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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglAuth.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLAUTH_H
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#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglAuth.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLAUTH_H
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/*****************************************************************************
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*
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* Client auth functions
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*
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***/
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//============================================================================
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// Connect
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//============================================================================
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void NetCliAuthStartConnect (
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const wchar * authAddrList[],
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unsigned authAddrCount
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);
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bool NetCliAuthQueryConnected ();
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void NetCliAuthAutoReconnectEnable (bool enable); // is enabled by default
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// Called after the auth/client connection is encrypted
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typedef void (*FNetCliAuthConnectCallback)();
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void NetCliAuthSetConnectCallback (
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FNetCliAuthConnectCallback callback
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);
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//============================================================================
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// Disconnect
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//============================================================================
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void NetCliAuthDisconnect ();
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void NetCliAuthUnexpectedDisconnect ();
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//============================================================================
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// Ping
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//============================================================================
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typedef void (*FNetCliAuthPingRequestCallback)(
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ENetError result,
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void * param,
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unsigned pingAtMs,
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unsigned replyAtMs,
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unsigned payloadbytes,
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const byte payload[]
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);
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void NetCliAuthPingRequest (
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unsigned pingTimeMs,
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unsigned payloadBytes, // max 64k (pnNetCli enforced upon send)
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const void * payload,
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FNetCliAuthPingRequestCallback callback,
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void * param
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);
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//============================================================================
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// AccountExists
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//============================================================================
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typedef void (*FNetCliAuthAccountExistsRequestCallback)(
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ENetError result,
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void * param,
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bool accountExists
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);
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void NetCliAuthAccountExistsRequest (
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const wchar accountName[],
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FNetCliAuthAccountExistsRequestCallback callback,
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void * param
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);
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//============================================================================
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// Login
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//============================================================================
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struct NetCliAuthPlayerInfo {
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unsigned playerInt;
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wchar playerName[kMaxPlayerNameLength];
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wchar avatarShape[kMaxVaultNodeStringLength];
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unsigned playerFlags;
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unsigned explorer;
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};
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typedef void (*FNetCliAuthLoginRequestCallback)(
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ENetError result,
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void * param,
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const Uuid & accountId,
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unsigned accountFlags,
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unsigned billingType,
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const NetCliAuthPlayerInfo playerInfoArr[],
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unsigned playerCount
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);
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void NetCliAuthLoginRequest (
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const wchar accountName[], // nil --> reuse previous acct name
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const ShaDigest * accountNamePassHash, // nil --> reuse previous acct pass
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const wchar authToken[], // nil --> reuse previous auth token
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const wchar os[], // nil --> reuse previous os
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FNetCliAuthLoginRequestCallback callback,
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void * param
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);
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//============================================================================
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// Set Player
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//============================================================================
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typedef void (*FNetCliAuthSetPlayerRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthSetPlayerRequest (
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unsigned playerInt,
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FNetCliAuthSetPlayerRequestCallback callback,
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void * param
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);
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//============================================================================
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// Create Account
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//============================================================================
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typedef void (*FNetCliAuthAccountCreateRequestCallback)(
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ENetError result,
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void * param,
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const Uuid & accountId
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);
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void NetCliAuthAccountCreateRequest (
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const wchar accountName[],
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const wchar accountPass[],
