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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Main.cpp
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*
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***/
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#include "Pch.h"
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#include "hsThread.h"
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#pragma hdrstop
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#include "resource.h"
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#include <commctrl.h>
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#define WIN32_LEAN_AND_MEAN
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#define WHITESPACE L" \"\t\r\n\x1A"
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#define UPDATE_STATUSMSG_SECONDS 30 // Must be an int
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/*****************************************************************************
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*
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* Private
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*
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***/
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enum ELogSev {
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kLogInfo,
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kLogErr,
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kNumLogSev
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};
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enum {
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kEventTimer = 1,
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};
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enum EEventType {
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kEventSetProgress,
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kEventSetText,
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kEventSetStatusText,
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kEventSetTimeRemaining,
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kEventSetBytesRemaining,
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};
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// base window event
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struct WndEvent {
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LINK(WndEvent) link;
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EEventType type;
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};
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struct SetProgressEvent : WndEvent {
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int progress;
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};
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struct SetTextEvent : WndEvent {
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char text[MAX_PATH];
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};
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struct SetStatusTextEvent : WndEvent {
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char text[MAX_PATH];
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};
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struct SetTimeRemainingEvent : WndEvent {
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unsigned seconds;
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};
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struct SetBytesRemainingEvent : WndEvent {
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unsigned bytes;
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};
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/*****************************************************************************
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*
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* Private data
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*
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***/
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static bool s_shutdown;
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static bool s_prepared;
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static int s_retCode = 1;
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static long s_terminationIssued;
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static bool s_terminated;
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static plLauncherInfo s_launcherInfo;
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static HANDLE s_thread;
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static HANDLE s_event;
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static HINSTANCE s_hInstance;
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static HWND s_dialog;
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static hsSemaphore s_dialogCreateEvent(0);
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static hsMutex s_critsect;
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static LISTDECL(WndEvent, link) s_eventQ;
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static hsSemaphore s_shutdownEvent(0);
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static wchar_t s_workingDir[MAX_PATH];
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static hsSemaphore s_statusEvent(0);
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static char s_curlError[CURL_ERROR_SIZE];
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/*****************************************************************************
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*
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* Local functions
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*
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***/
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//============================================================================
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static void Abort () {
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s_retCode = 0;
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s_shutdown = true;
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}
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//============================================================================
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static void PostEvent (WndEvent *event) {
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s_critsect.Lock();
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s_eventQ.Link(event);
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s_critsect.Unlock();
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}
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//============================================================================
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static void LogV (ELogSev sev, const wchar_t fmt[], va_list args) {
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static struct { FILE * file; const wchar_t * pre; } s_log[] = {
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{ stdout, L"Inf" },
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{ stderr, L"Err" },
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};
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static_assert(arrsize(s_log) == kNumLogSev, "Log severity array and enum have different sizes");
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fwprintf (s_log[sev].file, L"%s: ", s_log[sev].pre);
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vfwprintf(s_log[sev].file, fmt, args);
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fwprintf (s_log[sev].file, L"\n");
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if (sev >= kLogErr)
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Abort();
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}
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//============================================================================
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static void Log (ELogSev sev, const wchar_t fmt[], ...) {
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va_list args;
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va_start(args, fmt);
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LogV(sev, fmt, args);
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va_end(args);
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}
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//============================================================================
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// NOTE: Must use LocalFree() on the return value of this function when finished with the string
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static wchar_t *TranslateErrorCode(DWORD errorCode) {
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LPVOID lpMsgBuf;
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FormatMessageW(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM,
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NULL,
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errorCode,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(wchar_t *) &lpMsgBuf,
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0,
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NULL
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);
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return (wchar_t *)lpMsgBuf;
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}
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//============================================================================
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static BOOL WINAPI CtrlHandler (DWORD) {
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static unsigned s_ctrlCount;
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if (++s_ctrlCount == 3)
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_exit(1); // exit process immediately upon 3rd Ctrl-C.
