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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plResTreeView.h"
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#include "ui_FindDialog.h"
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#include "plResMgr/plResManager.h"
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#include "plResMgr/plRegistryHelpers.h"
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#include "plResMgr/plRegistryNode.h"
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#include "plResMgr/plPageInfo.h"
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#include "pnKeyedObject/plUoid.h"
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#include "pnKeyedObject/plKey.h"
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#include "pnKeyedObject/plKeyImp.h"
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#include "pnFactory/plFactory.h"
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#include <QDialog>
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#include <QLayout>
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#include <QMessageBox>
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struct plKeyInfo
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{
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plKey fKey;
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plRegistryPageNode *fPage;
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};
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plResTreeViewItem::~plResTreeViewItem()
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{
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delete fData;
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}
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plKey plResTreeViewItem::GetKey() const
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{
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return fData ? fData->fKey : nullptr;
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}
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plRegistryPageNode *plResTreeViewItem::GetPage() const
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{
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return fData ? fData->fPage : nullptr;
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}
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// How's this for functionality?
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class plResDlgLoader : public plRegistryPageIterator, public plRegistryKeyIterator
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{
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protected:
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plResTreeView *fTree;
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plResTreeViewItem *fCurrItem;
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plResTreeViewItem *fCurrTypeItem;
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uint16_t fCurrType;
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bool fFilter;
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plRegistryPageNode *fCurrPage;
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public:
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plResDlgLoader(plResTreeView *tree, bool filter)
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: fFilter(filter), fTree(tree)
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{
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static_cast<plResManager *>(hsgResMgr::ResMgr())->IterateAllPages(this);
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}
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virtual bool EatPage(plRegistryPageNode *page)
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{
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fCurrPage = page;
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const plPageInfo &info = page->GetPageInfo();
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QString name = QString("%1->%2").arg(info.GetAge().c_str()).arg(info.GetPage().c_str());
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fCurrItem = new plResTreeViewItem(fTree, name, new plKeyInfo { nullptr, fCurrPage });
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fCurrType = static_cast<uint16_t>(-1);
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page->LoadKeys();
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page->IterateKeys(this);
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return true;
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}
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virtual bool EatKey(const plKey &key)
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{
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if (fCurrType != key->GetUoid().GetClassType())
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{
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fCurrType = key->GetUoid().GetClassType();
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const char *className = plFactory::GetNameOfClass(fCurrType);
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fCurrTypeItem = new plResTreeViewItem(fCurrItem, className ? className : "<unknown>", nullptr);
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}
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if (!fFilter) {
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new plResTreeViewItem(fCurrTypeItem, key->GetUoid().GetObjectName().c_str(),
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new plKeyInfo { key, fCurrPage });
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}
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return true;
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}
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};
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void plResTreeView::LoadFromRegistry(bool filter)
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{
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plResDlgLoader loader(this, filter);
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sortItems(0, Qt::AscendingOrder);
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}
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static QTreeWidgetItem *IGetNextTreeItem(QTreeWidgetItem *item)
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{
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if (!item)
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return nullptr;
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QTreeWidgetItemIterator iter(item);
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return *(++iter);
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}
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void plResTreeView::FindObject()
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{
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QDialog findDialog(this);
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Ui_FindDialog ui;
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ui.setupUi(&findDialog);
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findDialog.layout()->setSizeConstraint(QLayout::SetFixedSize);
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if (findDialog.exec() == QDialog::Accepted)
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{
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fFoundItem = invisibleRootItem();
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fSearchString = ui.fObjectName->text().toUtf8().constData();
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IFindNextObject();
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}
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}
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void plResTreeView::FindNextObject()
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{
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if (!fFoundItem)
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FindObject();
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else
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{
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fFoundItem = IGetNextTreeItem(fFoundItem);
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IFindNextObject();
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}
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}
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void plResTreeView::IFindNextObject()
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{
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while (fFoundItem)
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{
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// Get the item
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plKey key = fFoundItem->type() == plResTreeViewItem::Type
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? static_cast<plResTreeViewItem *>(fFoundItem)->GetKey()
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: nullptr;
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if (key && key->GetUoid().GetObjectName().Find(fSearchString, plString::kCaseInsensitive) >= 0)
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{
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/// FOUND
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setCurrentItem(fFoundItem);
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return;
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}
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// Keep searching. First try child items of this one
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fFoundItem = IGetNextTreeItem(fFoundItem);
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}
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QMessageBox::critical(this, tr("Find Objects"), tr("No objects found"));
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}
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