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unsigned accountFlags,
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unsigned billingType,
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FNetCliAuthAccountCreateRequestCallback callback,
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void * param
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);
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//============================================================================
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// Create Account From Key
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//============================================================================
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typedef void (*FNetCliAuthAccountCreateFromKeyRequestCallback)(
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ENetError result,
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void * param,
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const Uuid & accountId,
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const Uuid & activationKey
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);
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void NetCliAuthAccountCreateFromKeyRequest (
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const wchar accountName[],
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const wchar accountPass[],
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Uuid key,
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unsigned billingType,
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FNetCliAuthAccountCreateFromKeyRequestCallback callback,
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void * param
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);
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//============================================================================
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// Create Player
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//============================================================================
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typedef void (*FNetCliAuthPlayerCreateRequestCallback)(
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ENetError result,
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void * param,
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const NetCliAuthPlayerInfo & playerInfo
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);
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void NetCliAuthPlayerCreateRequest (
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const wchar playerName[],
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const wchar avatarShape[],
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const wchar friendInvite[],
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FNetCliAuthPlayerCreateRequestCallback callback,
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void * param
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);
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//============================================================================
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// Delete Player
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//============================================================================
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typedef void (*FNetCliAuthPlayerDeleteRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthPlayerDeleteRequest (
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unsigned playerId,
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FNetCliAuthPlayerDeleteRequestCallback callback,
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void * param
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);
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//============================================================================
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// Upgrade Visitor
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//============================================================================
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typedef void (*FNetCliAuthUpgradeVisitorRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthUpgradeVisitorRequest (
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unsigned playerId,
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FNetCliAuthUpgradeVisitorRequestCallback callback,
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void * param
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);
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//============================================================================
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// SetCCRLevel
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//============================================================================
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void NetCliAuthSetCCRLevel (
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unsigned ccrLevel
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);
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//============================================================================
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// SetAgePublic
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//============================================================================
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void NetCliAuthSetAgePublic (
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unsigned ageInfoId,
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bool publicOrNot
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);
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//============================================================================
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// GetPublicAgeList
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//============================================================================
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struct NetAgeInfo;
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typedef void (*FNetCliAuthGetPublicAgeListCallback)(
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ENetError result,
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void * param,
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const ARRAY(NetAgeInfo) & ages
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);
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void NetCliAuthGetPublicAgeList (
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const wchar ageName[],
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FNetCliAuthGetPublicAgeListCallback callback,
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void * param
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);
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//============================================================================
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// Change Password
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//============================================================================
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typedef void (*FNetCliAuthAccountChangePasswordRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthAccountChangePasswordRequest (
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const wchar accountName[],
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const wchar accountPass[],
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FNetCliAuthAccountChangePasswordRequestCallback callback,
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void * param
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);
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//============================================================================
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// Set Account Roles
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//============================================================================
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typedef void (*FNetCliAuthAccountSetRolesRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthAccountSetRolesRequest (
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const wchar accountName[],
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unsigned accountFlags,
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FNetCliAuthAccountSetRolesRequestCallback callback,
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void * param
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);
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//============================================================================
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// Set Billing Type
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//============================================================================