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Abort();
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return TRUE;
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}
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//============================================================================
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static void PrepareGame () {
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SetText("Connecting to server...");
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(void)_beginthread(UruPrepProc, 0, (void *) &s_launcherInfo);
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}
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//============================================================================
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static void InitGame () {
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s_launcherInfo.initCallback(kStatusOk, nil);
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}
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//============================================================================
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static void StartGame () {
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(void)_beginthread(UruStartProc, 0, (void *) &s_launcherInfo);
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}
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//============================================================================
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static void StopGame () {
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(void)_beginthread(PlayerStopProc, 0, (void *) &s_launcherInfo);
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}
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//============================================================================
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static void TerminateGame () {
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if (!AtomicSet(&s_terminationIssued, 1))
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_beginthread(PlayerTerminateProc, 0, (void *) &s_launcherInfo);
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}
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//============================================================================
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static void Recv_SetProgress (HWND hwnd, const SetProgressEvent &event) {
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SendMessage(GetDlgItem(s_dialog, IDC_PROGRESS), PBM_SETPOS, event.progress, NULL);
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}
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//============================================================================
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static void Recv_SetText (HWND hwnd, const SetTextEvent &event) {
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_TEXT), WM_SETTEXT, 0, (LPARAM) event.text);
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}
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//============================================================================
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static void Recv_SetStatusText (HWND hwnd, const SetStatusTextEvent &event) {
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_STATUS_TEXT), WM_SETTEXT, 0, (LPARAM) event.text);
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}
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//============================================================================
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static void Recv_SetTimeRemaining (HWND hwnd, const SetTimeRemainingEvent &event) {
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unsigned days;
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unsigned hours;
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unsigned minutes;
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unsigned seconds;
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if(event.seconds == 0xffffffff)
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{
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SendMessage(GetDlgItem(s_dialog, IDC_TIMEREMAINING), WM_SETTEXT, 0, (LPARAM) "estimating...");
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return;
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}
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seconds = event.seconds;
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days = seconds / (60 * 60 * 24);
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seconds -= (days * 60 * 60 * 24);
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hours = seconds / (60 * 60);
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seconds -= hours * 60 * 60;
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minutes = seconds / 60;
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seconds -= minutes * 60;
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seconds = seconds;
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char text[64] = {0};
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if(days)
