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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plTextureSearch.h"
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#include "resource.h"
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#include "hsUtils.h"
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#define PB2Export __declspec( dllexport ) // Because I don't feel like including all the paramblock crap
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#include "pbbitmap.h"
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#include "bmmlib.h"
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#include "IMtlEdit.h"
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#include "plMtlCollector.h"
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#include "plMaxAccelerators.h"
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#include "MaxPlasmaMtls/Layers/plPlasmaMAXLayer.h"
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#ifdef MAXASS_AVAILABLE
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#include "../../AssetMan/PublicInterface/MaxAssInterface.h"
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#endif
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// Not a class member so we don't have to make everyone who uses this know about AssetMan
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#ifdef MAXASS_AVAILABLE
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static jvUniqueId gAssetID;
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#endif
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plTextureSearch::plTextureSearch() : fDlg(NULL)
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{
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#ifdef MAXASS_AVAILABLE
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gAssetID.SetEmpty();
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#endif
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memset(fFileName, 0, sizeof(fFileName));
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}
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plTextureSearch& plTextureSearch::Instance()
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{
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static plTextureSearch theInstance;
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return theInstance;
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}
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void plTextureSearch::Toggle()
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{
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if (!fDlg)
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{
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fDlg = CreateDialog(hInstance,
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MAKEINTRESOURCE(IDD_FIND_TEXTURE),
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GetCOREInterface()->GetMAXHWnd(),
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ForwardDlgProc);
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HWND hList = GetDlgItem(fDlg, IDC_TEXTURE_LIST);
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LVCOLUMN lvc;
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lvc.mask = LVCF_TEXT;
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lvc.pszText = "Material";
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ListView_InsertColumn(hList, 0, &lvc);
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lvc.pszText = "Layer";
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ListView_InsertColumn(hList, 1, &lvc);
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lvc.pszText = "Texture";
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ListView_InsertColumn(hList, 2, &lvc);
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IUpdateTextures(kUpdateLoadList);
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GetCOREInterface()->RegisterDlgWnd(fDlg);
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ShowWindow(fDlg, SW_SHOW);
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}
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else
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{
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DestroyWindow(fDlg);
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fDlg = NULL;
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}
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}
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BOOL plTextureSearch::ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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return Instance().DlgProc(hDlg, msg, wParam, lParam);
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}
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BOOL plTextureSearch::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg)
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{
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case WM_ACTIVATE:
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if (LOWORD(wParam) == WA_INACTIVE)
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plMaxAccelerators::Enable();
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else
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plMaxAccelerators::Disable();
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return TRUE;
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case WM_COMMAND:
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if (HIWORD(wParam) == BN_CLICKED)
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{
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int id = LOWORD(wParam);
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if (id == IDCANCEL)
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{
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Toggle();
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return TRUE;
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}
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else if (id == IDC_UPDATE_BUTTON)
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{
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IUpdateTextures(kUpdateLoadList);
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return TRUE;
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}
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else if (id == IDC_REPLACE_ALL_BUTTON)
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{
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if (hsMessageBox("Are you sure?", "Confirmation", hsMessageBoxYesNo) == hsMBoxYes)
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{
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IUpdateTextures(kUpdateReplace);
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}
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return TRUE;
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}
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else if (id == IDC_SET_ALL_BUTTON)
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{
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if (hsMessageBox("Are you sure?", "Confirmation", hsMessageBoxYesNo) == hsMBoxYes)
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{
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IUpdateTextures(kUpdateSetSize);
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}
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return TRUE;
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}
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else if (id == IDC_REPLACE_BUTTON)
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{
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IPickReplaceTexture();
