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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef pyImage_h
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#define pyImage_h
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/////////////////////////////////////////////////////////////////////////////
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//
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// NAME: pyImage
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//
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// PURPOSE: Class wrapper for Python to a plMipMap image
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//
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#include "pyGlueHelpers.h"
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#include <vector>
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#include "pnKeyedObject/plKey.h"
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#include "pyColor.h"
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#ifndef BUILDING_PYPLASMA
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# include "plGImage/plMipmap.h"
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#endif
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class pyImage
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{
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protected:
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plKey fMipMapKey;
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#ifndef BUILDING_PYPLASMA
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plMipmap* fMipmap;
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#endif
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pyImage() // for python glue only, do NOT call
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{
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fMipMapKey = nil;
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#ifndef BUILDING_PYPLASMA
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fMipmap = nil;
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#endif
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}
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// Constructor from C++
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pyImage(plKey mipmapKey)
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{
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fMipMapKey = mipmapKey;
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#ifndef BUILDING_PYPLASMA
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fMipmap = nil;
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#endif
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}
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#ifndef BUILDING_PYPLASMA
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// Constructor from C++ ... use pointer to instead of plKey
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pyImage(plMipmap* mipmap)
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{
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fMipmap = mipmap;
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fMipMapKey = fMipmap->GetKey();
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if (fMipMapKey)
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{
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fMipMapKey->RefObject();
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}
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}
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#endif
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public:
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#ifndef BUILDING_PYPLASMA
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~pyImage()
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{
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if (fMipmap && fMipMapKey)
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fMipMapKey->UnRefObject();
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}
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#endif
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_FRIEND(ptImage);
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#ifndef BUILDING_PYPLASMA
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static PyObject *New(plMipmap* mipmap);
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#endif
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static PyObject *New(plKey mipmapKey);
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static PyObject *New(pyKey& mipmapKey);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyImage object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyImage); // converts a PyObject to a pyImage (throws error if not correct type)
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static void AddPlasmaClasses(PyObject *m);
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static void AddPlasmaMethods(std::vector<PyMethodDef> &methods);
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void setKey(pyKey& mipmapKey);
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// override the equals to operator
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bool operator==(const pyImage &image) const
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{
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// only thing that needs testing is the plKey, which is unique for all
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if ( fMipMapKey == ((pyImage&)image).GetKey() )
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return true;
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else
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return false;
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}
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bool operator!=(const pyImage &image) const { return !(image == *this); }
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// for C++ access
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plKey GetKey() { return fMipmap ? fMipmap->GetKey() : fMipMapKey; }
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#ifndef BUILDING_PYPLASMA
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plMipmap* GetImage();
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// for python access
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PyObject *GetPixelColor(float x, float y); // returns the color at a specific x,y position (x and y from 0 to 1) - returns pyColor
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PyObject *GetColorLoc(const pyColor &color); // returns the x,y position of a color (x and y from 0 to 1) - returns pyPoint3
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uint32_t GetWidth(); // returns the width of the image
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uint32_t GetHeight(); // returns the height of the image
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void SaveAsJPEG(const plFileName& fileName, uint8_t quality = 75);
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void SaveAsPNG(const plFileName& fileName);
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static PyObject* LoadJPEGFromDisk(const plFileName& filename, uint16_t width, uint16_t height); // returns pyImage
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static PyObject* LoadPNGFromDisk(const plFileName& filename, uint16_t width, uint16_t height); // returns pyImage
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#endif
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};
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#endif // pyImage_h
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