#include "hsMatrix44.h"
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#include "hsTemplates.h"
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#include "hsBounds.h"
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#include "pnFactory/plCreatable.h"
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class hsBounds3Ext;
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enum plVolumeCullResult
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{
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kVolumeClear = 0x0,
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kVolumeCulled = 0x1,
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kVolumeSplit = 0x2
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};
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class plVolumeIsect : public plCreatable
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{
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public:
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CLASSNAME_REGISTER( plVolumeIsect );
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GETINTERFACE_ANY( plVolumeIsect, plCreatable );
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) = 0;
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const = 0;
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virtual hsScalar Test(const hsPoint3& pos) const = 0;
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virtual void Read(hsStream* s, hsResMgr* mgr) = 0;
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virtual void Write(hsStream* s, hsResMgr* mgr) = 0;
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};
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class plSphereIsect : public plVolumeIsect
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{
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protected:
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hsPoint3 fCenter;
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hsPoint3 fWorldCenter;
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hsScalar fRadius;
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hsPoint3 fMins;
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hsPoint3 fMaxs;
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public:
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plSphereIsect();
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virtual ~plSphereIsect();
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CLASSNAME_REGISTER( plSphereIsect );
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GETINTERFACE_ANY( plSphereIsect, plVolumeIsect );
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void SetCenter(const hsPoint3& c);
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void SetRadius(hsScalar r);
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hsScalar GetRadius() const { return fRadius; }
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const; // return 0 if point inside, else "distance" from pos to volume
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plConeIsect : public plVolumeIsect
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{
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protected:
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hsBool fCapped;
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hsScalar fRadAngle;
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hsScalar fLength;
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hsPoint3 fWorldTip;
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hsVector3 fWorldNorm;
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hsMatrix44 fWorldToNDC;
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hsMatrix44 fLightToNDC;
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hsVector3 fNorms[5];
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hsScalar fDists[5];
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void ISetup();
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public:
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plConeIsect();
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virtual ~plConeIsect();
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CLASSNAME_REGISTER( plConeIsect );
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GETINTERFACE_ANY( plConeIsect, plVolumeIsect );
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void SetAngle(hsScalar rads);
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void SetLength(hsScalar d);
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hsScalar GetLength() const { return fCapped ? fLength : 0; }
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hsScalar GetAngle() const { return fRadAngle; }
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plCylinderIsect : public plVolumeIsect
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{
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protected:
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hsPoint3 fTop;
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hsPoint3 fBot;
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hsScalar fRadius;
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hsPoint3 fWorldBot;
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hsVector3 fWorldNorm;
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hsScalar fLength;
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hsScalar fMin;
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hsScalar fMax;
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void ISetupCyl(const hsPoint3& wTop, const hsPoint3& wBot, hsScalar radius);
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public:
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plCylinderIsect();
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virtual ~plCylinderIsect();
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CLASSNAME_REGISTER( plCylinderIsect );
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GETINTERFACE_ANY( plCylinderIsect, plVolumeIsect );
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void SetCylinder(const hsPoint3& lTop, const hsPoint3& lBot, hsScalar radius);
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void SetCylinder(const hsPoint3& lBot, const hsVector3& axis, hsScalar radius);
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plParallelIsect : public plVolumeIsect
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{
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protected:
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class ParPlane
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{
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public:
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hsVector3 fNorm;
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hsScalar fMin;
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hsScalar fMax;
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hsPoint3 fPosOne;
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hsPoint3 fPosTwo;
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};
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hsTArray<ParPlane> fPlanes;
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public:
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plParallelIsect();
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virtual ~plParallelIsect();
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CLASSNAME_REGISTER( plParallelIsect );
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GETINTERFACE_ANY( plParallelIsect, plVolumeIsect );
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void SetNumPlanes(int n); // each plane is really two parallel planes
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UInt16 GetNumPlanes() const { return fPlanes.GetCount(); }
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void SetPlane(int which, const hsPoint3& locPosOne, const hsPoint3& locPosTwo);
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plConvexIsect : public plVolumeIsect
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{
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protected:
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class SinglePlane
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{
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public:
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hsVector3 fNorm;
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hsScalar fDist;
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hsPoint3 fPos;
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hsVector3 fWorldNorm;
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hsScalar fWorldDist;
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};
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hsTArray<SinglePlane> fPlanes;
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public:
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plConvexIsect();
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virtual ~plConvexIsect();
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CLASSNAME_REGISTER( plConvexIsect );
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GETINTERFACE_ANY( plConvexIsect, plVolumeIsect );
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void ClearPlanes() { fPlanes.SetCount(0); }
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void AddPlaneUnchecked(const hsVector3& n, hsScalar dist); // no validation here
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void AddPlane(const hsVector3& n, const hsPoint3& p);
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UInt16 GetNumPlanes() const { return fPlanes.GetCount(); }
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plBoundsIsect : public plVolumeIsect
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{
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protected:
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hsBounds3Ext fLocalBounds;
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hsBounds3Ext fWorldBounds;
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public:
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plBoundsIsect();
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virtual ~plBoundsIsect();
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CLASSNAME_REGISTER( plBoundsIsect );
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GETINTERFACE_ANY( plBoundsIsect, plVolumeIsect );
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void SetBounds(const hsBounds3Ext& bnd);
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plComplexIsect : public plVolumeIsect
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{
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protected:
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hsTArray<plVolumeIsect*> fVolumes;
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public:
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plComplexIsect();
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virtual ~plComplexIsect();
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CLASSNAME_REGISTER( plComplexIsect );
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GETINTERFACE_ANY( plComplexIsect, plVolumeIsect );
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void AddVolume(plVolumeIsect* v); // Will capture pointer
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UInt16 GetNumVolumes() const { return fVolumes.GetCount(); }
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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class plUnionIsect : public plComplexIsect
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{
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public:
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plUnionIsect();
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~plUnionIsect();
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CLASSNAME_REGISTER( plUnionIsect );
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GETINTERFACE_ANY( plUnionIsect, plComplexIsect );
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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};
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class plIntersectionIsect : public plComplexIsect
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{
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public:
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plIntersectionIsect();
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~plIntersectionIsect();
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CLASSNAME_REGISTER( plIntersectionIsect );
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GETINTERFACE_ANY( plIntersectionIsect, plComplexIsect );
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virtual plVolumeCullResult Test(const hsBounds3Ext& bnd) const;
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virtual hsScalar Test(const hsPoint3& pos) const;
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};
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#endif // plVolumeIsect_inc
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