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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "plOccluder.h"
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#include "hsStream.h"
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#include "plOccluderProxy.h"
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#include "plDrawable/plDrawableGenerator.h"
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#include "plSurface/hsGMaterial.h"
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#include "plSurface/plLayerInterface.h"
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#include "plSurface/plLayer.h"
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#include "pnMessage/plNodeRefMsg.h"
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#include "pnKeyedObject/plKey.h"
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#include "hsResMgr.h"
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#include "plgDispatch.h"
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#include "plVisRegion.h"
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#include "plVisMgr.h"
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plOccluder::plOccluder()
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: fSceneNode(nil)
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{
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fProxyGen = TRACKED_NEW plOccluderProxy;
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fProxyGen->Init(this);
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fVisSet.SetBit(0);
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}
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plOccluder::~plOccluder()
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{
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delete fProxyGen;
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}
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hsBool plOccluder::MsgReceive(plMessage* msg)
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{
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plGenRefMsg* refMsg = plGenRefMsg::ConvertNoRef(msg);
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if( refMsg )
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{
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switch( refMsg->fType )
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{
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case kRefVisRegion:
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) )
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{
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IAddVisRegion(plVisRegion::ConvertNoRef(refMsg->GetRef()));
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}
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else
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{
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IRemoveVisRegion(plVisRegion::ConvertNoRef(refMsg->GetRef()));
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}
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return true;
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default:
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break;
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}
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}
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return plObjInterface::MsgReceive(msg);
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}
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void plOccluder::IAddVisRegion(plVisRegion* reg)
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{
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if( reg )
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{
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int idx = fVisRegions.Find(reg);
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if( fVisRegions.kMissingIndex == idx )
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{
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fVisRegions.Append(reg);
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if( reg->GetProperty(plVisRegion::kIsNot) )
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fVisNot.SetBit(reg->GetIndex());
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else
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{
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fVisSet.SetBit(reg->GetIndex());
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if( reg->ReplaceNormal() )
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fVisSet.ClearBit(plVisMgr::kNormal);
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}
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}
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}
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}
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void plOccluder::IRemoveVisRegion(plVisRegion* reg)
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{
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if( reg )
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{
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int idx = fVisRegions.Find(reg);
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if( fVisRegions.kMissingIndex != idx )
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{
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fVisRegions.Remove(idx);
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if( reg->GetProperty(plVisRegion::kIsNot) )
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fVisNot.ClearBit(reg->GetIndex());
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else
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fVisSet.ClearBit(reg->GetIndex());
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}
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}
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}
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plDrawableSpans* plOccluder::CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
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{
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hsTArray<hsPoint3> pos;
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hsTArray<hsVector3> norm;
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hsTArray<hsColorRGBA> color;
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hsTArray<UInt16> tris;
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plLayer* lay = plLayer::ConvertNoRef(mat->GetLayer(0)->BottomOfStack());
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if( lay )
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lay->SetMiscFlags(lay->GetMiscFlags() & ~hsGMatState::kMiscTwoSided);
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const hsTArray<plCullPoly>& polys = GetLocalPolyList();
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int i;
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for( i = 0; i < polys.GetCount(); i++ )
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{
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hsColorRGBA col;
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if( polys[i].IsHole() )
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col.Set(0,0,0,1.f);
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else
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col.Set(1.f, 1.f, 1.f, 1.f);
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int triStart = tris.GetCount();
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int idx0 = pos.GetCount();
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pos.Append(polys[i].fVerts[0]);
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norm.Append(polys[i].fNorm);
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color.Append(col);
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pos.Append(polys[i].fVerts[1]);
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norm.Append(polys[i].fNorm);
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color.Append(col);
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int j;
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for( j = 2; j < polys[i].fVerts.GetCount(); j++ )
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{
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int idxCurr = pos.GetCount();
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pos.Append(polys[i].fVerts[j]);
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norm.Append(polys[i].fNorm);
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color.Append(col);
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tris.Append(idx0);
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tris.Append(idxCurr-1);
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tris.Append(idxCurr);
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}
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#if 1
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if( polys[i].IsTwoSided() )
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{
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int n = tris.GetCount();
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while( --n >= triStart )
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{
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int idx = tris[n];
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tris.Append(idx);
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}
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}
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#endif
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}
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return plDrawableGenerator::GenerateDrawable(pos.GetCount(),
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pos.AcquireArray(),
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norm.AcquireArray(),
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nil, 0,
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color.AcquireArray(),
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true,
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nil,
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tris.GetCount(),
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tris.AcquireArray(),
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mat,
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GetLocalToWorld(),
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true,
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&idx,
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addTo);
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}
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void plOccluder::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
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{
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// Commenting out the following asserts. Although they are fundamentally correct,
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//essentially identity matrices which aren't so flagged (because of numerical
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// precision) are triggering bogus asserts. mf
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// hsAssert(l2w.fFlags & hsMatrix44::kIsIdent, "Non-identity transform to non-movable Occluder");
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// hsAssert(w2l.fFlags & hsMatrix44::kIsIdent, "Non-identity transform to non-movable Occluder");
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}
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const hsMatrix44& plOccluder::GetLocalToWorld() const
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{