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{
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if(days > 1)
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StrPrintf(text, arrsize(text), "%d days ", days);
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else
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StrPrintf(text, arrsize(text), "%d day ", days);
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}
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if(hours)
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{
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if(hours > 1)
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StrPrintf(text, arrsize(text), "%s%d hours ", text, hours);
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else
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StrPrintf(text, arrsize(text), "%s%d hour ", text, hours);
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}
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if(minutes)
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StrPrintf(text, arrsize(text), "%s%d min ", text, minutes);
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if( seconds || !text[0])
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StrPrintf(text, arrsize(text), "%s%d sec", text, seconds);
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_TIMEREMAINING), WM_SETTEXT, 0, (LPARAM) text);
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}
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//============================================================================
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static void Recv_SetBytesRemaining (HWND hwnd, const SetBytesRemainingEvent &event) {
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char text[32];
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unsigned MB;
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unsigned decimal;
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unsigned bytes = event.bytes;
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unsigned GB = bytes / 1000000000;
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if(GB)
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{
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bytes -= GB * 1000000000;
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decimal = bytes / 100000000; // to two decimal places
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StrPrintf(text, arrsize(text), "%d.%d GB", GB, decimal);
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}
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else
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{
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MB = bytes / 1000000;
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bytes -= MB * 1000000;
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decimal = bytes / 100000; // to one decimal place
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StrPrintf(text, arrsize(text), "%d.%d MB", MB, decimal);
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}
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bool b = SendMessage(GetDlgItem(s_dialog, IDC_BYTESREMAINING), WM_SETTEXT, 0, (LPARAM) text);
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}
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//============================================================================
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static void DispatchEvents (HWND hwnd) {
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LISTDECL(WndEvent, link) eventQ;
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s_critsect.Lock();
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{
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eventQ.Link(&s_eventQ);
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}
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s_critsect.Unlock();
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#define DISPATCH(a) case kEvent##a: Recv_##a(hwnd, *(const a##Event *) event); break
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while (WndEvent *event = eventQ.Head()) {
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switch (event->type) {
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DISPATCH(SetProgress);
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DISPATCH(SetText);
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DISPATCH(SetStatusText);
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DISPATCH(SetTimeRemaining);
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DISPATCH(SetBytesRemaining);
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DEFAULT_FATAL(event->type);
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}
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delete event; // unlinks from list
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}
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#undef DISPATCH
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}
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//============================================================================
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static void OnTimer(HWND hwnd, unsigned int timerId) {
