|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef plDynamicEnvMap_inc
|
|
|
|
#define plDynamicEnvMap_inc
|
|
|
|
|
|
|
|
#include "plCubicRenderTarget.h"
|
|
|
|
#include "plScene/plRenderRequest.h"
|
|
|
|
#include "hsBitVector.h"
|
|
|
|
|
|
|
|
class plRenderRequestMsg;
|
|
|
|
class hsStream;
|
|
|
|
class plMessage;
|
|
|
|
class plVisRegion;
|
|
|
|
class plGenRefMsg;
|
|
|
|
class hsResMgr;
|
|
|
|
class plCameraModifier1;
|
|
|
|
class plSceneObject;
|
|
|
|
class plBitmap;
|
|
|
|
class plLayer;
|
|
|
|
|
|
|
|
class plDynamicEnvMap : public plCubicRenderTarget
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
enum {
|
|
|
|
kRefVisSet,
|
|
|
|
kRefRootNode,
|
|
|
|
};
|
|
|
|
protected:
|
|
|
|
|
|
|
|
plRenderRequest fReqs[6];
|
|
|
|
plRenderRequestMsg* fReqMsgs[6];
|
|
|
|
|
|
|
|
plSceneObject* fRootNode;
|
|
|
|
hsPoint3 fPos;
|
|
|
|
hsScalar fHither;
|
|
|
|
hsScalar fYon;
|
|
|
|
hsScalar fFogStart;
|
|
|
|
hsColorRGBA fColor;
|
|
|
|
|
|
|
|
hsScalar fRefreshRate;
|
|
|
|
double fLastRefresh;
|
|
|
|
int fLastRender;
|
|
|
|
int fOutStanding;
|
|
|
|
|
|
|
|
hsBitVector fVisSet;
|
|
|
|
hsTArray<plVisRegion*> fVisRegions;
|
|
|
|
hsTArray<char *> fVisRegionNames;
|
|
|
|
hsBool fIncCharacters;
|
|
|
|
|
|
|
|
void IUpdatePosition();
|
|
|
|
hsBool INeedReRender();
|
|
|
|
|
|
|
|
void ISetupRenderRequests();
|
|
|
|
void ISubmitRenderRequests();
|
|
|
|
void ISubmitRenderRequest(int i);
|
|
|
|
void ICheckForRefresh(double t, plPipeline *pipe);
|
|
|
|
|
|
|
|
hsBool IOnRefMsg(plGenRefMsg* refMsg);
|
|
|
|
|
|
|
|
public:
|
|
|
|
plDynamicEnvMap();
|
|
|
|
plDynamicEnvMap(UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = -1, UInt8 sDepth = -1);
|
|
|
|
|
|
|
|
virtual ~plDynamicEnvMap();
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plDynamicEnvMap );
|
|
|
|
GETINTERFACE_ANY( plDynamicEnvMap, plCubicRenderTarget );
|
|
|
|
|
|
|
|
virtual void Read(hsStream* s, hsResMgr* mgr);
|
|
|
|
virtual void Write(hsStream* s, hsResMgr* mgr);
|
|
|
|
|
|
|
|
virtual hsBool MsgReceive(plMessage* msg);
|
|
|
|
|
|
|
|
void ReRender();
|
|
|
|
|
|
|
|
void Init();
|
|
|
|
|
|
|
|
void SetPosition(const hsPoint3& pos);
|
|
|
|
void SetHither(hsScalar f);
|
|
|
|
void SetYon(hsScalar f);
|
|
|
|
void SetFogStart(hsScalar f);
|
|
|
|
void SetColor(const hsColorRGBA& col);
|
|
|
|
void SetRefreshRate(hsScalar secs);
|
|
|
|
|
|
|
|
hsPoint3 GetPosition() const;
|
|
|
|
hsScalar GetHither() const { return fHither; }
|
|
|
|
hsScalar GetYon() const { return fYon; }
|
|
|
|
hsScalar GetFogStart() const { return fFogStart; }
|
|
|
|
hsColorRGBA GetColor() const { return fColor; }
|
|
|
|
hsScalar GetRefreshRate() const { return 6.f * fRefreshRate; }
|
|
|
|
|
|
|
|
void AddVisRegion(plVisRegion* reg); // Will just send a ref
|
|
|
|
|
|
|
|
void SetIncludeCharacters(hsBool b);
|
|
|
|
hsBool GetIncludeCharacters() const { return fIncCharacters; }
|
|
|
|
void SetVisRegionName(char *name){ fVisRegionNames.Push(name); }
|
|
|
|
};
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Yes, it's lame that a lot of this code is nearly the same as
|
|
|
|
// plDynamicEnvMap, but this derives from plRenderTarget, not plCubicRenderTarget
|
|
|
|
// and I don't want to touch multiple inheritance.