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return TRUE;
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}
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}
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else if (HIWORD(wParam) == EN_CHANGE && LOWORD(wParam) == IDC_FIND_EDIT)
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{
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bool findText = (SendDlgItemMessage(hDlg, IDC_FIND_EDIT, EM_LINELENGTH, 0, 0) > 0);
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bool replace = (fFileName[0] != '\0');
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EnableWindow(GetDlgItem(hDlg, IDC_REPLACE_BUTTON), findText);
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EnableWindow(GetDlgItem(hDlg, IDC_REPLACE_ALL_BUTTON), findText && replace);
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return TRUE;
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}
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break;
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case WM_NOTIFY:
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{
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NMHDR* nmhdr = (NMHDR*)lParam;
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// User double-clicked a material in the texture list
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if (nmhdr->idFrom == IDC_TEXTURE_LIST && nmhdr->code == NM_DBLCLK)
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{
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NMITEMACTIVATE* itema = (NMITEMACTIVATE*)lParam;
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if (itema->iItem != -1)
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{
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// Get the material the user clicked on
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HWND hList = GetDlgItem(fDlg, IDC_TEXTURE_LIST);
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LV_ITEM item;
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item.iItem = itema->iItem;
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item.mask = LVIF_PARAM;
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ListView_GetItem(hList, &item);
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Mtl* mtl = (Mtl*)item.lParam;
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// Make sure the material is still in the scene (paranoid check)
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MtlSet mtls;
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plMtlCollector::GetMtls(&mtls, nil, plMtlCollector::kPlasmaOnly | plMtlCollector::kNoMultiMtl);
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if (mtls.find(mtl) != mtls.end())
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{
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// Put the material in the current slot of the material editor
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IMtlEditInterface* mtlInterface = GetMtlEditInterface();
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int slot = mtlInterface->GetActiveMtlSlot();
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mtlInterface->PutMtlToMtlEditor(mtl, slot);
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}
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}
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return TRUE;
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}
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}
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break;
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}
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return FALSE;
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}
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static int FloorPow2(int value)
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{
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int v;
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for (v = 1; v <= value; v <<= 1);
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return v >> 1;
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}
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void plTextureSearch::IUpdateTextures(plTextureSearch::Update update)
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{
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MtlSet mtls;
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plMtlCollector::GetMtls(&mtls, nil, plMtlCollector::kPlasmaOnly | plMtlCollector::kNoMultiMtl);
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char searchStr[256];
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GetDlgItemText(fDlg, IDC_FIND_EDIT, searchStr, sizeof(searchStr));
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strlwr(searchStr);
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HWND hList = GetDlgItem(fDlg, IDC_TEXTURE_LIST);
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ListView_DeleteAllItems(hList);
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int sizeX = -1, sizeY = -1;
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HWND hCombo = GetDlgItem(fDlg, IDC_SIZE_COMBO);
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// If we're updating the size, get whatever the user selected
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if (update == kUpdateSetSize)
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{
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int sel = ComboBox_GetCurSel(hCombo);
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UInt32 data = ComboBox_GetItemData(hCombo, sel);
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sizeX = LOWORD(data);
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sizeY = HIWORD(data);
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}
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MtlSet::iterator it = mtls.begin();
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for (; it != mtls.end(); it++)
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{
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Mtl *mtl = (*it);
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LayerSet layers;
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plMtlCollector::GetMtlLayers(mtl, layers);
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LayerSet::iterator layerIt = layers.begin();
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for (; layerIt != layers.end(); layerIt++)
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{
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plPlasmaMAXLayer *layer = (*layerIt);
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int numBitmaps = layer->GetNumBitmaps();
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for (int i = 0; i < numBitmaps; i++)
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{
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PBBitmap *pbbm = layer->GetPBBitmap(i);
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if (pbbm)
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{
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const char *name = pbbm->bi.Filename();
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if (name && *name != '\0')
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{
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char buf[256];
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strncpy(buf, name, sizeof(buf));
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strlwr(buf);
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// If we don't have a search string, or we do and it was
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// found in the texture name, add the texture to the list.