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typedef void (*FNetCliAuthAccountSetBillingTypeRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthAccountSetBillingTypeRequest (
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const wchar accountName[],
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unsigned billingType,
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FNetCliAuthAccountSetBillingTypeRequestCallback callback,
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void * param
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);
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//============================================================================
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// Account Activate
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//============================================================================
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typedef void (*FNetCliAuthAccountActivateRequestCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthAccountActivateRequest (
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const Uuid & activationKey,
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FNetCliAuthAccountActivateRequestCallback callback,
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void * param
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);
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//============================================================================
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// Age
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//============================================================================
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typedef void (*FNetCliAuthAgeRequestCallback)(
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ENetError result,
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void * param,
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unsigned ageMcpId,
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unsigned ageVaultId,
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const Uuid & ageInstId,
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NetAddressNode gameAddr
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);
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void NetCliAuthAgeRequest (
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const wchar ageName[], // L"Teledahn"
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const Uuid & ageInstId,
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FNetCliAuthAgeRequestCallback callback,
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void * param
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);
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//============================================================================
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// Secure File Encryption Key
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//============================================================================
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void NetCliAuthGetEncryptionKey (
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UInt32 key[],
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unsigned size
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);
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//============================================================================
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// File List
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//============================================================================
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struct NetCliAuthFileInfo {
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wchar filename[MAX_PATH];
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unsigned filesize;
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};
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typedef void (*FNetCliAuthFileListRequestCallback)(
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ENetError result,
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void * param,
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const NetCliAuthFileInfo infoArr[],
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unsigned infoCount
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);
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void NetCliAuthFileListRequest (
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const wchar dir[],
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const wchar ext[],
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FNetCliAuthFileListRequestCallback callback,
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void * param
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);
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//============================================================================
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// File Download
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//============================================================================
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typedef void (*FNetCliAuthFileRequestCallback)(
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ENetError result,
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void * param,
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const wchar filename[],
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hsStream * writer
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);
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void NetCliAuthFileRequest (
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const wchar filename[],
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hsStream * writer,
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FNetCliAuthFileRequestCallback callback,
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void * param
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);
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//============================================================================
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// Vault Operations
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//============================================================================
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struct NetVaultNode;
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struct NetVaultNodeRef;
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// VaultNodeChanged
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typedef void (*FNetCliAuthVaultNodeChanged)(
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unsigned nodeId,
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const Uuid & revisionId
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);
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void NetCliAuthVaultSetRecvNodeChangedHandler (
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FNetCliAuthVaultNodeChanged handler
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);
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// VaultNodeAdded
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typedef void (*FNetCliAuthVaultNodeAdded)(
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unsigned parentId,
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unsigned childId,
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unsigned ownerId
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);
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void NetCliAuthVaultSetRecvNodeAddedHandler (
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FNetCliAuthVaultNodeAdded handler
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);
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// VaultNodeRemoved
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typedef void (*FNetCliAuthVaultNodeRemoved)(
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unsigned parentId,
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unsigned childId
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);
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void NetCliAuthVaultSetRecvNodeRemovedHandler (
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FNetCliAuthVaultNodeRemoved handler
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);
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// VaultNodeDeleted
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typedef void (*FNetCliAuthVaultNodeDeleted)(
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unsigned nodeId
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);
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void NetCliAuthVaultSetRecvNodeDeletedHandler (
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FNetCliAuthVaultNodeDeleted handler
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);
