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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plControl_h_inc
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#define plControl_h_inc
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class plControl : public plWindow
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{
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public:
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WNDPROC WindowDefWndProc;
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plControl()
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{}
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plControl( plWindow * ownerWindow, int inId, WNDPROC inSuperProc )
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: plWindow( ownerWindow )
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{
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CHECK(fOwnerWindow);
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WindowDefWndProc = inSuperProc;
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fControlID = inId ? inId : ownerWindow->fTopControlID++;
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fOwnerWindow->fControls.push_back( this );
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}
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~plControl()
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{
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CHECK(fOwnerWindow);
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std::vector<plControl*>::iterator it = std::find(fOwnerWindow->fControls.begin(),fOwnerWindow->fControls.end(),this);
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if (it!=fOwnerWindow->fControls.end())
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fOwnerWindow->fControls.erase(it);
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}
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int CallDefaultProc( unsigned int message, unsigned int wParam, LONG lParam )
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{
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return CallWindowProc( WindowDefWndProc, Handle(), message, wParam, lParam );
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}
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static WNDPROC RegisterWindowClass( const wchar_t * name, const wchar_t * winBaseClass )
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{
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#ifdef UNICODE
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WNDPROC superProc=nil;
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WNDCLASSEX cls;
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HSMemory::ClearMemory( &cls, sizeof(cls) );
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cls.cbSize = sizeof(cls);
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CHECK( GetClassInfoEx( nil, winBaseClass, &cls ) );
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superProc = cls.lpfnWndProc;
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cls.lpfnWndProc = plWindow::StaticWndProc;
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cls.lpszClassName = name;
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cls.hInstance = plWndCtrls::Instance();
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CHECK(cls.lpszMenuName==nil);
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CHECK(RegisterClassEx( &cls ));
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#else
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char* cWinBaseClass = hsWStringToString(winBaseClass);
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char* cName = hsWStringToString(name);
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WNDPROC superProc=nil;
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WNDCLASSEX cls;
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HSMemory::ClearMemory( &cls, sizeof(cls) );
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cls.cbSize = sizeof(cls);
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CHECK( GetClassInfoEx( nil, cWinBaseClass, &cls ) );
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superProc = cls.lpfnWndProc;
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cls.lpfnWndProc = plWindow::StaticWndProc;
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cls.lpszClassName = cName;
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cls.hInstance = plWndCtrls::Instance();
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CHECK(cls.lpszMenuName==nil);
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CHECK(RegisterClassEx( &cls ));
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delete [] cName;
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delete [] cWinBaseClass;
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#endif
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return superProc;
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}
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};
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#endif // plControl_h_inc
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