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if (searchStr[0] == '\0' || strstr(buf, searchStr))
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{
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if (update == kUpdateLoadList)
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{
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LVITEM item = {0};
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item.mask = LVIF_TEXT | LVIF_PARAM;
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item.pszText = mtl->GetName();
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item.lParam = (LPARAM)mtl; // A little dangerous, since the user could delete this
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int idx = ListView_InsertItem(hList, &item);
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ListView_SetItemText(hList, idx, 1, layer->GetName());
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ListView_SetItemText(hList, idx, 2, (char*)name);
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// If size is uninitialized or the same as the last, keep size
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if ((sizeX == -1 && sizeY == -1) || (sizeX == pbbm->bi.Width() && sizeY == pbbm->bi.Height()))
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{
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sizeX = pbbm->bi.Width();
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sizeY = pbbm->bi.Height();
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}
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// Otherwise clear it
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else
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{
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sizeX = sizeY = 0;
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}
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}
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else if (update == kUpdateReplace)
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{
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#ifdef MAXASS_AVAILABLE
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layer->SetBitmapAssetId(gAssetID, i);
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#endif
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BitmapInfo info;
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info.SetName(fFileName);
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layer->SetBitmap(&info, i);
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}
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else if (update == kUpdateSetSize)
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{
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layer->SetExportSize(sizeX, sizeY);
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}
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}
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}
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}
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}
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}
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}
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if (update == kUpdateLoadList)
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{
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HWND hButton = GetDlgItem(fDlg, IDC_SET_ALL_BUTTON);
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ComboBox_ResetContent(hCombo);
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// If all bitmaps are the same size, enable resizing
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if (sizeX != -1 && sizeX != 0)
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{
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sizeX = FloorPow2(sizeX);
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sizeY = FloorPow2(sizeY);
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char buf[256];
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while (sizeX >= 4 && sizeY >= 4)
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{
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sprintf(buf, "%d x %d", sizeX, sizeY);
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int idx = ComboBox_AddString(hCombo, buf);
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ComboBox_SetItemData(hCombo, idx, MAKELPARAM(sizeX, sizeY));
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sizeX >>= 1;
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sizeY >>= 1;
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}
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ComboBox_SetCurSel(hCombo, 0);
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EnableWindow(hCombo, TRUE);
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EnableWindow(hButton, TRUE);
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}
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else
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{
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EnableWindow(hCombo, FALSE);
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EnableWindow(hButton, FALSE);
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}
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}
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int autoSizeType = LVSCW_AUTOSIZE;
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if (ListView_GetItemCount(hList) == 0)
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autoSizeType = LVSCW_AUTOSIZE_USEHEADER;
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ListView_SetColumnWidth(hList, 0, autoSizeType);
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ListView_SetColumnWidth(hList, 1, autoSizeType);
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ListView_SetColumnWidth(hList, 2, autoSizeType);
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}
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void plTextureSearch::IPickReplaceTexture()
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{
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fFileName[0] = '\0';
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// if we have the assetman plug-in, then try to use it, unless shift is held down
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#ifdef MAXASS_AVAILABLE
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MaxAssInterface* maxAssInterface = GetMaxAssInterface();
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if (maxAssInterface && !(GetKeyState(VK_SHIFT) & 0x8000))
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{
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maxAssInterface->OpenBitmapDlg(gAssetID, fFileName, sizeof(fFileName));
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}
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else
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{
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gAssetID.SetEmpty();
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#endif
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BitmapInfo bi;
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|
|
TheManager->SelectFileInput(&bi, GetCOREInterface()->GetMAXHWnd(), _T("Select Bitmap Image File"));
|
|
|
|
strcpy(fFileName, bi.Filename());
|
|
|
|
#ifdef MAXASS_AVAILABLE
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (fFileName[0] == '\0')
|
|
|
|
{
|
|
|
|
SetDlgItemText(fDlg, IDC_REPLACE_BUTTON, "(none)");
|
|
|
|
EnableWindow(GetDlgItem(fDlg, IDC_REPLACE_ALL_BUTTON), FALSE);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
char fname[_MAX_FNAME+_MAX_EXT], ext[_MAX_EXT];
|
|
|
|
_splitpath(fFileName, NULL, NULL, fname, ext);
|
|
|
|
strcat(fname, ext);
|
|
|
|
|
|
|
|
SetDlgItemText(fDlg, IDC_REPLACE_BUTTON, fname);
|
|
|
|
EnableWindow(GetDlgItem(fDlg, IDC_REPLACE_ALL_BUTTON), TRUE);
|
|
|
|
}
|
|
|
|
}
|