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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
/*****************************************************************************
*
* Client file functions
*
***/
//============================================================================
// Connect
//============================================================================
void NetCliFileStartConnect (
const wchar * fileAddrList[],
unsigned fileAddrCount,
bool isPatcher = false
);
void NetCliFileStartConnectAsServer (
const wchar * fileAddrList[],
unsigned fileAddrCount,
unsigned serverType,
unsigned serverBuildId
);
//============================================================================
// Disconnect
//============================================================================
void NetCliFileDisconnect ();
//============================================================================
// File server related messages
//============================================================================
typedef void (*FNetCliFileBuildIdRequestCallback)(
ENetError result,
void * param,
unsigned buildId
);
void NetCliFileBuildIdRequest (
FNetCliFileBuildIdRequestCallback callback,
void * param
);
typedef void (*FNetCliFileBuildIdUpdateCallback)(unsigned buildId);
void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback);
//============================================================================
// Manifest
//============================================================================
struct NetCliFileManifestEntry {
wchar clientName[MAX_PATH]; // path and file on client side (for comparison)
wchar downloadName[MAX_PATH]; // path and file on server side (for download)
wchar md5[MAX_PATH];
wchar md5compressed[MAX_PATH]; // md5 for the compressed file
unsigned fileSize;
unsigned zipSize;
unsigned flags;
};
typedef void (*FNetCliFileManifestRequestCallback)(
ENetError result,
void * param,
const wchar group[],
const NetCliFileManifestEntry manifest[],
unsigned entryCount
);
void NetCliFileManifestRequest (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[], // the group of files you want (empty or nil = all)
unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
);
//============================================================================
// File Download
//============================================================================
typedef void (*FNetCliFileDownloadRequestCallback)(
ENetError result,
void * param,
const wchar filename[],
hsStream * writer
);
void NetCliFileDownloadRequest (
const wchar filename[],
hsStream * writer,
FNetCliFileDownloadRequestCallback callback,
void * param,
unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
);