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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifdef _HSTYPES_H
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# error "Do not include hsTypes.h directly--use HeadSpin.h"
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#endif // _HSTYPES_H
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#define _HSTYPES_H
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/************************** Other Includes *****************************/
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#include <cstdlib>
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#include <cstdio>
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#include <cstddef>
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#include <math.h>
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/************************** Basic Macros *****************************/
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#ifdef __cplusplus
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#define hsCTypeDefStruct(foo)
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#else
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#define hsCTypeDefStruct(foo) typedef struct foo foo;
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#endif
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#ifdef HS_BUILD_FOR_WIN32
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# ifndef CDECL
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# define CDECL __cdecl
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# endif
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#else
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# define CDECL
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#endif
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/************************** Basic Types *****************************/
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#if defined(_MSC_VER) && _MSC_VER < 1600
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int int16_t;
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typedef unsigned short int uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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#else
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#include <stdint.h>
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#endif
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#define kPosInfinity16 (32767)
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#define kNegInfinity16 (-32768)
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#define kPosInfinity32 (0x7fffffff)
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#define kNegInfinity32 (0x80000000)
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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#ifdef __cplusplus
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typedef int hsBool;
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#endif
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#ifndef nil
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#define nil (0)
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#endif
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typedef int32_t hsError;
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typedef uint32_t hsGSeedValue;
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#define hsOK 0
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#define hsFail -1
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#define hsFailed(r) ((hsError)(r)<hsOK)
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#define hsSucceeded(r) ((hsError)(r)>=hsOK)
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#define hsLongAlign(n) (((n) + 3) & ~3L)
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#define hsMaximum(a, b) ((a) > (b) ? (a) : (b))
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#define hsMinimum(a, b) ((a) < (b) ? (a) : (b))
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#define hsABS(x) ((x) < 0 ? -(x) : (x))
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#define hsSGN(x) (((x) < 0) ? -1 : ( ((x) > 0) ? 1 : 0 ))
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#define hsBitTst2Bool(value, mask) (((value) & (mask)) != 0)
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#define hsFourByteTag(a, b, c, d) (((uint32_t)(a) << 24) | ((uint32_t)(b) << 16) | ((uint32_t)(c) << 8) | (d))
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/************************** Swap Macros *****************************/
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inline uint16_t hsSwapEndian16(uint16_t value)
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{
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return (value >> 8) | (value << 8);
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}
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inline uint32_t hsSwapEndian32(uint32_t value)
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{
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return ((value) << 24) |
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((value & 0x0000ff00) << 8) |
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((value & 0x00ff0000) >> 8) |
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((value) >> 24);
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}
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inline uint64_t hsSwapEndian64(uint64_t value)
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{
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return ((value) << 56) |
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((value & 0x000000000000ff00) << 40) |
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((value & 0x0000000000ff0000) << 24) |
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((value & 0x00000000ff000000) << 8) |
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((value & 0x000000ff00000000) >> 8) |
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((value & 0x0000ff0000000000) >> 24) |
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((value & 0x00ff000000000000) >> 40) |
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((value) >> 56);
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}
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inline float hsSwapEndianFloat(float fvalue)
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{
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uint32_t value = *(uint32_t*)&fvalue;
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value = hsSwapEndian32(value);
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return *(float*)&value;
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}
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inline double hsSwapEndianDouble(double dvalue)
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{
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uint64_t value = *(uint64_t*)&dvalue;
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value = hsSwapEndian64(value);
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return *(double*)&value;
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}
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#if LITTLE_ENDIAN
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#define hsToBE16(n) hsSwapEndian16(n)
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#define hsToBE32(n) hsSwapEndian32(n)
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#define hsToBE64(n) hsSwapEndian64(n)
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#define hsToBEFloat(n) hsSwapEndianFloat(n)
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#define hsToBEDouble(n) hsSwapEndianDouble(n)
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#define hsToLE16(n) (n)
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#define hsToLE32(n) (n)
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#define hsToLE64(n) (n)
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#define hsToLEFloat(n) (n)
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#define hsToLEDouble(n) (n)
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#else
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#define hsToBE16(n) (n)
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#define hsToBE32(n) (n)
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#define hsToBE64(n) (n)
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#define hsToBEFloat(n) (n)
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#define hsToBEDouble(n) (n)
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#define hsToLE16(n) hsSwapEndian16(n)
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#define hsToLE32(n) hsSwapEndian32(n)
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#define hsToLE64(n) hsSwapEndian64(n)
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#define hsToLEFloat(n) hsSwapEndianFloat(n)
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#define hsToLEDouble(n) hsSwapEndianDouble(n)
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#endif
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inline void hsSwap(int32_t& a, int32_t& b)
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{
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int32_t c = a;
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a = b;
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b = c;
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}
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inline void hsSwap(uint32_t& a, uint32_t& b)
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{
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uint32_t c = a;
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a = b;
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b = c;
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}
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inline void hsSwap(float& a, float& b)
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{
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float c = a;
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a = b;
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b = c;
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}
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/************************** Color32 Type *****************************/
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struct hsColor32 {
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uint8_t b, g, r, a;
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void SetARGB(uint8_t aa, uint8_t rr, uint8_t gg, uint8_t bb)
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{
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this->a = aa; this->r = rr; this->g = gg; this->b = bb;
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}
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// Compatibility inlines, should be depricated
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void Set(uint8_t rr, uint8_t gg, uint8_t bb)
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{
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this->r = rr; this->g = gg; this->b = bb;
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}
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void Set(uint8_t aa, uint8_t rr, uint8_t gg, uint8_t bb)
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{
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this->SetARGB(aa, rr, gg, bb);
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}
