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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef PL_NET_SERVERS_H
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#define PL_NET_SERVERS_H
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//
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// Server Declarations and Constants
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//
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#include "hsTypes.h"
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//
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// Windows Class Name for All Servers
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//
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#define PARABLE_WINCLASSNAME "ParableServer"
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#define PARABLE_PLS_WINCLASSNAME "ParableServer_PLS"
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class plNetServerConstants
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{
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public:
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enum ServerTypes // Changing the order WILL affect Data including Databases!!!
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{
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kInvalidLo,
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kAgent,
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kLobby,
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kGame,
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kVault,
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kAuth,
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kAdmin,
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kLookup,
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kClient,
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kInvalidHi,
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};
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private:
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static const char* ServerPrograms[];
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public:
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static const char* GetServerExe(int type) { return (type > kInvalidLo && type < kInvalidHi)?ServerPrograms[type-1]:nil; }
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static const char* GetServerName(int type);
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static UInt16 GetPort(int type);
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static const char* GetServerTypeStr(int type)
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{
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switch(type)
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{
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case kAgent: return "kAgent";
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case kLobby: return "kLobby";
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case kGame: return "kGame";
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case kVault: return "kVault";
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case kAuth: return "kAuth";
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case kAdmin: return "kAdmin";
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case kLookup: return "kLookup";
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case kClient: return "kClient";
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default: return "???";
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}
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}
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};
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class plNetServerAgentConstants
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{
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public:
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static const char* GetName() { return "Server_Agent"; }
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static const UInt16 GetPort() { return 4800; }
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAgent; }
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};
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class plNetLookupServerConstants
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{
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public:
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static const char* GetName() { return "Lookup_Server"; }
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static const UInt16 GetPort() { return 2000; }
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kLookup; }
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};
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class plNetLobbyServerConstants
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{
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public:
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static const char* GetName() { return "Generated_Lobby"; }
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static const UInt16 GetPort() { return 5000; }
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kLobby; }
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};
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class plNetVaultServerConstants
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{
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public:
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static const char* GetName() { return "Vault_Server"; }
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static const UInt16 GetPort() { return 2001; }
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kVault; }
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};
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class plNetAuthServerConstants
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{
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public:
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static const char* GetName() { return "Auth_Server"; }
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static const UInt16 GetPort() { return 2002; }
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAuth; }
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};
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class plNetAdminServerConstants
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{
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public:
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static const char* GetName() { return "Admin_Server"; }
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static const UInt16 GetPort() { return 2003; }
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kAdmin; }
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};
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class plNetGameServerConstants
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{
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public:
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static const char* GetName() { return "Game_Server"; }
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static const UInt16 GetLowPort() { return 5001;}
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static const UInt16 GetHighPort() { return 6001;}
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static const plNetServerConstants::ServerTypes GetType() { return plNetServerConstants::kGame; }
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};
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#endif //PL_NET_SERVERS_H
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