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if(s_shutdown) return;
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switch (timerId) {
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case kEventTimer:
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DispatchEvents(hwnd);
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break;
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DEFAULT_FATAL(timerId);
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}
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}
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//===========================================================================
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static void MessagePump (HWND hwnd) {
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for (;;) {
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// wait for a message or the shutdown event
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const DWORD result = MsgWaitForMultipleObjects(
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1,
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&s_event,
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false,
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INFINITE,
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QS_ALLEVENTS
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);
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if (result == WAIT_OBJECT_0)
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return;
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// process windows messages
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MSG msg;
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) {
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if (!IsDialogMessage(s_dialog, &msg)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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if (msg.message == WM_QUIT) {
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return;
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}
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}
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}
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}
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//============================================================================
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|
BOOL CALLBACK SplashDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
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|
|
{
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|
|
switch( uMsg )
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|
|
{
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|
case WM_INITDIALOG:
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|
|
{
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|
PostMessage( GetDlgItem(hwndDlg, IDC_PROGRESS), PBM_SETRANGE, 0, MAKELPARAM(0, 1000));
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|
|
}
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|
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break;
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|
case WM_COMMAND:
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|
|
if(HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDCANCEL) {
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|
|
// we dont shutdown the window here, but instead let the patcher know it needs to shutdown, and display our shutting down message.
|
|
|
|
// setting s_shutdown also wont allow any more Set text messages.
|
|
|
|
if(!s_shutdown)
|
|
|
|
{
|
|
|
|
s_shutdown = true;
|
|
|
|
SendMessage(GetDlgItem(s_dialog, IDC_TEXT), WM_SETTEXT, 0, (LPARAM) "Shutting Down...");
|
|
|
|
EnableWindow(GetDlgItem(s_dialog, IDCANCEL), false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_KEYDOWN:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_NCHITTEST:
|
|
|
|
SetWindowLongPtr(hwndDlg, DWL_MSGRESULT, (LONG_PTR)HTCAPTION);
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
case WM_TIMER:
|
|
|
|
OnTimer(hwndDlg, wParam);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_QUIT:
|
|
|
|
::DestroyWindow(hwndDlg);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_DESTROY:
|
|
|
|
PostQuitMessage(0);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return DefWindowProc(hwndDlg, uMsg, wParam, lParam);
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
static void WindowThreadProc(void *) {
|
|
|
|
#ifdef USE_VLD
|
|
|
|
VLDEnable();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
InitCommonControls();
|
|
|
|
s_event = CreateEvent(
|
|
|
|
(LPSECURITY_ATTRIBUTES) 0,
|
|
|
|
false, // auto reset
|
|
|
|
false, // initial state off
|
|
|
|
(LPCTSTR) 0 // name
|
|
|
|
);
|
|
|
|
|
|
|
|
s_dialog = ::CreateDialog( s_hInstance, MAKEINTRESOURCE( IDD_DIALOG ), NULL, SplashDialogProc );
|
|
|
|
SetWindowText(s_dialog, "URU Launcher");
|
|
|
|
|
|
|
|
|
|
|
|
::SetDlgItemText( s_dialog, IDC_TEXT, "Initializing patcher...");
|
|
|
|
SetTimer(s_dialog, kEventTimer, 250, 0);
|
|
|
|
|
|
|
|
char productString[256];
|
|
|
|
wchar_t productStringW[256];
|
|
|
|
ProductString(productStringW, arrsize(productStringW));
|
|
|
|
StrToAnsi(productString, productStringW, arrsize(productString));