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return hsMatrix44::IdentityMatrix();
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}
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const hsMatrix44& plOccluder::GetWorldToLocal() const
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{
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return hsMatrix44::IdentityMatrix();
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}
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void plOccluder::ComputeFromPolys()
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{
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IComputeBounds();
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IComputeSurfaceArea();
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}
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void plOccluder::IComputeBounds()
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{
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fWorldBounds.MakeEmpty();
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const hsTArray<plCullPoly>& polys = GetLocalPolyList();
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int i;
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for( i =0 ; i < polys.GetCount(); i++ )
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{
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int j;
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for( j = 0; j < polys[i].fVerts.GetCount(); j++ )
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fWorldBounds.Union(&polys[i].fVerts[j]);
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}
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}
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hsScalar plOccluder::IComputeSurfaceArea()
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{
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hsScalar area = 0;
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const hsTArray<plCullPoly>& polys = GetLocalPolyList();
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int i;
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for( i =0 ; i < polys.GetCount(); i++ )
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{
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int j;
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for( j = 2; j < polys[i].fVerts.GetCount(); j++ )
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{
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area += (hsVector3(&polys[i].fVerts[j], &polys[i].fVerts[j-2]) % hsVector3(&polys[i].fVerts[j-1], &polys[i].fVerts[j-2])).Magnitude();
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}
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}
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area *= 0.5f;
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return fPriority = area;
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}
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void plOccluder::SetPolyList(const hsTArray<plCullPoly>& list)
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{
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UInt16 n = list.GetCount();
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fPolys.SetCount(n);
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int i;
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for( i = 0; i < n; i++ )
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fPolys[i] = list[i];
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}
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void plOccluder::ISetSceneNode(plKey node)
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{
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if( fSceneNode != node )
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{
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if( node )
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{
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plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(node, plRefMsg::kOnCreate, -1, plNodeRefMsg::kOccluder);
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hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kPassiveRef);
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}
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if( fSceneNode )
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{
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fSceneNode->Release(GetKey());
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}
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fSceneNode = node;
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}
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}
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void plOccluder::Read(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Read(s, mgr);
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fWorldBounds.Read(s);
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fPriority = s->ReadSwapScalar();
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hsTArray<plCullPoly>& localPolys = IGetLocalPolyList();
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UInt16 n = s->ReadSwap16();
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localPolys.SetCount(n);
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int i;
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for( i = 0; i < n; i++ )
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localPolys[i].Read(s, mgr);
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plKey nodeKey = mgr->ReadKey(s);
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ISetSceneNode(nodeKey);
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n = s->ReadSwap16();
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fVisRegions.SetCountAndZero(n);
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for( i = 0; i < n; i++ )
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mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefVisRegion), plRefFlags::kActiveRef);
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}
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void plOccluder::Write(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Write(s, mgr);
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fWorldBounds.Write(s);
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s->WriteSwapScalar(fPriority);
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const hsTArray<plCullPoly>& localPolys = IGetLocalPolyList();
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s->WriteSwap16(localPolys.GetCount());
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int i;
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for( i = 0; i < localPolys.GetCount(); i++ )
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localPolys[i].Write(s, mgr);
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mgr->WriteKey(s, fSceneNode);
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s->WriteSwap16(fVisRegions.GetCount());
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for( i = 0; i < fVisRegions.GetCount(); i++ )
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mgr->WriteKey(s, fVisRegions[i]);
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}
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plMobileOccluder::plMobileOccluder()
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{
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fLocalToWorld.Reset();
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fWorldToLocal.Reset();
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}
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plMobileOccluder::~plMobileOccluder()
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{
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}
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void plMobileOccluder::IComputeBounds()
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{
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plOccluder::IComputeBounds();
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fLocalBounds = fWorldBounds;
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fWorldBounds.Transform(&fLocalToWorld);
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}
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void plMobileOccluder::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
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{
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fLocalToWorld = l2w;
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fWorldToLocal = w2l;
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if( fPolys.GetCount() != fOrigPolys.GetCount() )
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fPolys.SetCount(fOrigPolys.GetCount());
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int i;
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for( i = 0; i < fPolys.GetCount(); i++ )
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fOrigPolys[i].Transform(l2w, w2l, fPolys[i]);
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if( fProxyGen )
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fProxyGen->SetTransform(l2w, w2l);
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}
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void plMobileOccluder::SetPolyList(const hsTArray<plCullPoly>& list)
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{
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UInt16 n = list.GetCount();
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fOrigPolys.SetCount(n);
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fPolys.SetCount(n);
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int i;
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for( i = 0; i < n; i++ )
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{
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fPolys[i] = fOrigPolys[i] = list[i];
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}
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}
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void plMobileOccluder::Read(hsStream* s, hsResMgr* mgr)
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{
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plOccluder::Read(s, mgr);
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fLocalToWorld.Read(s);
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fWorldToLocal.Read(s);
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fLocalBounds.Read(s);
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fPolys.SetCount(fOrigPolys.GetCount());
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SetTransform(fLocalToWorld, fWorldToLocal);
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}
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void plMobileOccluder::Write(hsStream* s, hsResMgr* mgr)
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{
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plOccluder::Write(s, mgr);
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fLocalToWorld.Write(s);
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fWorldToLocal.Write(s);
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fLocalBounds.Write(s);
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}
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void plMobileOccluder::ComputeFromPolys()
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{
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SetTransform(fLocalToWorld, fWorldToLocal);
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plOccluder::ComputeFromPolys();
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}
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