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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plWavFile_H
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#define plWavFile_H
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#define WAVEFILE_READ 1
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#define WAVEFILE_WRITE 2
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#include "hsTypes.h"
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#include "hsWindows.h"
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#include "hsStlUtils.h"
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#include <mmsystem.h>
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#include "../plAudioCore/plAudioFileReader.h"
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struct plSoundMarker
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{
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char *fName;
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double fOffset; // in Secs
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plSoundMarker () { fName = NULL;fOffset = 0.0; }
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};
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//-----------------------------------------------------------------------------
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// Name: class CWaveFile
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// Desc: Encapsulates reading or writing sound data to or from a wave file
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//-----------------------------------------------------------------------------
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class CWaveFile : public plAudioFileReader
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{
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public:
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CWaveFile();
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~CWaveFile();
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HRESULT Open(const char *strFileName, WAVEFORMATEX* pwfx, DWORD dwFlags );
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HRESULT OpenFromMemory( BYTE* pbData, ULONG ulDataSize, WAVEFORMATEX* pwfx, DWORD dwFlags );
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HRESULT Read( BYTE* pBuffer, DWORD dwSizeToRead, DWORD* pdwSizeRead );
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HRESULT AdvanceWithoutRead( DWORD dwSizeToRead, DWORD* pdwSizeRead );
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HRESULT Write( UINT nSizeToWrite, BYTE* pbData, UINT* pnSizeWrote );
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DWORD GetSize();
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HRESULT ResetFile();
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WAVEFORMATEX* GetFormat() { return m_pwfx; };
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DWORD GetNumMarkers() { return fMarkers.size() ; };
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plSoundMarker *GetSoundMarker(int i) { return fMarkers[i]; }
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// Overloads for plAudioFileReader
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CWaveFile( const char *path, plAudioCore::ChannelSelect whichChan );
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virtual hsBool OpenForWriting( const char *path, plWAVHeader &header );
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virtual plWAVHeader &GetHeader( void );
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virtual void Close( void );
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virtual UInt32 GetDataSize( void );
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virtual float GetLengthInSecs( void );
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virtual hsBool SetPosition( UInt32 numBytes );
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virtual hsBool Read( UInt32 numBytes, void *buffer );
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virtual UInt32 NumBytesLeft( void );
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virtual UInt32 Write( UInt32 bytes, void *buffer );
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virtual hsBool IsValid( void );
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WAVEFORMATEX* m_pwfx; // Pointer to WAVEFORMATEX structure
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HMMIO m_hmmio; // MM I/O handle for the WAVE
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MMCKINFO m_ck; // Multimedia RIFF chunk
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MMCKINFO m_ckRiff; // Use in opening a WAVE file
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DWORD m_dwSize; // The size of the wave file
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MMIOINFO m_mmioinfoOut;
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DWORD m_dwFlags;
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BOOL m_bIsReadingFromMemory;
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BYTE* m_pbData;
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BYTE* m_pbDataCur;
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ULONG m_ulDataSize;
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plWAVHeader fHeader;
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std::vector<plSoundMarker*> fMarkers;
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double fSecsPerSample;
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protected:
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HRESULT ReadMMIO();
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HRESULT WriteMMIO( WAVEFORMATEX *pwfxDest );
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HRESULT IClose();
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};
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#endif // plWavFile_H
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