|
|
|
|
SendMessage(GetDlgItem(s_dialog, IDC_PRODUCTSTRING), WM_SETTEXT, 0, (LPARAM) productString);
|
|
|
|
|
|
|
|
s_dialogCreateEvent.Signal();
|
|
|
|
|
|
|
|
MessagePump(s_dialog);
|
|
|
|
|
|
|
|
s_dialog = 0;
|
|
|
|
s_shutdown = true;
|
|
|
|
s_shutdownEvent.Signal();
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
static size_t CurlCallback(void *buffer, size_t size, size_t nmemb, void *)
|
|
|
|
{
|
|
|
|
static char status[256];
|
|
|
|
|
|
|
|
strncpy(status, (const char *)buffer, std::min<size_t>(size * nmemb, 256));
|
|
|
|
status[255] = 0;
|
|
|
|
SetStatusText(status);
|
|
|
|
return size * nmemb;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
static void StatusCallback(void *)
|
|
|
|
{
|
|
|
|
#ifdef USE_VLD
|
|
|
|
VLDEnable();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
const char *serverUrl = GetServerStatusUrl();
|
|
|
|
|
|
|
|
CURL * hCurl = curl_easy_init();
|
|
|
|
curl_easy_setopt(hCurl, CURLOPT_ERRORBUFFER, s_curlError);
|
|
|
|
|
|
|
|
// update while we are running
|
|
|
|
while(!s_shutdown)
|
|
|
|
{
|
|
|
|
curl_easy_setopt(hCurl, CURLOPT_USERAGENT, "UruClient/1.0");
|
|
|
|
curl_easy_setopt(hCurl, CURLOPT_URL, serverUrl);
|
|
|
|
curl_easy_setopt(hCurl, CURLOPT_WRITEFUNCTION, &CurlCallback);
|
|
|
|
|
|
|
|
if (serverUrl[0] && curl_easy_perform(hCurl) != 0) // only perform request if there's actually a URL set
|
|
|
|
SetStatusText(s_curlError);
|
|
|
|
|
|
|
|
for(unsigned i = 0; i < UPDATE_STATUSMSG_SECONDS && !s_shutdown; ++i)
|
|
|
|
{
|
|
|
|
Sleep(1000);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
curl_easy_cleanup(hCurl);
|
|
|
|
|
|
|
|
s_statusEvent.Signal();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Exports
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void PrepCallback (int id, void *param) {
|
|
|
|
s_prepared = true;
|
|
|
|
if (id)
|
|
|
|
s_shutdown = true;
|
|
|
|
|
|
|
|
if (!s_shutdown)
|
|
|
|
InitGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void InitCallback (int id, void *param) {
|
|
|
|
if (id)
|
|
|
|
s_shutdown = true;
|
|
|
|
if (!s_shutdown)
|
|
|
|
StartGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
void StartCallback( int id, void *param) {
|
|
|
|
if(id == kStatusError) {
|
|
|
|
MessageBox(nil, "Failed to launch URU", "URU Launcher", MB_ICONERROR);
|
|
|
|
}
|
|
|
|
StopGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void StopCallback (int id, void *param) {
|
|
|
|
s_shutdown = true;
|
|
|
|
TerminateGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void TerminateCallback (int id, void *param) {
|
|
|
|
s_shutdown = true;
|
|
|
|
s_terminated = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void ExitCallback (int id, void *param) {
|
|
|
|
TerminateGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void ProgressCallback (int id, void *param) {
|
|
|
|
PatchInfo *patchInfo = (PatchInfo *)param;
|
|
|
|
SetProgress(patchInfo->progress);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetTextCallback (const char text[]) {
|
|
|
|
SetText(text);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetStatusTextCallback (const char text[]) {
|
|
|
|
SetStatusText(text);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetTimeRemainingCallback (unsigned seconds) {
|
|
|
|
SetTimeRemaining(seconds);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetBytesRemainingCallback (unsigned bytes) {
|
|
|
|
SetBytesRemaining(bytes);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
enum {
|
|
|
|
kArgServerIni,
|
|
|
|
kArgNoSelfPatch,
|
|
|
|
kArgBuildId,
|
|
|
|
kArgCwd,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const CmdArgDef s_cmdLineArgs[] = {
|
|
|
|
{ kCmdArgFlagged | kCmdTypeString, L"ServerIni", kArgServerIni },
|
|
|
|
{ kCmdArgFlagged | kCmdTypeBool, L"NoSelfPatch", kArgNoSelfPatch },
|
|
|
|
{ kCmdArgFlagged | kCmdTypeInt, L"BuildId", kArgBuildId },
|
|
|
|
{ kCmdArgFlagged | kCmdTypeBool, L"Cwd", kArgCwd },
|
|
|
|
};
|
|
|
|
|
|
|
|
#include "pfConsoleCore/pfConsoleEngine.h"
|
|
|
|
PF_CONSOLE_LINK_FILE(Core)
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
int __stdcall WinMain (
|
|
|
|
HINSTANCE hInstance,
|
|
|
|
HINSTANCE hPrevInstance,
|
|
|
|
LPSTR lpCmdLine,
|
|
|
|
int nCmdShow
|
|
|
|
){
|
|
|
|
PF_CONSOLE_INITIALIZE(Core)
|
|
|
|
|
|
|
|
wchar_t token[256];
|
|
|
|
const wchar_t *appCmdLine = AppGetCommandLine();
|
|
|
|
StrTokenize(&appCmdLine, token, arrsize(token), WHITESPACE);
|
|
|
|
while(!StrStr(token, L".exe") && !StrStr(token, L".tmp"))
|
|
|
|
{
|
|
|
|
StrTokenize(&appCmdLine, token, arrsize(token), WHITESPACE);
|
|
|
|
}
|
|
|
|
while (*appCmdLine == L' ')
|
|
|
|
++appCmdLine;
|
|
|
|
|
|
|
|
wchar_t curPatcherFile[MAX_PATH];
|
|
|
|
wchar_t newPatcherFile[MAX_PATH];
|
|
|
|
bool isTempPatcher = false;
|
|
|
|
|
|
|
|
PathGetProgramName(curPatcherFile, arrsize(curPatcherFile));
|
|
|
|
PathRemoveFilename(newPatcherFile, curPatcherFile, arrsize(newPatcherFile));
|
|
|
|
PathAddFilename(newPatcherFile, newPatcherFile, kPatcherExeFilename, arrsize(newPatcherFile));
|
|
|
|
|
|
|
|
// If our exe name doesn't match the "real" patcher exe name, then we are a newly
|
|
|
|
// downloaded patcher that needs to be copied over to the "real" exe.. so do that,
|
|
|
|
// exec it, and exit.
