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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "hsStlUtils.h"
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#include "plPythonPack.h"
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#include "hsStream.h"
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#include "../plFile/hsFiles.h"
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#include "../plFile/plSecureStream.h"
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#include "../plFile/plStreamSource.h"
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#include "hsStlSortUtils.h"
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#include "marshal.h"
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static const char* kPackFilePath = ".\\Python\\";
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struct plPackOffsetInfo
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{
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UInt32 fOffset;
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UInt32 fStreamIndex; // index of the stream object in the plPythonPack object that the file resides in
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};
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class plPythonPack
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{
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protected:
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std::vector<hsStream*> fPackStreams;
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bool fPackNotFound; // No pack file, don't keep trying
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typedef std::map<std::string, plPackOffsetInfo> FileOffset;
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FileOffset fFileOffsets;
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plPythonPack();
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public:
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~plPythonPack();
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static plPythonPack& Instance();
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bool Open();
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void Close();
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PyObject* OpenPacked(const char *fileName);
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hsBool IsPackedFile(const char* fileName);
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};
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PyObject* PythonPack::OpenPythonPacked(const char* fileName)
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{
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return plPythonPack::Instance().OpenPacked(fileName);
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}
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hsBool PythonPack::IsItPythonPacked(const char* fileName)
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{
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return plPythonPack::Instance().IsPackedFile(fileName);
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}
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plPythonPack::plPythonPack() : fPackNotFound(false)
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{
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}
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plPythonPack::~plPythonPack()
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{
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Close();
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}
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plPythonPack& plPythonPack::Instance()
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{
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static plPythonPack theInstance;
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return theInstance;
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}
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#include <time.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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bool plPythonPack::Open()
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{
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if (fPackStreams.size() > 0)
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return true;
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// We already tried and it wasn't there
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if (fPackNotFound)
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return false;
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fPackNotFound = true;
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// Get the names of all the pak files
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std::vector<std::wstring> files = plStreamSource::GetInstance()->GetListOfNames(L"python", L".pak");
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std::vector<time_t> modTimes; // the modification time for each of the streams (to resolve duplicate file issues)
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// grab all the .pak files in the folder
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for (int curName = 0; curName < files.size(); curName++)
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{
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// obtain the stream
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hsStream *fPackStream = plStreamSource::GetInstance()->GetFile(files[curName]);
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if (fPackStream)
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{
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fPackStream->Rewind(); // make sure we're at the beginning of the file
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fPackNotFound = false;
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char* tempFilename = hsWStringToString(files[curName].c_str());
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struct stat buf;
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time_t curModTime = 0;
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if (stat(tempFilename,&buf)==0)
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curModTime = buf.st_mtime;
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modTimes.push_back(curModTime);
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delete [] tempFilename;
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// read the index data
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int numFiles = fPackStream->ReadSwap32();
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UInt32 streamIndex = (UInt32)(fPackStreams.size());
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for (int i = 0; i < numFiles; i++)
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{
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// and pack the index into our own data structure
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char* buf = fPackStream->ReadSafeString();
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std::string pythonName = buf; // reading a "string" from a hsStream directly into a stl string causes memory loss
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delete [] buf;
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UInt32 offset = fPackStream->ReadSwap32();
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plPackOffsetInfo offsetInfo;
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offsetInfo.fOffset = offset;
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offsetInfo.fStreamIndex = streamIndex;
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if (fFileOffsets.find(pythonName) != fFileOffsets.end())
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{
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UInt32 index = fFileOffsets[pythonName].fStreamIndex;
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if (modTimes[index] < curModTime) // is the existing file older then the new one?
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fFileOffsets[pythonName] = offsetInfo; // yup, so replace it with the new info
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}
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else
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fFileOffsets[pythonName] = offsetInfo; // no conflicts, add the info
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}
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fPackStreams.push_back(fPackStream);
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}
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}
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return !fPackNotFound;
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}
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void plPythonPack::Close()
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{
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if (fPackStreams.size() == 0)
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return;
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int i;
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for (i=0; i<fPackStreams.size(); i++)
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{
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hsStream* fPackStream = fPackStreams[i];
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// do NOT close or delete the streams, the preloader will do that for us
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fPackStreams[i] = nil;
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}
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fPackStreams.clear();
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fFileOffsets.clear();
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}
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PyObject* plPythonPack::OpenPacked(const char* fileName)
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{
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if (!Open())
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return nil;
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std::string pythonName = fileName;
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pythonName += ".py";
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FileOffset::iterator it = fFileOffsets.find(pythonName);
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if (it != fFileOffsets.end())
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{
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plPackOffsetInfo offsetInfo = (*it).second;
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hsStream* fPackStream = fPackStreams[offsetInfo.fStreamIndex];
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fPackStream->SetPosition(offsetInfo.fOffset);
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Int32 size = fPackStream->ReadSwap32();
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if (size > 0)
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{
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char *buf = TRACKED_NEW char[size];
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UInt32 readSize = fPackStream->Read(size, buf);
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hsAssert(readSize <= size, xtl::format("Python PackFile %s: Incorrect amount of data, read %d instead of %d",
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fileName, readSize, size).c_str());
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// let the python marshal make it back into a code object
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PyObject *pythonCode = PyMarshal_ReadObjectFromString(buf, size);
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delete [] buf;
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return pythonCode;
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}
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}
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return nil;
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}
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hsBool plPythonPack::IsPackedFile(const char* fileName)
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{
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if (!Open())
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return nil;
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std::string pythonName = fileName;
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pythonName += ".py";
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FileOffset:: iterator it = fFileOffsets.find(pythonName);
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if (it != fFileOffsets.end())
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return true;
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return false;
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}
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