|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#include <Python.h>
|
|
|
|
#include "pyKey.h"
|
|
|
|
#pragma hdrstop
|
|
|
|
|
|
|
|
#include "pyColor.h"
|
|
|
|
|
|
|
|
#include "pfGameGUIMgr/pfGameGUIMgr.h"
|
|
|
|
#include "pfGameGUIMgr/pfGUIControlMod.h"
|
|
|
|
#include "pfGameGUIMgr/pfGUIPopUpMenu.h"
|
|
|
|
|
|
|
|
#include "pyGUIPopUpMenu.h"
|
|
|
|
|
|
|
|
// the rest of the controls
|
|
|
|
#include "pyGUIControlButton.h"
|
|
|
|
#include "pyGUIControlCheckBox.h"
|
|
|
|
#include "pyGUIControlEditBox.h"
|
|
|
|
#include "pyGUIControlListBox.h"
|
|
|
|
#include "pyGUIControlRadioGroup.h"
|
|
|
|
#include "pyGUIControlTextBox.h"
|
|
|
|
#include "pyGUIControlValue.h"
|
|
|
|
#include "pyGUIControlDynamicText.h"
|
|
|
|
#include "pyGUIControlMultiLineEdit.h"
|
|
|
|
|
|
|
|
#include "pfGameGUIMgr/pfGUIControlHandlers.h"
|
|
|
|
|
|
|
|
#define kGetMenuPtr( ret ) if( fGCkey == nil ) return ret; \
|
|
|
|
pfGUIPopUpMenu *menu = pfGUIPopUpMenu::ConvertNoRef( fGCkey->ObjectIsLoaded() ); \
|
|
|
|
if( menu == nil ) return ret;
|
|
|
|
|
|
|
|
|
|
|
|
pyGUIPopUpMenu::pyGUIPopUpMenu(pyKey& gckey)
|
|
|
|
{
|
|
|
|
fGCkey = gckey.getKey();
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
pyGUIPopUpMenu::pyGUIPopUpMenu(plKey objkey)
|
|
|
|
{
|
|
|
|
fGCkey = objkey;
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
pyGUIPopUpMenu::pyGUIPopUpMenu()
|
|
|
|
{
|
|
|
|
fGCkey = nil;
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, float screenOriginX, float screenOriginY, const plLocation &destLoc/* = plLocation::kGlobalFixedLoc */)
|
|
|
|
{
|
|
|
|
fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc );
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fGCkey = fBuiltMenu->GetKey();
|
|
|
|
fGCkey->RefObject();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fGCkey = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, pyGUIPopUpMenu &parent, float screenOriginX, float screenOriginY )
|
|
|
|
{
|
|
|
|
pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() );
|
|
|
|
|
|
|
|
const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc;
|
|
|
|
|
|
|
|
fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc );
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fGCkey = fBuiltMenu->GetKey();
|
|
|
|
fGCkey->RefObject();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fGCkey = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
pyGUIPopUpMenu::~pyGUIPopUpMenu()
|
|
|
|
{
|
|
|
|
// Optimistic, I know, to assume the destructor will be called, but still...
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fBuiltMenu->GetKey()->UnRefObject();
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::setup(plKey objkey)
|
|
|
|
{
|
|
|
|
// kill any previous menu
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fBuiltMenu->GetKey()->UnRefObject();
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
// setup the new one
|
|
|
|
fGCkey = objkey;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::setup(const char *name, float screenOriginX, float screenOriginY, const plLocation &destLoc /* = plLocation::kGlobalFixedLoc */)
|
|
|
|
{
|
|
|
|
// kill any previous menu
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fBuiltMenu->GetKey()->UnRefObject();
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
// setup the new one
|
|
|
|
fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc );
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fGCkey = fBuiltMenu->GetKey();
|
|
|
|
fGCkey->RefObject();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fGCkey = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::setup(const char *name, pyGUIPopUpMenu &parent, float screenOriginX, float screenOriginY)
|
|
|
|
{
|
|
|
|
// kill any previous menu
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fBuiltMenu->GetKey()->UnRefObject();
|
|
|
|
fBuiltMenu = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
// setup the new one
|
|
|
|
pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() );
|
|
|
|
|
|
|
|
const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc;
|
|
|
|
|
|
|
|
fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc );
|
|
|
|
if( fBuiltMenu != nil )
|
|
|
|
{
|
|
|
|
fGCkey = fBuiltMenu->GetKey();
|
|
|
|
fGCkey->RefObject();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fGCkey = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool pyGUIPopUpMenu::IsGUIPopUpMenu(pyKey& gckey)
|
|
|
|
{
|
|
|
|
if ( gckey.getKey() && pfGUIPopUpMenu::ConvertNoRef(gckey.getKey()->GetObjectPtr()) )
|
|
|
|
return true;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// override the equals to operator
|
|
|
|
bool pyGUIPopUpMenu::operator==(const pyGUIPopUpMenu &gcobj) const
|
|
|
|
{
|
|
|
|
plKey theirs = ((pyGUIPopUpMenu&)gcobj).getObjKey();
|
|
|
|
if ( fGCkey == nil && theirs == nil )
|
|
|
|
return true;
|
|
|
|
else if ( fGCkey != nil && theirs != nil )
|
|
|
|
return (fGCkey->GetUoid()==theirs->GetUoid());