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int operator==(const hsColor32& aa) const
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{
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return *(uint32_t*)&aa == *(uint32_t*)this;
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}
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int operator!=(const hsColor32& aa) { return !(aa == *this); }
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};
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hsCTypeDefStruct(hsColor32)
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typedef hsColor32 hsRGBAColor32;
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/****************************************************************************
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*
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* NULL_STMT
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* Declares a null statement
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*
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* Example:
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*
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* for (; *str && (*str != ch); ++str)
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* NULL_STMT;
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*
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***/
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#ifdef _MSC_VER
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# define NULL_STMT __noop
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#else
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# define NULL_STMT ((void)0)
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#endif
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/****************************************************************************
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*
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* UNIQUE_SYMBOL
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* Creates a symbol that is unique within a file
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*
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***/
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#define UNIQUE_SYMBOL_EXPAND_1(prefix,line) UNIQUE_SYMBOL_##prefix##_##line
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#define UNIQUE_SYMBOL_EXPAND_0(prefix,line) UNIQUE_SYMBOL_EXPAND_1(prefix,line)
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#define UNIQUE_SYMBOL(prefix) UNIQUE_SYMBOL_EXPAND_0(prefix,__LINE__)
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/****************************************************************************
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*
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* COMPILER_ASSERT
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* Performs a "compile-time" assertion
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* Can be used at function or file scope
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* Upon assertion failure, creates a negative subscript error
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* Use COMPILER_ASSERT_HEADER in header files to prevent symbol collision
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*
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***/
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#define COMPILER_ASSERT(expr) static char UNIQUE_SYMBOL(a)[(expr) ? 1 : -1]
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#define COMPILER_ASSERT_HEADER(prefix,expr) static char UNIQUE_SYMBOL(prefix)[(expr) ? 1 : -1]
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#define COMPILER_ASSERT_SYMBOL(symbol,expr) static char symbol[(expr) ? 1 : -1]
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/****************************************************************************
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*
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* max/min inline functions
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*
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***/
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#ifdef max
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#undef max
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#endif
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#ifdef min
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#undef min
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#endif
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//===========================================================================
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template<class T>
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inline T max (const T & a, const T & b) {
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return (a > b) ? a : b;
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}
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//===========================================================================
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inline unsigned max (int a, unsigned b) {
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return ((unsigned)a > b) ? a : b;
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}
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//===========================================================================
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inline unsigned max (unsigned a, int b) {
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return (a > (unsigned)b) ? a : b;
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}
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//===========================================================================
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template<class T>
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inline T min (const T & a, const T & b) {
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return (a < b) ? a : b;
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}
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//===========================================================================
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inline unsigned min (int a, unsigned b) {
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return ((unsigned)a < b) ? a : b;
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}
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//===========================================================================
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inline unsigned min (unsigned a, int b) {
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return (a < (unsigned)b) ? a : b;
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}
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/****************************************************************************
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*
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* MAX/MIN macros
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* These are less safe than the inline function versions, since they
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* evaluate parameters twice. However, they can be used to produce
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* compile-time constants.
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*
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***/
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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/****************************************************************************
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*
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* SWAP
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* Swaps the values of two variables
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*
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***/
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//===========================================================================
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template<class T>
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void SWAP (T & a, T & b) {
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T temp = a;
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a = b;
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b = temp;
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}
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/****************************************************************************
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*
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* AUTO_INIT_FUNC
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|
* Declares a function that is automatically called at program startup time
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|
*
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* Example:
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*
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* AUTO_INIT_FUNC(BuildLookupTables) {
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* ...
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* }
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*
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***/
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#define AUTO_INIT_FUNC(name) namespace { struct name { name (); } name##_instance; } name::name ()
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/****************************************************************************
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|
*
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|
* arrsize
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|
|
* arrsize returns the number of elements in an array variable
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|
|
|
*
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|
|
|
* Example:
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|
|
|
*
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|
* StrPrintf(buffer, arrsize(buffer), "%u", value);
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*
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***/
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#define arrsize(a) (sizeof(a) / sizeof((a)[0]))
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/****************************************************************************
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*
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* IS_POW2
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*
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***/
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#define IS_POW2(val) (!((val) & ((val) - 1)))
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#ifdef PLASMA_EXTERNAL_RELEASE
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#define hsStatusMessage(x) NULL_STMT
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#define hsStatusMessageF(x, ...) NULL_STMT
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#else /* Not external release */
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void hsStatusMessage(const char message[]);
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void hsStatusMessageF(const char * fmt, ...);
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#endif // PLASMA_EXTERNAL_RELEASE
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