|
|
|
|
class plDynamicCamMap : public plRenderTarget
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kRefVisSet,
|
|
|
|
kRefCamera,
|
|
|
|
kRefRootNode,
|
|
|
|
kRefTargetNode,
|
|
|
|
kRefDisableTexture,
|
|
|
|
kRefMatLayer,
|
|
|
|
};
|
|
|
|
|
|
|
|
hsScalar fHither;
|
|
|
|
hsScalar fYon;
|
|
|
|
hsScalar fFogStart;
|
|
|
|
hsColorRGBA fColor;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
plRenderRequest fReq;
|
|
|
|
plRenderRequestMsg* fReqMsg;
|
|
|
|
|
|
|
|
hsScalar fRefreshRate;
|
|
|
|
double fLastRefresh;
|
|
|
|
int fOutStanding;
|
|
|
|
|
|
|
|
hsBitVector fVisSet;
|
|
|
|
hsTArray<plVisRegion*> fVisRegions;
|
|
|
|
hsTArray<char *> fVisRegionNames; // this allows us to specify vis-regions in other pages.
|
|
|
|
hsBool fIncCharacters;
|
|
|
|
plCameraModifier1* fCamera;
|
|
|
|
plSceneObject* fRootNode;
|
|
|
|
hsTArray<plSceneObject*> fTargetNodes;
|
|
|
|
|
|
|
|
// Extra info for swapping around textures when reflections are disabled.
|
|
|
|
plBitmap* fDisableTexture;
|
|
|
|
hsTArray<plLayer*> fMatLayers;
|
|
|
|
static UInt8 fFlags;
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kReflectionCapable = 0x01,
|
|
|
|
kReflectionEnabled = 0x02,
|
|
|
|
kReflectionMask = kReflectionCapable | kReflectionEnabled,
|
|
|
|
};
|
|
|
|
|
|
|
|
hsBool INeedReRender();
|
|
|
|
|
|
|
|
void ISetupRenderRequest(plPipeline *pipe);
|
|
|
|
void ISubmitRenderRequest(plPipeline *pipe);
|
|
|
|
void ICheckForRefresh(double t, plPipeline *pipe);
|
|
|
|
void IPrepTextureLayers();
|
|
|
|
|
|
|
|
hsBool IOnRefMsg(plRefMsg* refMsg);
|
|
|
|
|
|
|
|
public:
|
|
|
|
plDynamicCamMap();
|
|
|
|
plDynamicCamMap(UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = -1, UInt8 sDepth = -1);
|
|
|
|
|
|
|
|
virtual ~plDynamicCamMap();
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plDynamicCamMap );
|
|
|
|
GETINTERFACE_ANY( plDynamicCamMap, plRenderTarget );
|
|
|
|
|
|
|
|
virtual void Read(hsStream* s, hsResMgr* mgr);
|
|
|
|
virtual void Write(hsStream* s, hsResMgr* mgr);
|
|
|
|
|
|
|
|
virtual hsBool MsgReceive(plMessage* msg);
|
|
|
|
|
|
|
|
void ReRender();
|
|
|
|
void Init();
|
|
|
|
|
|
|
|
void SetIncludeCharacters(hsBool b);
|
|
|
|
void SetRefreshRate(hsScalar secs);
|
|
|
|
void AddVisRegion(plVisRegion* reg);
|
|
|
|
void SetVisRegionName(char *name){ fVisRegionNames.Push(name); }
|
|
|
|
|
|
|
|
static hsBool GetEnabled() { return (fFlags & kReflectionEnabled) != 0; }
|
|
|
|
static void SetEnabled(hsBool enable);
|
|
|
|
static hsBool GetCapable() { return (fFlags & kReflectionCapable) != 0; }
|
|
|
|
static void SetCapable(hsBool capable);
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // plDynamicEnvMap_inc
|