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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// Actual CORE Console Commands and Groups //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "pfConsoleCmd.h"
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#include "pnNetBase/pnNetBase.h"
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#include "pfUtilBase64.h"
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#include "plString.h"
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#include <algorithm>
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//// DO NOT REMOVE!!!!
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//// This is here so Microsoft VC won't decide to "optimize" this file out
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PF_CONSOLE_FILE_DUMMY(Core)
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//// DO NOT REMOVE!!!!
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//
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// utility functions
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//
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//////////////////////////////////////////////////////////////////////////////
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void PrintStringF(void pfun(const char *),const char * fmt, ...)
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{
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va_list args;
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char buffy[512];
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va_start(args, fmt);
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vsnprintf(buffy, arrsize(buffy), fmt, args);
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va_end(args);
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pfun(buffy);
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}
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/*****************************************************************************
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*
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* Server
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*
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***/
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//============================================================================
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// Server group
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PF_CONSOLE_GROUP(Server)
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//============================================================================
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PF_CONSOLE_CMD(
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Server,
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Status,
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"string url",
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"Set the server's status URL"
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) {
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SetServerStatusUrl((char*)params[0]);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server,
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Signup,
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"string url",
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"Set the server's new user sign-up URL"
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) {
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SetServerSignupUrl((char*)params[0]);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server,
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DispName,
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"string name",
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"Set the displayable server name"
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) {
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SetServerDisplayName((char*)params[0]);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server,
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Port,
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"int port",
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"Set server's port"
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) {
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SetClientPort((int)params[0]);
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}
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//============================================================================
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// Server.File group
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PF_CONSOLE_SUBGROUP(Server, File)
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//============================================================================
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PF_CONSOLE_CMD(
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Server_File,
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Host,
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"string address",
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"Set the File Server address"
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) {
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SetFileSrvHostname((char*)params[0]);
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}
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//============================================================================
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// Server.Auth group
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PF_CONSOLE_SUBGROUP(Server, Auth)
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Auth,
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Host,
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"string address",
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"Set the Auth Server address"
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) {
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SetAuthSrvHostname((char*)params[0]);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Auth,
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N,
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"string base64Key",
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"Set the Auth Server N key"
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) {
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int baseLength = strlen((const char *)params[0]);
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if ((kNetDiffieHellmanKeyBits / 8) != Base64DecodeSize(baseLength, (const char *)params[0])) {
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PrintStringF(PrintString, "Invalid key: should be exactly %u bytes",
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kNetDiffieHellmanKeyBits / 8);
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return;
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}
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Base64Decode(strlen((const char *)params[0]), (const char *)params[0],
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kNetDiffieHellmanKeyBits / 8, kAuthDhNData);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Auth,
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X,
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"string base64Key",
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"Set the Auth Server X key"
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) {
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int baseLength = strlen((const char *)params[0]);
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if ((kNetDiffieHellmanKeyBits / 8) != Base64DecodeSize(baseLength, (const char *)params[0])) {
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PrintStringF(PrintString, "Invalid key: should be exactly %u bytes",
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kNetDiffieHellmanKeyBits / 8);
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return;
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}
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Base64Decode(strlen((const char *)params[0]), (const char *)params[0],
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kNetDiffieHellmanKeyBits / 8, kAuthDhXData);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Auth,
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G,
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"int GValue",
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"Set the Auth Server G value"
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) {
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kAuthDhGValue = (int)params[0];
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}
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//============================================================================
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// Server.Game group
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PF_CONSOLE_SUBGROUP(Server, Game)
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Game,
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N,
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"string base64Key",
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"Set the Game Server N key"
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) {
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int baseLength = strlen((const char *)params[0]);
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if ((kNetDiffieHellmanKeyBits / 8) != Base64DecodeSize(baseLength, (const char *)params[0])) {
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PrintStringF(PrintString, "Invalid key: should be exactly %u bytes",
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kNetDiffieHellmanKeyBits / 8);
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return;
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}
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Base64Decode(strlen((const char *)params[0]), (const char *)params[0],
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kNetDiffieHellmanKeyBits / 8, kGameDhNData);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Game,
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X,
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"string base64Key",
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"Set the Game Server X key"
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) {
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int baseLength = strlen((const char *)params[0]);
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if ((kNetDiffieHellmanKeyBits / 8) != Base64DecodeSize(baseLength, (const char *)params[0])) {
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PrintStringF(PrintString, "Invalid key: should be exactly %u bytes",
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kNetDiffieHellmanKeyBits / 8);
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return;
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}
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Base64Decode(strlen((const char *)params[0]), (const char *)params[0],
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kNetDiffieHellmanKeyBits / 8, kGameDhXData);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Game,
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G,
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"int GValue",
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"Set the Game Server G value"
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) {
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kGameDhGValue = (int)params[0];
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}
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//============================================================================
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// Server.Gate group
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PF_CONSOLE_SUBGROUP(Server, Gate)
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Gate,
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Host,
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"string address",
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"Set the GateKeeper Server address"
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) {
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SetGateKeeperSrvHostname((char*)params[0]);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Gate,
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N,
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"string base64Key",
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"Set the GateKeeper Server N key"
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) {
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int baseLength = strlen((const char *)params[0]);
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if ((kNetDiffieHellmanKeyBits / 8) != Base64DecodeSize(baseLength, (const char *)params[0])) {
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PrintStringF(PrintString, "Invalid key: should be exactly %u bytes",
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kNetDiffieHellmanKeyBits / 8);
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return;
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}
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Base64Decode(strlen((const char *)params[0]), (const char *)params[0],
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kNetDiffieHellmanKeyBits / 8, kGateKeeperDhNData);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Gate,
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X,
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"string base64Key",
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"Set the GateKeeper Server X key"
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) {
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int baseLength = strlen((const char *)params[0]);
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if ((kNetDiffieHellmanKeyBits / 8) != Base64DecodeSize(baseLength, (const char *)params[0])) {
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PrintStringF(PrintString, "Invalid key: should be exactly %u bytes",
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kNetDiffieHellmanKeyBits / 8);
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return;
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}
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Base64Decode(strlen((const char *)params[0]), (const char *)params[0],
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kNetDiffieHellmanKeyBits / 8, kGateKeeperDhXData);
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}
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//============================================================================
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PF_CONSOLE_CMD(
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Server_Gate,
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G,
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"int GValue",
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"Set the GateKeeper Server G value"
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) {
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kGateKeeperDhGValue = (int)params[0];
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}
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