|
|
|
|
if (0 != StrCmpI(curPatcherFile, newPatcherFile)) {
|
|
|
|
isTempPatcher = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
CCmdParser cmdParser(s_cmdLineArgs, arrsize(s_cmdLineArgs));
|
|
|
|
cmdParser.Parse();
|
|
|
|
|
|
|
|
if (!cmdParser.IsSpecified(kArgCwd))
|
|
|
|
PathGetProgramDirectory(s_workingDir, arrsize(s_workingDir));
|
|
|
|
|
|
|
|
s_hInstance = hInstance;
|
|
|
|
memset(&s_launcherInfo, 0, sizeof(s_launcherInfo));
|
|
|
|
StrPrintf(s_launcherInfo.cmdLine, arrsize(s_launcherInfo.cmdLine), appCmdLine);
|
|
|
|
s_launcherInfo.returnCode = 0;
|
|
|
|
|
|
|
|
curl_global_init(CURL_GLOBAL_ALL);
|
|
|
|
|
|
|
|
const wchar_t *serverIni = L"server.ini";
|
|
|
|
if(cmdParser.IsSpecified(kArgServerIni))
|
|
|
|
serverIni = cmdParser.GetString(kArgServerIni);
|
|
|
|
|
|
|
|
// Load the server.ini so we know what to connect to
|
|
|
|
FILE *serverini = _wfopen(serverIni, L"rb");
|
|
|
|
if (serverini)
|
|
|
|
{
|
|
|
|
fclose(serverini);
|
|
|
|
pfConsoleEngine tempConsole;
|
|
|
|
tempConsole.ExecuteFile(serverIni);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsMessageBox("No server.ini file found. Please check your URU installation.", "Error", hsMessageBoxNormal);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!isTempPatcher)
|
|
|
|
{
|
|
|
|
// create window thread
|
|
|
|
s_thread = (HANDLE)_beginthread(
|
|
|
|
WindowThreadProc,
|
|
|
|
0,
|
|
|
|
nil
|
|
|
|
);
|
|
|
|
if(cmdParser.IsSpecified(kArgBuildId))
|
|
|
|
s_launcherInfo.buildId = cmdParser.GetInt(kArgBuildId);
|
|
|
|
|
|
|
|
// Wait for the dialog to be created
|
|
|
|
s_dialogCreateEvent.Wait();
|
|
|
|
_beginthread(StatusCallback, 0, nil); // get status
|
|
|
|
}
|
|
|
|
|
|
|
|
for (;;) {
|
|
|
|
// Wait for previous process to exit. This will happen if we just patched.
|
|
|
|
HANDLE mutex = CreateMutexW(NULL, TRUE, kPatcherExeFilename);
|
|
|
|
DWORD wait = WaitForSingleObject(mutex, 0);
|
|
|
|
while(!s_shutdown && wait != WAIT_OBJECT_0)
|
|
|
|
wait = WaitForSingleObject(mutex, 100);
|
|
|
|
|
|
|
|
// User canceled
|
|
|
|
if (s_shutdown)
|
|
|
|
break;
|
|
|
|
|
|
|
|
// If our exe name doesn't match the "real" patcher exe name, then we are a newly
|
|
|
|
// downloaded patcher that needs to be copied over to the "real" exe.. so do that,
|
|
|
|
// exec it, and exit.
