|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
/** \file plArmatureEffects.h
|
|
|
|
Manages environmental effects for the avatar.
|
|
|
|
*/
|
|
|
|
#ifndef plArmatureEffects_inc
|
|
|
|
#define plArmatureEffects_inc
|
|
|
|
|
|
|
|
#include "../pnKeyedObject/hsKeyedObject.h"
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
#include "hsBitVector.h"
|
|
|
|
|
|
|
|
class plArmatureMod;
|
|
|
|
class plArmatureEffect;
|
|
|
|
class plRandomSoundMod;
|
|
|
|
|
|
|
|
/** \class plArmatureEffects
|
|
|
|
Passes key avatar events to external effects generators.
|
|
|
|
Currently used for footstep sounds only, but should eventually
|
|
|
|
generalize to water splashes, etc.
|
|
|
|
More to come...*/
|
|
|
|
class plArmatureEffectsMgr : public hsKeyedObject
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
hsTArray<plArmatureEffect *> fEffects;
|
|
|
|
hsBool fEnabled;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
plArmatureEffectsMgr() : fArmature(nil), fEnabled(true) {}
|
|
|
|
virtual ~plArmatureEffectsMgr() {}
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plArmatureEffectsMgr );
|
|
|
|
GETINTERFACE_ANY( plArmatureEffectsMgr, hsKeyedObject );
|
|
|
|
|
|
|
|
virtual void Read(hsStream* s, hsResMgr* mgr);
|
|
|
|
virtual void Write(hsStream* s, hsResMgr* mgr);
|
|
|
|
|
|
|
|
virtual hsBool MsgReceive(plMessage* msg);
|
|
|
|
|
|
|
|
UInt32 GetNumEffects();
|
|
|
|
plArmatureEffect *GetEffect(UInt32 num);
|
|
|
|
void ResetEffects();
|
|
|
|
|
|
|
|
plArmatureMod *fArmature;
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kFootDirt,
|
|
|
|
kFootPuddle,
|
|
|
|
kFootWater,
|
|
|
|
kFootTile,
|
|
|
|
kFootMetal,
|
|
|
|
kFootWoodBridge,
|
|
|
|
kFootRopeLadder,
|
|
|
|
kFootGrass,
|
|
|
|
kFootBrush,
|
|
|
|
kFootHardWood,
|
|
|
|
kFootRug,
|
|
|
|
kFootStone,
|
|
|
|
kFootMud,
|
|
|
|
kFootMetalLadder,
|
|
|
|
kFootWoodLadder,
|
|
|
|
kFootDeepWater,
|
|
|
|
kFootMaintainerGlass,
|
|
|
|
kFootMaintainerStone,
|
|
|
|
kFootSwimming,
|
|
|
|
kMaxSurface,
|
|
|
|
kFootNoSurface = kMaxSurface,
|
|
|
|
};
|
|
|
|
static const char *SurfaceStrings[];
|
|
|
|
};
|
|
|
|
|
|
|
|
class plArmatureEffect : public hsKeyedObject
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plArmatureEffect() {}
|
|
|
|
~plArmatureEffect() {}
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plArmatureEffect );
|
|
|
|
GETINTERFACE_ANY( plArmatureEffect, hsKeyedObject );
|
|
|
|
|
|
|
|
virtual hsBool HandleTrigger(plMessage* msg) = 0;
|
|
|
|
virtual void Reset() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
class plArmatureEffectFootSurface
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
UInt8 fID;
|
|
|
|
plKey fTrigger;
|
|
|
|
};
|
|
|
|
|
|
|
|
class plArmatureEffectFootSound : public plArmatureEffect
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
hsTArray<plArmatureEffectFootSurface *> fSurfaces;
|
|
|
|
hsBitVector fActiveSurfaces;
|
|
|
|
plRandomSoundMod *fMods[plArmatureEffectsMgr::kMaxSurface];
|
|
|
|
|
|
|
|
UInt32 IFindSurfaceByTrigger(plKey trigger);
|
|
|
|
|
|
|
|
public:
|
|
|
|
plArmatureEffectFootSound();
|
|
|
|
~plArmatureEffectFootSound();
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plArmatureEffectFootSound );
|
|
|
|
GETINTERFACE_ANY( plArmatureEffectFootSound, plArmatureEffect );
|
|
|
|
|
|
|
|
virtual void Read(hsStream* s, hsResMgr* mgr);
|
|
|
|
virtual void Write(hsStream* s, hsResMgr* mgr);
|
|
|
|
|
|
|
|
virtual hsBool MsgReceive(plMessage* msg);
|
|
|
|
virtual hsBool HandleTrigger(plMessage* msg);
|
|
|
|
virtual void Reset();
|
|
|
|
void SetFootType(UInt8);
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kFootTypeShoe,
|
|
|
|
kFootTypeBare,
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|