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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglCore.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
namespace Ngl {
/*****************************************************************************
*
* Private
*
***/
struct ReportNetErrorTrans : NetNotifyTrans {
ENetProtocol m_errProtocol;
ENetError m_errError;
ReportNetErrorTrans (
ENetProtocol errProtocol,
ENetError errError
);
void Post ();
};
/*****************************************************************************
*
* Private data
*
***/
static FNetClientErrorProc s_errorProc;
static long s_initCount;
/*****************************************************************************
*
* Local functions
*
***/
/*****************************************************************************
*
* Transactions
*
***/
//============================================================================
// NetNotifyTrans
//============================================================================
NetNotifyTrans::NetNotifyTrans (ETransType transType)
: NetTrans(kNetProtocolNil, transType)
{
}
//============================================================================
// ReportNetErrorTrans
//============================================================================
ReportNetErrorTrans::ReportNetErrorTrans (
ENetProtocol errProtocol,
ENetError errError
) : NetNotifyTrans(kReportNetErrorTrans)
, m_errProtocol(errProtocol)
, m_errError(errError)
{ }
//============================================================================
void ReportNetErrorTrans::Post () {
if (s_errorProc)
s_errorProc(m_errProtocol, m_errError);
}
/*****************************************************************************
*
* Module functions
*
***/
//============================================================================
void ReportNetError (ENetProtocol protocol, ENetError error) {
ReportNetErrorTrans * trans = NEW(ReportNetErrorTrans)(protocol, error);
NetTransSend(trans);
}
} using namespace Ngl;
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
void NetClientInitialize () {
if (0 == AtomicAdd(&s_initCount, 1)) {
NetTransInitialize();
AuthInitialize();
GameInitialize();
FileInitialize();
CsrInitialize();
GateKeeperInitialize();
}
}
//============================================================================
void NetClientCancelAllTrans () {
NetTransCancelAll(kNetErrTimeout);
}
//============================================================================
void NetClientDestroy (bool wait) {
if (1 == AtomicAdd(&s_initCount, -1)) {
s_errorProc = nil;
GateKeeperDestroy(false);
CsrDestroy(false);
FileDestroy(false);
GameDestroy(false);
AuthDestroy(false);
NetTransDestroy(false);
if (wait) {
GateKeeperDestroy(true);
CsrDestroy(true);
FileDestroy(true);
GameDestroy(true);
AuthDestroy(true);
NetTransDestroy(true);
}
}
}
//============================================================================
void NetClientUpdate () {
NetTransUpdate();
}
//============================================================================
void NetClientSetTransTimeoutMs (unsigned ms) {
NetTransSetTimeoutMs(ms);
}
//============================================================================
void NetClientPingEnable (bool enable) {
AuthPingEnable(enable);
GamePingEnable(enable);
}
//============================================================================
void NetClientSetErrorHandler (FNetClientErrorProc errorProc) {
s_errorProc = errorProc;
}