|
|
|
|
if (isTempPatcher) {
|
|
|
|
// MessageBox(nil, "Replacing patcher file", "Msg", MB_OK);
|
|
|
|
|
|
|
|
// Wait for the other process to exit
|
|
|
|
Sleep(1000);
|
|
|
|
|
|
|
|
if (!plFileUtils::RemoveFile(newPatcherFile)) {
|
|
|
|
wchar_t error[256];
|
|
|
|
DWORD errorCode = GetLastError();
|
|
|
|
wchar_t *msg = TranslateErrorCode(errorCode);
|
|
|
|
|
|
|
|
StrPrintf(error, arrsize(error), L"Failed to delete old patcher executable. %s", msg);
|
|
|
|
MessageBoxW(GetTopWindow(nil), error, L"Error", MB_OK);
|
|
|
|
LocalFree(msg);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (!plFileUtils::FileMove(curPatcherFile, newPatcherFile)) {
|
|
|
|
wchar_t error[256];
|
|
|
|
DWORD errorCode = GetLastError();
|
|
|
|
wchar_t *msg = TranslateErrorCode(errorCode);
|
|
|
|
|
|
|
|
StrPrintf(error, arrsize(error), L"Failed to replace old patcher executable. %s", msg);
|
|
|
|
MessageBoxW(GetTopWindow(nil), error, L"Error", MB_OK);
|
|
|
|
// attempt to clean up this tmp file
|
|
|
|
plFileUtils::RemoveFile(curPatcherFile);
|
|
|
|
LocalFree(msg);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// launch new patcher
|
|
|
|
STARTUPINFOW si;
|
|
|
|
PROCESS_INFORMATION pi;
|
|
|
|
memset(&si, 0, sizeof(si));
|
|
|
|
memset(&pi, 0, sizeof(pi));
|
|
|
|
si.cb = sizeof(si);
|
|
|
|
|
|
|
|
wchar_t cmdline[MAX_PATH];
|
|
|
|
StrPrintf(cmdline, arrsize(cmdline), L"%s %s", newPatcherFile, s_launcherInfo.cmdLine);
|
|
|
|
|
|
|
|
// we have only successfully patched if we actually launch the new version of the patcher
|
|
|
|
(void)CreateProcessW(
|
|
|
|
NULL,
|
|
|
|
cmdline,
|
|
|
|
NULL,
|
|
|
|
NULL,
|
|
|
|
FALSE,
|
|
|
|
DETACHED_PROCESS,
|
|
|
|
NULL,
|
|
|
|
NULL,
|
|
|
|
&si,
|
|
|
|
&pi
|
|
|
|
);
|
|
|
|
|
|
|
|
SetReturnCode( pi.dwProcessId );
|
|
|
|
CloseHandle( pi.hThread );
|
|
|
|
CloseHandle( pi.hProcess );
|
|
|
|
|
|
|
|
// We're done.
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clean up old temp files
|
|
|
|
ARRAY(PathFind) paths;
|
|
|
|
wchar_t fileSpec[MAX_PATH];
|
|
|
|
PathGetProgramDirectory(fileSpec, arrsize(fileSpec));
|
|
|
|
PathAddFilename(fileSpec, fileSpec, L"*.tmp", arrsize(fileSpec));
|
|
|
|
PathFindFiles(&paths, fileSpec, kPathFlagFile);
|
|
|
|
for (PathFind * path = paths.Ptr(); path != paths.Term(); ++path)
|
|
|
|
plFileUtils::RemoveFile(path->name);
|
|
|
|
|
|
|
|
SetConsoleCtrlHandler(CtrlHandler, TRUE);
|
|
|
|
InitAsyncCore(); // must do this before self patch, since it needs to connect to the file server
|
|
|
|
|
|
|
|
// check to see if the patcher needs to be updated, and do it if so.
