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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plAgeManifest - Collection of version-specific info about an age, such //
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// as the actual files constructing it, timestamps, and //
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// release versions. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _plAgeManifest_h
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#define _plAgeManifest_h
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#include "hsTypes.h"
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#include "hsTemplates.h"
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#include "hsUtils.h"
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#include "plUnifiedTime/plUnifiedTime.h"
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#include "plFile/plInitFileReader.h"
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#include "plEncryption/plChecksum.h"
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//// Small Container Classes for a Single File ///////////////////////////////
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class plManifestFile
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{
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protected:
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std::string fName;
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std::string fServerPath;
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plMD5Checksum fChecksum;
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UInt32 fSize;
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UInt32 fZippedSize;
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UInt32 fFlags;
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bool fMd5Checked;
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bool fIsLocalUpToDate;
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bool fLocalExists;
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public:
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// fUser flags
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enum
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{
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// Sound files only
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kSndFlagCacheSplit = 1<<0,
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kSndFlagStreamCompressed = 1<<1,
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kSndFlagCacheStereo = 1<<2,
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// Any file
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kFlagZipped = 1<<3,
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};
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plManifestFile(const char* name, const char* serverPath, const plMD5Checksum& check, UInt32 size, UInt32 zippedSize, UInt32 flags, bool md5Now = true);
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virtual ~plManifestFile();
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const char* GetName() const { return fName.c_str(); }
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const char* GetServerPath() const { return fServerPath.c_str(); }
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const plMD5Checksum& GetChecksum() const { return fChecksum; }
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UInt32 GetDiskSize() const { return fSize; }
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UInt32 GetDownloadSize() const { return hsCheckBits(fFlags, kFlagZipped) ? fZippedSize : fSize; }
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UInt32 GetFlags() const { return fFlags; }
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void DoMd5Check();
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bool IsLocalUpToDate();
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bool LocalExists();
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};
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//// Actual Manifest Class ///////////////////////////////////////////////////
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class plManifest
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{
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protected:
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UInt32 fFormatVersion;
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char* fAgeName; // Mostly just for debugging
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hsTArray<plManifestFile*> fFiles;
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void IReset();
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public:
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static char* fTimeFormat; // Standard string for the printed version of our timestamps
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void SetFormatVersion(UInt32 v) { fFormatVersion = v; }
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void AddFile(plManifestFile* file);
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plManifest();
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virtual ~plManifest();
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bool Read(const char* filename);
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bool Read(hsStream* stream);
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UInt32 GetFormatVersion() const { return fFormatVersion; }
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UInt32 GetNumFiles() const { return fFiles.GetCount(); }
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const plManifestFile& GetFile(UInt32 i) const { return *fFiles[i]; }
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};
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#endif //_plAgeManifest_h
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