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// VaultNodeAdd
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typedef void (*FNetCliAuthVaultNodeAddCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthVaultNodeAdd (
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unsigned parentId,
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unsigned childId,
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unsigned ownerId,
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FNetCliAuthVaultNodeAddCallback callback,
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void * param
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);
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// VaultNodeRemove
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typedef void (*FNetCliAuthVaultNodeRemoveCallback)(
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ENetError result,
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void * param
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);
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void NetCliAuthVaultNodeRemove (
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unsigned parentId,
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unsigned childId,
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FNetCliAuthVaultNodeRemoveCallback callback,
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void * param
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|
|
);
|
|
|
|
// VaultNodeCreate
|
|
|
|
typedef void (*FNetCliAuthVaultNodeCreated)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
unsigned nodeId
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultNodeCreate (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
FNetCliAuthVaultNodeCreated callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
// VaultNodeFetch
|
|
|
|
typedef void (*FNetCliAuthVaultNodeFetched)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
NetVaultNode * node
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultNodeFetch (
|
|
|
|
unsigned nodeId,
|
|
|
|
FNetCliAuthVaultNodeFetched callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
// VaultNodeFind
|
|
|
|
typedef void (*FNetCliAuthVaultNodeFind)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
unsigned nodeIdCount,
|
|
|
|
const unsigned nodeIds[]
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultNodeFind (
|
|
|
|
NetVaultNode * templateNode,
|
|
|
|
FNetCliAuthVaultNodeFind callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
// VaultNodeSave
|
|
|
|
typedef void (*FNetCliAuthVaultNodeSaveCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
unsigned NetCliAuthVaultNodeSave ( // returns number of bytes written
|
|
|
|
NetVaultNode * node,
|
|
|
|
FNetCliAuthVaultNodeSaveCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultNodeDelete (
|
|
|
|
unsigned nodeId
|
|
|
|
);
|
|
|
|
// FetchRefs (a vault structure only; no data)
|
|
|
|
typedef void (*FNetCliAuthVaultNodeRefsFetched)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
NetVaultNodeRef * refs,
|
|
|
|
unsigned refCount
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultFetchNodeRefs (
|
|
|
|
unsigned nodeId,
|
|
|
|
FNetCliAuthVaultNodeRefsFetched callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultSetSeen (
|
|
|
|
unsigned parentId,
|
|
|
|
unsigned childId,
|
|
|
|
bool seen
|
|
|
|
);
|
|
|
|
|
|
|
|
void NetCliAuthVaultSendNode (
|
|
|
|
unsigned srcNodeId,
|
|
|
|
unsigned dstPlayerId
|
|
|
|
);
|
|
|
|
|
|
|
|
// Initialize an age vault. Will find existing match in db, or create a new age vault structure.
|
|
|
|
typedef void (*FNetCliAuthAgeInitCallback) (
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
unsigned ageVaultId,
|
|
|
|
unsigned ageInfoVaultId
|
|
|
|
);
|
|
|
|
void NetCliAuthVaultInitAge (
|
|
|
|
const Uuid & ageInstId, // optional. is used in match
|
|
|
|
const Uuid & parentAgeInstId, // optional. is used in match
|
|
|
|
const wchar ageFilename[], // optional. is used in match
|
|
|
|
const wchar ageInstName[], // optional. not used in match
|
|
|
|
const wchar ageUserName[], // optional. not used in match
|
|
|
|
const wchar ageDesc[], // optional. not used in match
|
|
|
|
unsigned ageSequenceNumber, // optional. not used in match
|
|
|
|
unsigned ageLanguage, // optional. not used in match
|
|
|
|
FNetCliAuthAgeInitCallback callback, // optional
|
|
|
|
void * param // optional
|
|
|
|
);
|
|
|
|
|
|
|
|
void NetCliAuthLogPythonTraceback (const wchar traceback[]);
|
|
|
|
|
|
|
|
void NetCliAuthLogStackDump (const wchar stackdump[]);
|
|
|
|
void NetCliAuthLogClientDebuggerConnect ();
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// SetPlayerBanStatusRequest
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNetCliAuthSetPlayerBanStatusRequestCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void NetCliAuthSetPlayerBanStatusRequest (
|
|
|
|
unsigned playerId,
|
|
|
|
unsigned banned,
|
|
|
|
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// KickPlayerRequest
|
|
|
|
//============================================================================
|
|
|
|
void NetCliAuthKickPlayer (
|
|
|
|
unsigned playerId
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// ChangePlayerNameRequest
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNetCliAuthChangePlayerNameRequestCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
void NetCliAuthChangePlayerNameRequest (
|
|
|
|
unsigned playerId,
|
|
|
|
const wchar newName[],
|
|
|
|
FNetCliAuthChangePlayerNameRequestCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// CCRPetition
|
|
|
|
//============================================================================
|
|
|
|
void NetCliAuthSendCCRPetition (
|
|
|
|
const wchar * petitionText
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// SendFriendInvite
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNetCliAuthSendFriendInviteCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
void NetCliAuthSendFriendInvite (
|
|
|
|
const wchar emailAddress[],
|
|
|
|
const wchar toName[],
|
|
|
|
const Uuid& inviteUuid,
|
|
|
|
FNetCliAuthSendFriendInviteCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// Propagate app-specific data
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNetCliAuthRecvBufferHandler)(
|
|
|
|
unsigned type,
|
|
|
|
unsigned bytes,
|
|
|
|
const byte buffer[]
|
|
|
|
);
|
|
|
|
void NetCliAuthSetRecvBufferHandler (
|
|
|
|
FNetCliAuthRecvBufferHandler handler
|
|
|
|
);
|
|
|
|
void NetCliAuthPropagateBuffer (
|
|
|
|
unsigned type,
|
|
|
|
unsigned bytes,
|
|
|
|
const byte buffer[]
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// New build notifications
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNotifyNewBuildHandler)();
|
|
|
|
void NetCliAuthSetNotifyNewBuildHandler (FNotifyNewBuildHandler handler);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// Score handling
|
|
|
|
//============================================================================
|
|
|
|
struct NetGameScore;
|
|
|
|
|
|
|
|
typedef void (*FNetCliAuthScoreUpdateCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNetCliAuthCreateScoreCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
unsigned scoreId,
|
|
|
|
UInt32 createdTime,
|
|
|
|
unsigned ownerId,
|
|
|
|
const char* gameName,
|
|
|
|
unsigned gameType,
|
|
|
|
int value
|
|
|
|
);
|
|
|
|
void NetCliAuthScoreCreate(
|
|
|
|
unsigned ownerId,
|
|
|
|
const char* gameName,
|
|
|
|
unsigned gameType,
|
|
|
|
int value,
|
|
|
|
FNetCliAuthCreateScoreCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetCliAuthScoreDelete(
|
|
|
|
unsigned scoreId,
|
|
|
|
FNetCliAuthScoreUpdateCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
typedef void (*FNetCliAuthGetScoresCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
const NetGameScore scores[],
|
|
|
|
unsigned scoreCount
|
|
|
|
);
|
|
|
|
|
|
|
|
void NetCliAuthScoreGetScores(
|
|
|
|
unsigned ownerId,
|
|
|
|
const char* gameName,
|
|
|
|
FNetCliAuthGetScoresCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetCliAuthScoreAddPoints(
|
|
|
|
unsigned scoreId,
|
|
|
|
int numPoints,
|
|
|
|
FNetCliAuthScoreUpdateCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetCliAuthScoreTransferPoints(
|
|
|
|
unsigned srcScoreId,
|
|
|
|
unsigned destScoreId,
|
|
|
|
int numPoints,
|
|
|
|
FNetCliAuthScoreUpdateCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetCliAuthScoreSetPoints(
|
|
|
|
unsigned scoreId,
|
|
|
|
int numPoints,
|
|
|
|
FNetCliAuthScoreUpdateCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
struct NetGameRank;
|
|
|
|
typedef void (*FNetCliAuthGetRanksCallback)(
|
|
|
|
ENetError result,
|
|
|
|
void * param,
|
|
|
|
const NetGameRank ranks[],
|
|
|
|
unsigned rankCount
|
|
|
|
);
|
|
|
|
|
|
|
|
void NetCliAuthScoreGetRankList(
|
|
|
|
unsigned ownerId,
|
|
|
|
unsigned scoreGroup,
|
|
|
|
unsigned parentFolderId,
|
|
|
|
const char * gameName,
|
|
|
|
unsigned timePeriod,
|
|
|
|
unsigned numResults,
|
|
|
|
unsigned pageNumber,
|
|
|
|
bool sortDesc,
|
|
|
|
FNetCliAuthGetRanksCallback callback,
|
|
|
|
void * param
|
|
|
|
);
|