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// getter and setters
|
|
|
|
plKey pyGUIPopUpMenu::getObjKey()
|
|
|
|
{
|
|
|
|
return fGCkey;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
PyObject* pyGUIPopUpMenu::getObjPyKey()
|
|
|
|
{
|
|
|
|
// create a pyKey object that Python will manage
|
|
|
|
return pyKey::New(fGCkey);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// interface functions
|
|
|
|
uint32_t pyGUIPopUpMenu::GetTagID()
|
|
|
|
{
|
|
|
|
kGetMenuPtr( 0 );
|
|
|
|
return menu->GetTagID();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::SetEnabled( bool e )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
menu->SetEnabled(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool pyGUIPopUpMenu::IsEnabled( void )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( false );
|
|
|
|
return menu->IsEnabled();
|
|
|
|
}
|
|
|
|
|
|
|
|
const char* pyGUIPopUpMenu::GetName( void )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( "" );
|
|
|
|
return menu->GetName();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
uint32_t pyGUIPopUpMenu::GetVersion(void)
|
|
|
|
{
|
|
|
|
kGetMenuPtr( 0 );
|
|
|
|
return menu->GetVersion();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::Show( void )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
( (pfGUIDialogMod *)menu )->Show();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::Hide( void )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
menu->Hide();
|
|
|
|
}
|
|
|
|
|
|
|
|
// get color schemes
|
|
|
|
PyObject* pyGUIPopUpMenu::GetForeColor()
|
|
|
|
{
|
|
|
|
kGetMenuPtr( nil );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a);
|
|
|
|
}
|
|
|
|
|
|
|
|
PyObject* pyGUIPopUpMenu::GetSelColor()
|
|
|
|
{
|
|
|
|
kGetMenuPtr( nil );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a);
|
|
|
|
}
|
|
|
|
|
|
|
|
PyObject* pyGUIPopUpMenu::GetBackColor()
|
|
|
|
{
|
|
|
|
kGetMenuPtr( nil );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a);
|
|
|
|
}
|
|
|
|
|
|
|
|
PyObject* pyGUIPopUpMenu::GetBackSelColor()
|
|
|
|
{
|
|
|
|
kGetMenuPtr( nil );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set color scheme
|
|
|
|
void pyGUIPopUpMenu::SetForeColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fForeColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fForeColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fForeColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fForeColor.a = a;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::SetSelColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fSelForeColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelForeColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelForeColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelForeColor.a = a;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::SetBackColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fBackColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fBackColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fBackColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fBackColor.a = a;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::SetBackSelColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
|
|
|
|
pfGUIColorScheme* color = menu->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fSelBackColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.a = a;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::AddConsoleCmdItem( const char *name, const char *consoleCmd )
|
|
|
|
{
|
|
|
|
wchar_t *wName = hsStringToWString(name);
|
|
|
|
AddConsoleCmdItemW(wName,consoleCmd);
|
|
|
|
delete [] wName;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::AddConsoleCmdItemW( std::wstring name, const char *consoleCmd )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
menu->AddItem( name.c_str(), new pfGUIConsoleCmdProc( consoleCmd ), nil );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::AddNotifyItem( const char *name )
|
|
|
|
{
|
|
|
|
wchar_t *wName = hsStringToWString(name);
|
|
|
|
AddNotifyItemW(wName);
|
|
|
|
delete [] wName;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::AddNotifyItemW( std::wstring name )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
menu->AddItem( name.c_str(), (pfGUICtrlProcObject *)( menu->GetHandler() ), nil );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::AddSubMenuItem( const char *name, pyGUIPopUpMenu &subMenu )
|
|
|
|
{
|
|
|
|
wchar_t *wName = hsStringToWString(name);
|
|
|
|
AddSubMenuItemW(wName,subMenu);
|
|
|
|
delete [] wName;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIPopUpMenu::AddSubMenuItemW( std::wstring name, pyGUIPopUpMenu &subMenu )
|
|
|
|
{
|
|
|
|
kGetMenuPtr( ; );
|
|
|
|
|
|
|
|
if( subMenu.fGCkey == nil )
|
|
|
|
return;
|
|
|
|
pfGUIPopUpMenu *subM = pfGUIPopUpMenu::ConvertNoRef( subMenu.fGCkey->ObjectIsLoaded() );
|
|
|
|
if( subM == nil )
|
|
|
|
return;
|
|
|
|
|
|
|
|
menu->AddItem( name.c_str(), nil, subM );
|
|
|
|
}
|