|
|
|
|
ENetError selfPatchResult;
|
|
|
|
if (false == (SelfPatch(cmdParser.IsSpecified(kArgNoSelfPatch), &s_shutdown, &selfPatchResult, &s_launcherInfo)) && IS_NET_SUCCESS(selfPatchResult)) {
|
|
|
|
// We didn't self-patch, so check for client updates and download them, then exec the client
|
|
|
|
StrCopy(s_launcherInfo.path, s_workingDir, arrsize(s_launcherInfo.path));
|
|
|
|
s_launcherInfo.prepCallback = PrepCallback;
|
|
|
|
s_launcherInfo.initCallback = InitCallback;
|
|
|
|
s_launcherInfo.startCallback = StartCallback;
|
|
|
|
s_launcherInfo.stopCallback = StopCallback;
|
|
|
|
s_launcherInfo.terminateCallback = TerminateCallback;
|
|
|
|
s_launcherInfo.progressCallback = ProgressCallback;
|
|
|
|
s_launcherInfo.exitCallback = ExitCallback;
|
|
|
|
s_launcherInfo.SetText = SetTextCallback;
|
|
|
|
s_launcherInfo.SetStatusText = SetStatusTextCallback;
|
|
|
|
s_launcherInfo.SetTimeRemaining = SetTimeRemainingCallback;
|
|
|
|
s_launcherInfo.SetBytesRemaining = SetBytesRemainingCallback;
|
|
|
|
PrepareGame();
|
|
|
|
|
|
|
|
while (!s_shutdown) // wait for window to be closed
|
|
|
|
AsyncSleep(10);
|
|
|
|
|
|
|
|
StopGame();
|
|
|
|
|
|
|
|
// Wait for the PrepareGame thread to exit
|
|
|
|
while (!s_prepared)
|
|
|
|
AsyncSleep(10);
|
|
|
|
|
|
|
|
// Wait for the StopGame thread to exit
|
|
|
|
while (!s_terminated)
|
|
|
|
Sleep(10);
|
|
|
|
}
|
|
|
|
else if (IS_NET_ERROR(selfPatchResult)) {
|
|
|
|
// Self-patch failed
|
|
|
|
SetText("Self-patch failed. Exiting...");
|
|
|
|
if (!s_shutdown) {
|
|
|
|
wchar_t str[256];
|
|
|
|
StrPrintf(str, arrsize(str), L"Patcher update failed. Error %u, %s", selfPatchResult, NetErrorToString(selfPatchResult));
|
|
|
|
MessageBoxW(GetTopWindow(nil), str, L"Error", MB_OK);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// We self-patched, so just exit (self-patcher already launched the new patcher.
|
|
|
|
// it is now waiting for our process to shutdown and release the shared mutex).
|
|
|
|
SetText("Patcher updated. Restarting...");
|
|
|
|
s_shutdown = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
ShutdownAsyncCore();
|
|
|
|
s_statusEvent.Wait();
|
|
|
|
|
|
|
|
PostMessage(s_dialog, WM_QUIT, 0, 0); // tell our window to shutdown
|
|
|
|
s_shutdownEvent.Wait(); // wait for our window to shutdown
|
|
|
|
|
|
|
|
SetConsoleCtrlHandler(CtrlHandler, FALSE);
|
|
|
|
|
|
|
|
if (s_event)
|
|
|
|
CloseHandle(s_event);
|
|
|
|
|
|
|
|
s_eventQ.Clear();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
curl_global_cleanup();
|
|
|
|
|
|
|
|
return s_launcherInfo.returnCode;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetReturnCode (DWORD retCode) {
|
|
|
|
s_launcherInfo.returnCode = retCode;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Window Events
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetProgress (unsigned progress) {
|
|
|
|
SetProgressEvent *event = new SetProgressEvent();
|
|
|
|
event->type = kEventSetProgress;
|
|
|
|
event->progress = progress;
|
|
|
|
PostEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetText (const char text[]) {
|
|
|
|
SetTextEvent *event = new SetTextEvent();
|
|
|
|
event->type = kEventSetText;
|
|
|
|
StrCopy(event->text, text, arrsize(event->text));
|
|
|
|
PostEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetStatusText (const char text[]) {
|
|
|
|
SetTextEvent *event = new SetTextEvent();
|
|
|
|
event->type = kEventSetStatusText;
|
|
|
|
StrCopy(event->text, text, arrsize(event->text));
|
|
|
|
PostEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetTimeRemaining (unsigned seconds) {
|
|
|
|
SetTimeRemainingEvent *event = new SetTimeRemainingEvent;
|
|
|
|
event->type = kEventSetTimeRemaining;
|
|
|
|
event->seconds = seconds;
|
|
|
|
PostEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void SetBytesRemaining (unsigned bytes) {
|
|
|
|
SetBytesRemainingEvent *event = new SetBytesRemainingEvent;
|
|
|
|
event->type = kEventSetBytesRemaining;
|
|
|
|
event->bytes = bytes;
|
|
|
|
PostEvent(event);
|
|
|
|
}
|